diff options
Diffstat (limited to 'src/mbgl/shader/collision_box_shader.cpp')
-rw-r--r-- | src/mbgl/shader/collision_box_shader.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/mbgl/shader/collision_box_shader.cpp b/src/mbgl/shader/collision_box_shader.cpp index 7d6473ee29..81f44b44e6 100644 --- a/src/mbgl/shader/collision_box_shader.cpp +++ b/src/mbgl/shader/collision_box_shader.cpp @@ -3,13 +3,15 @@ #include <mbgl/shader/collisionbox.fragment.hpp> #include <mbgl/gl/gl.hpp> -using namespace mbgl; -using namespace shaders::collisionbox; +namespace mbgl { CollisionBoxShader::CollisionBoxShader(gl::ObjectStore& store) - : Shader(::name, ::vertex, ::fragment, store) - , a_extrude(MBGL_CHECK_ERROR(glGetAttribLocation(getID(), "a_extrude"))) - , a_data(MBGL_CHECK_ERROR(glGetAttribLocation(getID(), "a_data"))) { + : Shader(shaders::collisionbox::name, + shaders::collisionbox::vertex, + shaders::collisionbox::fragment, + store), + a_extrude(MBGL_CHECK_ERROR(glGetAttribLocation(getID(), "a_extrude"))), + a_data(MBGL_CHECK_ERROR(glGetAttribLocation(getID(), "a_data"))) { } void CollisionBoxShader::bind(GLbyte *offset) { @@ -25,3 +27,5 @@ void CollisionBoxShader::bind(GLbyte *offset) { MBGL_CHECK_ERROR(glVertexAttribPointer(a_data, 2, GL_UNSIGNED_BYTE, false, stride, offset + 8)); } + +} // namespace mbgl |