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-rw-r--r--src/mbgl/renderer/bucket.hpp8
-rw-r--r--src/mbgl/renderer/buckets/circle_bucket.cpp10
-rw-r--r--src/mbgl/renderer/buckets/circle_bucket.hpp7
-rw-r--r--src/mbgl/renderer/buckets/fill_bucket.cpp12
-rw-r--r--src/mbgl/renderer/buckets/fill_bucket.hpp7
-rw-r--r--src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp9
-rw-r--r--src/mbgl/renderer/buckets/fill_extrusion_bucket.hpp7
-rw-r--r--src/mbgl/renderer/buckets/heatmap_bucket.cpp7
-rw-r--r--src/mbgl/renderer/buckets/heatmap_bucket.hpp7
-rw-r--r--src/mbgl/renderer/buckets/line_bucket.cpp10
-rw-r--r--src/mbgl/renderer/buckets/line_bucket.hpp7
-rw-r--r--src/mbgl/renderer/layers/render_circle_layer.cpp12
-rw-r--r--src/mbgl/renderer/layers/render_circle_layer.hpp10
-rw-r--r--src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp13
-rw-r--r--src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp10
-rw-r--r--src/mbgl/renderer/layers/render_fill_layer.cpp13
-rw-r--r--src/mbgl/renderer/layers/render_fill_layer.hpp10
-rw-r--r--src/mbgl/renderer/layers/render_heatmap_layer.cpp12
-rw-r--r--src/mbgl/renderer/layers/render_heatmap_layer.hpp10
-rw-r--r--src/mbgl/renderer/layers/render_line_layer.cpp30
-rw-r--r--src/mbgl/renderer/layers/render_line_layer.hpp10
-rw-r--r--src/mbgl/renderer/paint_property_binder.hpp76
-rw-r--r--src/mbgl/renderer/possibly_evaluated_property_value.hpp10
-rw-r--r--src/mbgl/renderer/render_layer.hpp12
-rw-r--r--src/mbgl/renderer/render_orchestrator.cpp12
-rw-r--r--src/mbgl/renderer/render_orchestrator.hpp18
-rw-r--r--src/mbgl/renderer/render_source.hpp11
-rw-r--r--src/mbgl/renderer/renderer.cpp18
-rw-r--r--src/mbgl/renderer/source_state.cpp27
-rw-r--r--src/mbgl/renderer/source_state.hpp7
-rw-r--r--src/mbgl/renderer/sources/render_tile_source.cpp6
-rw-r--r--src/mbgl/renderer/sources/render_tile_source.hpp19
-rw-r--r--src/mbgl/renderer/tile_pyramid.cpp18
-rw-r--r--src/mbgl/renderer/tile_pyramid.hpp11
34 files changed, 183 insertions, 283 deletions
diff --git a/src/mbgl/renderer/bucket.hpp b/src/mbgl/renderer/bucket.hpp
index 98c2200ce9..6c74b8309f 100644
--- a/src/mbgl/renderer/bucket.hpp
+++ b/src/mbgl/renderer/bucket.hpp
@@ -32,15 +32,11 @@ public:
// Feature geometries are also used to populate the feature index.
// Obtaining these is a costly operation, so we do it only once, and
// pass-by-const-ref the geometries as a second parameter.
- virtual void addFeature(const GeometryTileFeature&,
- const GeometryCollection&,
- const ImagePositions&,
- const PatternLayerMap&,
- std::size_t) {};
+ virtual void addFeature(const GeometryTileFeature&, const GeometryCollection&, const ImagePositions&,
+ const PatternLayerMap&, std::size_t){};
virtual void update(const FeatureStates&, const GeometryTileLayer&, const std::string&, const ImagePositions&) {}
-
// As long as this bucket has a Prepare render pass, this function is getting called. Typically,
// this only happens once when the bucket is being rendered for the first time.
virtual void upload(gfx::UploadPass&) = 0;
diff --git a/src/mbgl/renderer/buckets/circle_bucket.cpp b/src/mbgl/renderer/buckets/circle_bucket.cpp
index ffa6f59128..560a74781a 100644
--- a/src/mbgl/renderer/buckets/circle_bucket.cpp
+++ b/src/mbgl/renderer/buckets/circle_bucket.cpp
@@ -41,11 +41,8 @@ bool CircleBucket::hasData() const {
return !segments.empty();
}
-void CircleBucket::addFeature(const GeometryTileFeature& feature,
- const GeometryCollection& geometry,
- const ImagePositions&,
- const PatternLayerMap&,
- std::size_t featureIndex) {
+void CircleBucket::addFeature(const GeometryTileFeature& feature, const GeometryCollection& geometry,
+ const ImagePositions&, const PatternLayerMap&, std::size_t featureIndex) {
constexpr const uint16_t vertexLength = 4;
for (auto& circle : geometry) {
@@ -115,7 +112,8 @@ float CircleBucket::getQueryRadius(const RenderLayer& layer) const {
return radius + stroke + util::length(translate[0], translate[1]);
}
-void CircleBucket::update(const FeatureStates& states, const GeometryTileLayer& layer, const std::string& layerID, const ImagePositions& imagePositions) {
+void CircleBucket::update(const FeatureStates& states, const GeometryTileLayer& layer, const std::string& layerID,
+ const ImagePositions& imagePositions) {
auto it = paintPropertyBinders.find(layerID);
if (it != paintPropertyBinders.end()) {
it->second.updateVertexVectors(states, layer, imagePositions);
diff --git a/src/mbgl/renderer/buckets/circle_bucket.hpp b/src/mbgl/renderer/buckets/circle_bucket.hpp
index 9fee45ad79..e514f8a5f2 100644
--- a/src/mbgl/renderer/buckets/circle_bucket.hpp
+++ b/src/mbgl/renderer/buckets/circle_bucket.hpp
@@ -18,11 +18,8 @@ public:
CircleBucket(const BucketParameters&, const std::vector<Immutable<style::LayerProperties>>&);
~CircleBucket() override;
- void addFeature(const GeometryTileFeature&,
- const GeometryCollection&,
- const ImagePositions&,
- const PatternLayerMap&,
- std::size_t) override;
+ void addFeature(const GeometryTileFeature&, const GeometryCollection&, const ImagePositions&,
+ const PatternLayerMap&, std::size_t) override;
bool hasData() const override;
diff --git a/src/mbgl/renderer/buckets/fill_bucket.cpp b/src/mbgl/renderer/buckets/fill_bucket.cpp
index ea79a1e687..6660934f8d 100644
--- a/src/mbgl/renderer/buckets/fill_bucket.cpp
+++ b/src/mbgl/renderer/buckets/fill_bucket.cpp
@@ -44,10 +44,8 @@ FillBucket::FillBucket(const FillBucket::PossiblyEvaluatedLayoutProperties,
FillBucket::~FillBucket() = default;
-void FillBucket::addFeature(const GeometryTileFeature& feature,
- const GeometryCollection& geometry,
- const ImagePositions& patternPositions,
- const PatternLayerMap& patternDependencies,
+void FillBucket::addFeature(const GeometryTileFeature& feature, const GeometryCollection& geometry,
+ const ImagePositions& patternPositions, const PatternLayerMap& patternDependencies,
std::size_t index) {
for (auto& polygon : classifyRings(geometry)) {
// Optimize polygons with many interior rings for earcut tesselation.
@@ -126,7 +124,8 @@ void FillBucket::upload(gfx::UploadPass& uploadPass) {
if (!uploaded) {
vertexBuffer = uploadPass.createVertexBuffer(std::move(vertices));
lineIndexBuffer = uploadPass.createIndexBuffer(std::move(lines));
- triangleIndexBuffer = triangles.empty() ? optional<gfx::IndexBuffer> {} : uploadPass.createIndexBuffer(std::move(triangles));
+ triangleIndexBuffer =
+ triangles.empty() ? optional<gfx::IndexBuffer>{} : uploadPass.createIndexBuffer(std::move(triangles));
}
for (auto& pair : paintPropertyBinders) {
@@ -146,7 +145,8 @@ float FillBucket::getQueryRadius(const RenderLayer& layer) const {
return util::length(translate[0], translate[1]);
}
-void FillBucket::update(const FeatureStates& states, const GeometryTileLayer& layer, const std::string& layerID, const ImagePositions& imagePositions) {
+void FillBucket::update(const FeatureStates& states, const GeometryTileLayer& layer, const std::string& layerID,
+ const ImagePositions& imagePositions) {
auto it = paintPropertyBinders.find(layerID);
if (it != paintPropertyBinders.end()) {
it->second.updateVertexVectors(states, layer, imagePositions);
diff --git a/src/mbgl/renderer/buckets/fill_bucket.hpp b/src/mbgl/renderer/buckets/fill_bucket.hpp
index eee421f938..9f65e774ca 100644
--- a/src/mbgl/renderer/buckets/fill_bucket.hpp
+++ b/src/mbgl/renderer/buckets/fill_bucket.hpp
@@ -26,11 +26,8 @@ public:
const float zoom,
const uint32_t overscaling);
- void addFeature(const GeometryTileFeature&,
- const GeometryCollection&,
- const mbgl::ImagePositions&,
- const PatternLayerMap&,
- std::size_t) override;
+ void addFeature(const GeometryTileFeature&, const GeometryCollection&, const mbgl::ImagePositions&,
+ const PatternLayerMap&, std::size_t) override;
bool hasData() const override;
diff --git a/src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp b/src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp
index 6a25349c22..698895fdcf 100644
--- a/src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp
+++ b/src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp
@@ -50,10 +50,8 @@ FillExtrusionBucket::FillExtrusionBucket(const FillExtrusionBucket::PossiblyEval
FillExtrusionBucket::~FillExtrusionBucket() = default;
-void FillExtrusionBucket::addFeature(const GeometryTileFeature& feature,
- const GeometryCollection& geometry,
- const ImagePositions& patternPositions,
- const PatternLayerMap& patternDependencies,
+void FillExtrusionBucket::addFeature(const GeometryTileFeature& feature, const GeometryCollection& geometry,
+ const ImagePositions& patternPositions, const PatternLayerMap& patternDependencies,
std::size_t index) {
for (auto& polygon : classifyRings(geometry)) {
// Optimize polygons with many interior rings for earcut tesselation.
@@ -189,7 +187,8 @@ float FillExtrusionBucket::getQueryRadius(const RenderLayer& layer) const {
return util::length(translate[0], translate[1]);
}
-void FillExtrusionBucket::update(const FeatureStates& states, const GeometryTileLayer& layer, const std::string& layerID, const ImagePositions& imagePositions) {
+void FillExtrusionBucket::update(const FeatureStates& states, const GeometryTileLayer& layer,
+ const std::string& layerID, const ImagePositions& imagePositions) {
auto it = paintPropertyBinders.find(layerID);
if (it != paintPropertyBinders.end()) {
it->second.updateVertexVectors(states, layer, imagePositions);
diff --git a/src/mbgl/renderer/buckets/fill_extrusion_bucket.hpp b/src/mbgl/renderer/buckets/fill_extrusion_bucket.hpp
index 582480bf41..8535f99b70 100644
--- a/src/mbgl/renderer/buckets/fill_extrusion_bucket.hpp
+++ b/src/mbgl/renderer/buckets/fill_extrusion_bucket.hpp
@@ -24,11 +24,8 @@ public:
const float,
const uint32_t);
- void addFeature(const GeometryTileFeature&,
- const GeometryCollection&,
- const mbgl::ImagePositions&,
- const PatternLayerMap&,
- std::size_t) override;
+ void addFeature(const GeometryTileFeature&, const GeometryCollection&, const mbgl::ImagePositions&,
+ const PatternLayerMap&, std::size_t) override;
bool hasData() const override;
diff --git a/src/mbgl/renderer/buckets/heatmap_bucket.cpp b/src/mbgl/renderer/buckets/heatmap_bucket.cpp
index 0ea645a9a0..78c4fb7507 100644
--- a/src/mbgl/renderer/buckets/heatmap_bucket.cpp
+++ b/src/mbgl/renderer/buckets/heatmap_bucket.cpp
@@ -39,11 +39,8 @@ bool HeatmapBucket::hasData() const {
return !segments.empty();
}
-void HeatmapBucket::addFeature(const GeometryTileFeature& feature,
- const GeometryCollection& geometry,
- const ImagePositions&,
- const PatternLayerMap&,
- std::size_t featureIndex) {
+void HeatmapBucket::addFeature(const GeometryTileFeature& feature, const GeometryCollection& geometry,
+ const ImagePositions&, const PatternLayerMap&, std::size_t featureIndex) {
constexpr const uint16_t vertexLength = 4;
for (auto& points : geometry) {
diff --git a/src/mbgl/renderer/buckets/heatmap_bucket.hpp b/src/mbgl/renderer/buckets/heatmap_bucket.hpp
index 3f9d1cb5c3..04d4170b50 100644
--- a/src/mbgl/renderer/buckets/heatmap_bucket.hpp
+++ b/src/mbgl/renderer/buckets/heatmap_bucket.hpp
@@ -18,11 +18,8 @@ public:
HeatmapBucket(const BucketParameters&, const std::vector<Immutable<style::LayerProperties>>&);
~HeatmapBucket() override;
- void addFeature(const GeometryTileFeature&,
- const GeometryCollection&,
- const ImagePositions&,
- const PatternLayerMap&,
- std::size_t) override;
+ void addFeature(const GeometryTileFeature&, const GeometryCollection&, const ImagePositions&,
+ const PatternLayerMap&, std::size_t) override;
bool hasData() const override;
void upload(gfx::UploadPass&) override;
diff --git a/src/mbgl/renderer/buckets/line_bucket.cpp b/src/mbgl/renderer/buckets/line_bucket.cpp
index 318af99b0f..f65c239968 100644
--- a/src/mbgl/renderer/buckets/line_bucket.cpp
+++ b/src/mbgl/renderer/buckets/line_bucket.cpp
@@ -30,10 +30,8 @@ LineBucket::LineBucket(const style::LineLayoutProperties::PossiblyEvaluated layo
LineBucket::~LineBucket() = default;
-void LineBucket::addFeature(const GeometryTileFeature& feature,
- const GeometryCollection& geometryCollection,
- const ImagePositions& patternPositions,
- const PatternLayerMap& patternDependencies,
+void LineBucket::addFeature(const GeometryTileFeature& feature, const GeometryCollection& geometryCollection,
+ const ImagePositions& patternPositions, const PatternLayerMap& patternDependencies,
std::size_t index) {
for (auto& line : geometryCollection) {
addGeometry(line, feature);
@@ -49,7 +47,6 @@ void LineBucket::addFeature(const GeometryTileFeature& feature,
}
}
-
/*
* Sharp corners cause dashed lines to tilt because the distance along the line
* is the same at both the inner and outer corners. To improve the appearance of
@@ -557,7 +554,8 @@ float LineBucket::getQueryRadius(const RenderLayer& layer) const {
return lineWidth / 2.0f + std::abs(offset) + util::length(translate[0], translate[1]);
}
-void LineBucket::update(const FeatureStates& states, const GeometryTileLayer& layer, const std::string& layerID, const ImagePositions& imagePositions) {
+void LineBucket::update(const FeatureStates& states, const GeometryTileLayer& layer, const std::string& layerID,
+ const ImagePositions& imagePositions) {
auto it = paintPropertyBinders.find(layerID);
if (it != paintPropertyBinders.end()) {
it->second.updateVertexVectors(states, layer, imagePositions);
diff --git a/src/mbgl/renderer/buckets/line_bucket.hpp b/src/mbgl/renderer/buckets/line_bucket.hpp
index 6be35593d9..6343aab2be 100644
--- a/src/mbgl/renderer/buckets/line_bucket.hpp
+++ b/src/mbgl/renderer/buckets/line_bucket.hpp
@@ -26,11 +26,8 @@ public:
const uint32_t overscaling);
~LineBucket() override;
- void addFeature(const GeometryTileFeature&,
- const GeometryCollection&,
- const mbgl::ImagePositions& patternPositions,
- const PatternLayerMap&,
- std::size_t) override;
+ void addFeature(const GeometryTileFeature&, const GeometryCollection&, const mbgl::ImagePositions& patternPositions,
+ const PatternLayerMap&, std::size_t) override;
bool hasData() const override;
diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp
index 76dadd80bf..b88a026e11 100644
--- a/src/mbgl/renderer/layers/render_circle_layer.cpp
+++ b/src/mbgl/renderer/layers/render_circle_layer.cpp
@@ -141,14 +141,10 @@ GeometryCoordinates projectQueryGeometry(const GeometryCoordinates& queryGeometr
return projectedGeometry;
}
-bool RenderCircleLayer::queryIntersectsFeature(
- const GeometryCoordinates& queryGeometry,
- const GeometryTileFeature& feature,
- const float zoom,
- const TransformState& transformState,
- const float pixelsToTileUnits,
- const mat4& posMatrix,
- const FeatureState& featureState) const {
+bool RenderCircleLayer::queryIntersectsFeature(const GeometryCoordinates& queryGeometry,
+ const GeometryTileFeature& feature, const float zoom,
+ const TransformState& transformState, const float pixelsToTileUnits,
+ const mat4& posMatrix, const FeatureState& featureState) const {
const auto& evaluated = static_cast<const CircleLayerProperties&>(*evaluatedProperties).evaluated;
// Translate query geometry
const GeometryCoordinates& translatedQueryGeometry = FeatureIndex::translateQueryGeometry(
diff --git a/src/mbgl/renderer/layers/render_circle_layer.hpp b/src/mbgl/renderer/layers/render_circle_layer.hpp
index ee0318da7c..70af20f0cf 100644
--- a/src/mbgl/renderer/layers/render_circle_layer.hpp
+++ b/src/mbgl/renderer/layers/render_circle_layer.hpp
@@ -18,14 +18,8 @@ private:
bool hasCrossfade() const override;
void render(PaintParameters&) override;
- bool queryIntersectsFeature(
- const GeometryCoordinates&,
- const GeometryTileFeature&,
- const float,
- const TransformState&,
- const float,
- const mat4&,
- const FeatureState&) const override;
+ bool queryIntersectsFeature(const GeometryCoordinates&, const GeometryTileFeature&, const float,
+ const TransformState&, const float, const mat4&, const FeatureState&) const override;
// Paint properties
style::CirclePaintProperties::Unevaluated unevaluated;
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
index b6ffa3f8f9..fc830e462c 100644
--- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
@@ -224,14 +224,11 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters) {
}
}
-bool RenderFillExtrusionLayer::queryIntersectsFeature(
- const GeometryCoordinates& queryGeometry,
- const GeometryTileFeature& feature,
- const float,
- const TransformState& transformState,
- const float pixelsToTileUnits,
- const mat4&,
- const FeatureState&) const {
+bool RenderFillExtrusionLayer::queryIntersectsFeature(const GeometryCoordinates& queryGeometry,
+ const GeometryTileFeature& feature, const float,
+ const TransformState& transformState,
+ const float pixelsToTileUnits, const mat4&,
+ const FeatureState&) const {
const auto& evaluated = static_cast<const FillExtrusionLayerProperties&>(*evaluatedProperties).evaluated;
auto translatedQueryGeometry = FeatureIndex::translateQueryGeometry(
queryGeometry,
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
index bad2c26122..0e6a747c71 100644
--- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
+++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
@@ -20,14 +20,8 @@ private:
bool is3D() const override;
void render(PaintParameters&) override;
- bool queryIntersectsFeature(
- const GeometryCoordinates&,
- const GeometryTileFeature&,
- const float,
- const TransformState&,
- const float,
- const mat4&,
- const FeatureState&) const override;
+ bool queryIntersectsFeature(const GeometryCoordinates&, const GeometryTileFeature&, const float,
+ const TransformState&, const float, const mat4&, const FeatureState&) const override;
// Paint properties
style::FillExtrusionPaintProperties::Unevaluated unevaluated;
diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp
index 40b3c289f2..e855866eea 100644
--- a/src/mbgl/renderer/layers/render_fill_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_layer.cpp
@@ -249,14 +249,10 @@ void RenderFillLayer::render(PaintParameters& parameters) {
}
}
-bool RenderFillLayer::queryIntersectsFeature(
- const GeometryCoordinates& queryGeometry,
- const GeometryTileFeature& feature,
- const float,
- const TransformState& transformState,
- const float pixelsToTileUnits,
- const mat4&,
- const FeatureState&) const {
+bool RenderFillLayer::queryIntersectsFeature(const GeometryCoordinates& queryGeometry,
+ const GeometryTileFeature& feature, const float,
+ const TransformState& transformState, const float pixelsToTileUnits,
+ const mat4&, const FeatureState&) const {
const auto& evaluated = getEvaluated<FillLayerProperties>(evaluatedProperties);
auto translatedQueryGeometry = FeatureIndex::translateQueryGeometry(
queryGeometry,
@@ -268,5 +264,4 @@ bool RenderFillLayer::queryIntersectsFeature(
return util::polygonIntersectsMultiPolygon(translatedQueryGeometry.value_or(queryGeometry), feature.getGeometries());
}
-
} // namespace mbgl
diff --git a/src/mbgl/renderer/layers/render_fill_layer.hpp b/src/mbgl/renderer/layers/render_fill_layer.hpp
index 182e0c544c..12484dbfb1 100644
--- a/src/mbgl/renderer/layers/render_fill_layer.hpp
+++ b/src/mbgl/renderer/layers/render_fill_layer.hpp
@@ -21,14 +21,8 @@ private:
bool hasCrossfade() const override;
void render(PaintParameters&) override;
- bool queryIntersectsFeature(
- const GeometryCoordinates&,
- const GeometryTileFeature&,
- const float,
- const TransformState&,
- const float,
- const mat4&,
- const FeatureState&) const override;
+ bool queryIntersectsFeature(const GeometryCoordinates&, const GeometryTileFeature&, const float,
+ const TransformState&, const float, const mat4&, const FeatureState&) const override;
// Paint properties
style::FillPaintProperties::Unevaluated unevaluated;
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp
index 777269f9db..797aedd297 100644
--- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp
+++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp
@@ -219,14 +219,10 @@ void RenderHeatmapLayer::updateColorRamp() {
}
}
-bool RenderHeatmapLayer::queryIntersectsFeature(
- const GeometryCoordinates& queryGeometry,
- const GeometryTileFeature& feature,
- const float zoom,
- const TransformState&,
- const float pixelsToTileUnits,
- const mat4&,
- const FeatureState&) const {
+bool RenderHeatmapLayer::queryIntersectsFeature(const GeometryCoordinates& queryGeometry,
+ const GeometryTileFeature& feature, const float zoom,
+ const TransformState&, const float pixelsToTileUnits, const mat4&,
+ const FeatureState&) const {
(void) queryGeometry;
(void) feature;
(void) zoom;
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.hpp b/src/mbgl/renderer/layers/render_heatmap_layer.hpp
index 1c1eb67ad5..1e9b1063ae 100644
--- a/src/mbgl/renderer/layers/render_heatmap_layer.hpp
+++ b/src/mbgl/renderer/layers/render_heatmap_layer.hpp
@@ -22,14 +22,8 @@ private:
void upload(gfx::UploadPass&) override;
void render(PaintParameters&) override;
- bool queryIntersectsFeature(
- const GeometryCoordinates&,
- const GeometryTileFeature&,
- const float,
- const TransformState&,
- const float,
- const mat4&,
- const FeatureState&) const override;
+ bool queryIntersectsFeature(const GeometryCoordinates&, const GeometryTileFeature&, const float,
+ const TransformState&, const float, const mat4&, const FeatureState&) const override;
// Paint properties
style::HeatmapPaintProperties::Unevaluated unevaluated;
diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp
index fe3ca00f06..36665c1db4 100644
--- a/src/mbgl/renderer/layers/render_line_layer.cpp
+++ b/src/mbgl/renderer/layers/render_line_layer.cpp
@@ -257,14 +257,10 @@ GeometryCollection offsetLine(const GeometryCollection& rings, double offset) {
} // namespace
-bool RenderLineLayer::queryIntersectsFeature(
- const GeometryCoordinates& queryGeometry,
- const GeometryTileFeature& feature,
- const float zoom,
- const TransformState& transformState,
- const float pixelsToTileUnits,
- const mat4&,
- const FeatureState& featureState) const {
+bool RenderLineLayer::queryIntersectsFeature(const GeometryCoordinates& queryGeometry,
+ const GeometryTileFeature& feature, const float zoom,
+ const TransformState& transformState, const float pixelsToTileUnits,
+ const mat4&, const FeatureState& featureState) const {
const auto& evaluated = static_cast<const LineLayerProperties&>(*evaluatedProperties).evaluated;
// Translate query geometry
auto translatedQueryGeometry = FeatureIndex::translateQueryGeometry(
@@ -275,10 +271,11 @@ bool RenderLineLayer::queryIntersectsFeature(
pixelsToTileUnits);
// Evaluate function
- auto offset = evaluated.get<style::LineOffset>()
- .evaluate(feature, zoom, featureState, style::LineOffset::defaultValue()) * pixelsToTileUnits;
+ auto offset =
+ evaluated.get<style::LineOffset>().evaluate(feature, zoom, featureState, style::LineOffset::defaultValue()) *
+ pixelsToTileUnits;
// Test intersection
- const float halfWidth = getLineWidth(feature, zoom, featureState) / 2.0 * pixelsToTileUnits;
+ const auto halfWidth = static_cast<float>(getLineWidth(feature, zoom, featureState) / 2.0 * pixelsToTileUnits);
// Apply offset to geometry
if (offset != 0.0f && !feature.getGeometries().empty()) {
@@ -315,12 +312,13 @@ void RenderLineLayer::updateColorRamp() {
}
}
-float RenderLineLayer::getLineWidth(const GeometryTileFeature& feature, const float zoom, const FeatureState& featureState) const {
+float RenderLineLayer::getLineWidth(const GeometryTileFeature& feature, const float zoom,
+ const FeatureState& featureState) const {
const auto& evaluated = static_cast<const LineLayerProperties&>(*evaluatedProperties).evaluated;
- float lineWidth = evaluated.get<style::LineWidth>()
- .evaluate(feature, zoom, featureState, style::LineWidth::defaultValue());
- float gapWidth = evaluated.get<style::LineGapWidth>()
- .evaluate(feature, zoom, featureState, style::LineGapWidth::defaultValue());
+ float lineWidth =
+ evaluated.get<style::LineWidth>().evaluate(feature, zoom, featureState, style::LineWidth::defaultValue());
+ float gapWidth =
+ evaluated.get<style::LineGapWidth>().evaluate(feature, zoom, featureState, style::LineGapWidth::defaultValue());
if (gapWidth) {
return gapWidth + 2 * lineWidth;
} else {
diff --git a/src/mbgl/renderer/layers/render_line_layer.hpp b/src/mbgl/renderer/layers/render_line_layer.hpp
index d4d84eb34e..1914a82b77 100644
--- a/src/mbgl/renderer/layers/render_line_layer.hpp
+++ b/src/mbgl/renderer/layers/render_line_layer.hpp
@@ -24,14 +24,8 @@ private:
void upload(gfx::UploadPass&) override;
void render(PaintParameters&) override;
- bool queryIntersectsFeature(
- const GeometryCoordinates&,
- const GeometryTileFeature&,
- const float,
- const TransformState&,
- const float,
- const mat4&,
- const FeatureState&) const override;
+ bool queryIntersectsFeature(const GeometryCoordinates&, const GeometryTileFeature&, const float,
+ const TransformState&, const float, const mat4&, const FeatureState&) const override;
// Paint properties
style::LinePaintProperties::Unevaluated unevaluated;
diff --git a/src/mbgl/renderer/paint_property_binder.hpp b/src/mbgl/renderer/paint_property_binder.hpp
index fdfbc99642..1a36f8a2e5 100644
--- a/src/mbgl/renderer/paint_property_binder.hpp
+++ b/src/mbgl/renderer/paint_property_binder.hpp
@@ -105,15 +105,11 @@ public:
virtual ~PaintPropertyBinder() = default;
- virtual void populateVertexVector(const GeometryTileFeature& feature,
- std::size_t length, std::size_t index,
- const ImagePositions&,
- const optional<PatternDependency>&,
+ virtual void populateVertexVector(const GeometryTileFeature& feature, std::size_t length, std::size_t index,
+ const ImagePositions&, const optional<PatternDependency>&,
const style::expression::Value&) = 0;
- virtual void updateVertexVectors(const FeatureStates&,
- const GeometryTileLayer&,
- const ImagePositions&) {}
+ virtual void updateVertexVectors(const FeatureStates&, const GeometryTileLayer&, const ImagePositions&) {}
virtual void updateVertexVector(std::size_t, std::size_t, const GeometryTileFeature&, const FeatureState&) = 0;
@@ -135,7 +131,8 @@ public:
: constant(std::move(constant_)) {
}
- void populateVertexVector(const GeometryTileFeature&, std::size_t, std::size_t, const ImagePositions&, const optional<PatternDependency>&, const style::expression::Value&) override {}
+ void populateVertexVector(const GeometryTileFeature&, std::size_t, std::size_t, const ImagePositions&,
+ const optional<PatternDependency>&, const style::expression::Value&) override {}
void updateVertexVector(std::size_t, std::size_t, const GeometryTileFeature&, const FeatureState&) override {}
void upload(gfx::UploadPass&) override {}
void setPatternParameters(const optional<ImagePosition>&, const optional<ImagePosition>&, const CrossfadeParameters&) override {};
@@ -163,7 +160,8 @@ public:
: constant(std::move(constant_)), constantPatternPositions({}) {
}
- void populateVertexVector(const GeometryTileFeature&, std::size_t, std::size_t, const ImagePositions&, const optional<PatternDependency>&, const style::expression::Value&) override {}
+ void populateVertexVector(const GeometryTileFeature&, std::size_t, std::size_t, const ImagePositions&,
+ const optional<PatternDependency>&, const style::expression::Value&) override {}
void updateVertexVector(std::size_t, std::size_t, const GeometryTileFeature&, const FeatureState&) override {}
void upload(gfx::UploadPass&) override {}
@@ -206,7 +204,9 @@ public:
defaultValue(std::move(defaultValue_)) {
}
void setPatternParameters(const optional<ImagePosition>&, const optional<ImagePosition>&, const CrossfadeParameters&) override {};
- void populateVertexVector(const GeometryTileFeature& feature, std::size_t length, std::size_t index, const ImagePositions&, const optional<PatternDependency>&, const style::expression::Value& formattedSection) override {
+ void populateVertexVector(const GeometryTileFeature& feature, std::size_t length, std::size_t index,
+ const ImagePositions&, const optional<PatternDependency>&,
+ const style::expression::Value& formattedSection) override {
using style::expression::EvaluationContext;
auto evaluated = expression.evaluate(EvaluationContext(&feature).withFormattedSection(&formattedSection), defaultValue);
this->statistics.add(evaluated);
@@ -217,11 +217,12 @@ public:
}
optional<std::string> idStr = featureIDtoString(feature.getID());
if (idStr) {
- featureMap[*idStr].emplace_back(FeatureVertexRange { index, elements, length });
+ featureMap[*idStr].emplace_back(FeatureVertexRange{index, elements, length});
}
}
- void updateVertexVectors(const FeatureStates& states, const GeometryTileLayer& layer, const ImagePositions&) override {
+ void updateVertexVectors(const FeatureStates& states, const GeometryTileLayer& layer,
+ const ImagePositions&) override {
for (const auto& it : states) {
const auto positions = featureMap.find(it.first);
if (positions == featureMap.end()) {
@@ -237,14 +238,15 @@ public:
}
}
- void updateVertexVector(std::size_t start, std::size_t end, const GeometryTileFeature& feature, const FeatureState& state) override {
+ void updateVertexVector(std::size_t start, std::size_t end, const GeometryTileFeature& feature,
+ const FeatureState& state) override {
using style::expression::EvaluationContext;
auto evaluated = expression.evaluate(EvaluationContext(&feature).withFeatureState(&state), defaultValue);
this->statistics.add(evaluated);
auto value = attributeValue(evaluated);
for (std::size_t i = start; i < end; ++i) {
- vertexVector.at(i) = BaseVertex { value };
+ vertexVector.at(i) = BaseVertex{value};
}
}
@@ -297,7 +299,9 @@ public:
zoomRange({zoom, zoom + 1}) {
}
void setPatternParameters(const optional<ImagePosition>&, const optional<ImagePosition>&, const CrossfadeParameters&) override {};
- void populateVertexVector(const GeometryTileFeature& feature, std::size_t length, std::size_t index, const ImagePositions&, const optional<PatternDependency>&, const style::expression::Value& formattedSection) override {
+ void populateVertexVector(const GeometryTileFeature& feature, std::size_t length, std::size_t index,
+ const ImagePositions&, const optional<PatternDependency>&,
+ const style::expression::Value& formattedSection) override {
using style::expression::EvaluationContext;
Range<T> range = {
expression.evaluate(EvaluationContext(zoomRange.min, &feature).withFormattedSection(&formattedSection), defaultValue),
@@ -314,11 +318,12 @@ public:
}
optional<std::string> idStr = featureIDtoString(feature.getID());
if (idStr) {
- featureMap[*idStr].emplace_back(FeatureVertexRange { index, elements, length });
+ featureMap[*idStr].emplace_back(FeatureVertexRange{index, elements, length});
}
}
- void updateVertexVectors(const FeatureStates& states, const GeometryTileLayer& layer, const ImagePositions&) override {
+ void updateVertexVectors(const FeatureStates& states, const GeometryTileLayer& layer,
+ const ImagePositions&) override {
for (const auto& it : states) {
const auto positions = featureMap.find(it.first);
if (positions == featureMap.end()) {
@@ -334,20 +339,19 @@ public:
}
}
- void updateVertexVector(std::size_t start, std::size_t end, const GeometryTileFeature& feature, const FeatureState& state) override {
+ void updateVertexVector(std::size_t start, std::size_t end, const GeometryTileFeature& feature,
+ const FeatureState& state) override {
using style::expression::EvaluationContext;
Range<T> range = {
- expression.evaluate(EvaluationContext(zoomRange.min, &feature, &state), defaultValue),
- expression.evaluate(EvaluationContext(zoomRange.max, &feature, &state), defaultValue),
+ expression.evaluate(EvaluationContext(zoomRange.min, &feature, &state), defaultValue),
+ expression.evaluate(EvaluationContext(zoomRange.max, &feature, &state), defaultValue),
};
this->statistics.add(range.min);
this->statistics.add(range.max);
- AttributeValue value = zoomInterpolatedAttributeValue(
- attributeValue(range.min),
- attributeValue(range.max));
+ AttributeValue value = zoomInterpolatedAttributeValue(attributeValue(range.min), attributeValue(range.max));
for (std::size_t i = start; i < end; ++i) {
- vertexVector.at(i) = Vertex { value };
+ vertexVector.at(i) = Vertex{value};
}
}
@@ -413,8 +417,10 @@ public:
crossfade = crossfade_;
};
- void populateVertexVector(const GeometryTileFeature&, std::size_t length, std::size_t /* index */, const ImagePositions& patternPositions, const optional<PatternDependency>& patternDependencies, const style::expression::Value&) override {
-
+ void populateVertexVector(const GeometryTileFeature&, std::size_t length, std::size_t /* index */,
+ const ImagePositions& patternPositions,
+ const optional<PatternDependency>& patternDependencies,
+ const style::expression::Value&) override {
if (!patternDependencies || patternDependencies->mid.empty()) {
// Unlike other propperties with expressions that evaluate to null, the default value for `*-pattern` properties is an empty
// string and will not have a valid entry in patternPositions. We still need to populate the attribute buffers to avoid crashes
@@ -584,16 +590,18 @@ public:
PaintPropertyBinders(PaintPropertyBinders&&) = default;
PaintPropertyBinders(const PaintPropertyBinders&) = delete;
- void populateVertexVectors(const GeometryTileFeature& feature, std::size_t length, std::size_t index, const ImagePositions& patternPositions, const optional<PatternDependency>& patternDependencies, const style::expression::Value& formattedSection = {}) {
- util::ignore({
- (binders.template get<Ps>()->populateVertexVector(feature, length, index, patternPositions, patternDependencies, formattedSection), 0)...
- });
+ void populateVertexVectors(const GeometryTileFeature& feature, std::size_t length, std::size_t index,
+ const ImagePositions& patternPositions,
+ const optional<PatternDependency>& patternDependencies,
+ const style::expression::Value& formattedSection = {}) {
+ util::ignore({(binders.template get<Ps>()->populateVertexVector(feature, length, index, patternPositions,
+ patternDependencies, formattedSection),
+ 0)...});
}
- void updateVertexVectors(const FeatureStates& states, const GeometryTileLayer& layer, const ImagePositions& imagePositions) {
- util::ignore({
- (binders.template get<Ps>()->updateVertexVectors(states, layer, imagePositions), 0)...
- });
+ void updateVertexVectors(const FeatureStates& states, const GeometryTileLayer& layer,
+ const ImagePositions& imagePositions) {
+ util::ignore({(binders.template get<Ps>()->updateVertexVectors(states, layer, imagePositions), 0)...});
}
void setPatternParameters(const optional<ImagePosition>& posA, const optional<ImagePosition>& posB, const CrossfadeParameters& crossfade) const {
diff --git a/src/mbgl/renderer/possibly_evaluated_property_value.hpp b/src/mbgl/renderer/possibly_evaluated_property_value.hpp
index 2e47e6c854..1198e43aae 100644
--- a/src/mbgl/renderer/possibly_evaluated_property_value.hpp
+++ b/src/mbgl/renderer/possibly_evaluated_property_value.hpp
@@ -52,12 +52,10 @@ public:
template <class Feature>
T evaluate(const Feature& feature, float zoom, const FeatureState& featureState, T defaultValue) const {
- return this->match(
- [&] (const T& constant_) { return constant_; },
- [&] (const style::PropertyExpression<T>& expression) {
- return expression.evaluate(zoom, feature, featureState, defaultValue);
- }
- );
+ return this->match([&](const T& constant_) { return constant_; },
+ [&](const style::PropertyExpression<T>& expression) {
+ return expression.evaluate(zoom, feature, featureState, defaultValue);
+ });
}
};
diff --git a/src/mbgl/renderer/render_layer.hpp b/src/mbgl/renderer/render_layer.hpp
index 2b65d069ae..ba3c638f88 100644
--- a/src/mbgl/renderer/render_layer.hpp
+++ b/src/mbgl/renderer/render_layer.hpp
@@ -88,14 +88,10 @@ public:
// Check wether the given geometry intersects
// with the feature
- virtual bool queryIntersectsFeature(
- const GeometryCoordinates&,
- const GeometryTileFeature&,
- const float,
- const TransformState&,
- const float,
- const mat4&,
- const FeatureState&) const { return false; };
+ virtual bool queryIntersectsFeature(const GeometryCoordinates&, const GeometryTileFeature&, const float,
+ const TransformState&, const float, const mat4&, const FeatureState&) const {
+ return false;
+ };
virtual void prepare(const LayerPrepareParameters&);
diff --git a/src/mbgl/renderer/render_orchestrator.cpp b/src/mbgl/renderer/render_orchestrator.cpp
index 6bccee7798..a1280331b1 100644
--- a/src/mbgl/renderer/render_orchestrator.cpp
+++ b/src/mbgl/renderer/render_orchestrator.cpp
@@ -562,17 +562,14 @@ FeatureExtensionValue RenderOrchestrator::queryFeatureExtensions(const std::stri
return {};
}
-void RenderOrchestrator::setFeatureState(const std::string& sourceID,
- const optional<std::string>& sourceLayerID,
- const std::string& featureID,
- const FeatureState& state) {
+void RenderOrchestrator::setFeatureState(const std::string& sourceID, const optional<std::string>& sourceLayerID,
+ const std::string& featureID, const FeatureState& state) {
if (RenderSource* renderSource = getRenderSource(sourceID)) {
renderSource->setFeatureState(sourceLayerID, featureID, state);
}
}
-void RenderOrchestrator::getFeatureState(FeatureState& state,
- const std::string& sourceID,
+void RenderOrchestrator::getFeatureState(FeatureState& state, const std::string& sourceID,
const optional<std::string>& sourceLayerID,
const std::string& featureID) const {
if (RenderSource* renderSource = getRenderSource(sourceID)) {
@@ -580,8 +577,7 @@ void RenderOrchestrator::getFeatureState(FeatureState& state,
}
}
-void RenderOrchestrator::removeFeatureState(const std::string& sourceID,
- const optional<std::string>& sourceLayerID,
+void RenderOrchestrator::removeFeatureState(const std::string& sourceID, const optional<std::string>& sourceLayerID,
const optional<std::string>& featureID,
const optional<std::string>& stateKey) {
if (RenderSource* renderSource = getRenderSource(sourceID)) {
diff --git a/src/mbgl/renderer/render_orchestrator.hpp b/src/mbgl/renderer/render_orchestrator.hpp
index f42a40ec33..34b623348f 100644
--- a/src/mbgl/renderer/render_orchestrator.hpp
+++ b/src/mbgl/renderer/render_orchestrator.hpp
@@ -64,20 +64,14 @@ public:
const std::string& extensionField,
const optional<std::map<std::string, Value>>& args) const;
- void setFeatureState(const std::string& sourceID,
- const optional<std::string>& layerID,
- const std::string& featureID,
- const FeatureState& state);
-
- void getFeatureState(FeatureState& state,
- const std::string& sourceID,
- const optional<std::string>& layerID,
+ void setFeatureState(const std::string& sourceID, const optional<std::string>& layerID,
+ const std::string& featureID, const FeatureState& state);
+
+ void getFeatureState(FeatureState& state, const std::string& sourceID, const optional<std::string>& layerID,
const std::string& featureID) const;
- void removeFeatureState(const std::string& sourceID,
- const optional<std::string>& sourceLayerID,
- const optional<std::string>& featureID,
- const optional<std::string>& stateKey);
+ void removeFeatureState(const std::string& sourceID, const optional<std::string>& sourceLayerID,
+ const optional<std::string>& featureID, const optional<std::string>& stateKey);
void reduceMemoryUse();
void dumpDebugLogs();
diff --git a/src/mbgl/renderer/render_source.hpp b/src/mbgl/renderer/render_source.hpp
index 39ca97d563..ee90e1c4d0 100644
--- a/src/mbgl/renderer/render_source.hpp
+++ b/src/mbgl/renderer/render_source.hpp
@@ -93,16 +93,11 @@ public:
return {};
}
- virtual void setFeatureState(const optional<std::string>&,
- const std::string&,
- const FeatureState&) {}
+ virtual void setFeatureState(const optional<std::string>&, const std::string&, const FeatureState&) {}
- virtual void getFeatureState(FeatureState&,
- const optional<std::string>&,
- const std::string&) const {}
+ virtual void getFeatureState(FeatureState&, const optional<std::string>&, const std::string&) const {}
- virtual void removeFeatureState(const optional<std::string>&,
- const optional<std::string>&,
+ virtual void removeFeatureState(const optional<std::string>&, const optional<std::string>&,
const optional<std::string>&) {}
virtual void reduceMemoryUse() = 0;
diff --git a/src/mbgl/renderer/renderer.cpp b/src/mbgl/renderer/renderer.cpp
index a91a0098ca..cf4072036c 100644
--- a/src/mbgl/renderer/renderer.cpp
+++ b/src/mbgl/renderer/renderer.cpp
@@ -109,24 +109,18 @@ FeatureExtensionValue Renderer::queryFeatureExtensions(const std::string& source
return impl->orchestrator.queryFeatureExtensions(sourceID, feature, extension, extensionField, args);
}
-void Renderer::setFeatureState(const std::string& sourceID,
- const optional<std::string>& sourceLayerID,
- const std::string& featureID,
- const FeatureState& state) {
+void Renderer::setFeatureState(const std::string& sourceID, const optional<std::string>& sourceLayerID,
+ const std::string& featureID, const FeatureState& state) {
impl->orchestrator.setFeatureState(sourceID, sourceLayerID, featureID, state);
}
-void Renderer::getFeatureState(FeatureState& state,
- const std::string& sourceID,
- const optional<std::string>& sourceLayerID,
- const std::string& featureID) const {
+void Renderer::getFeatureState(FeatureState& state, const std::string& sourceID,
+ const optional<std::string>& sourceLayerID, const std::string& featureID) const {
impl->orchestrator.getFeatureState(state, sourceID, sourceLayerID, featureID);
}
-void Renderer::removeFeatureState(const std::string& sourceID,
- const optional<std::string>& sourceLayerID,
- const optional<std::string>& featureID,
- const optional<std::string>& stateKey) {
+void Renderer::removeFeatureState(const std::string& sourceID, const optional<std::string>& sourceLayerID,
+ const optional<std::string>& featureID, const optional<std::string>& stateKey) {
impl->orchestrator.removeFeatureState(sourceID, sourceLayerID, featureID, stateKey);
}
diff --git a/src/mbgl/renderer/source_state.cpp b/src/mbgl/renderer/source_state.cpp
index c1b95aca68..d057c211b5 100644
--- a/src/mbgl/renderer/source_state.cpp
+++ b/src/mbgl/renderer/source_state.cpp
@@ -1,11 +1,12 @@
+#include <mbgl/renderer/render_tile.hpp>
#include <mbgl/renderer/source_state.hpp>
#include <mbgl/style/conversion_impl.hpp>
-#include <mbgl/renderer/render_tile.hpp>
#include <mbgl/util/logging.hpp>
namespace mbgl {
-void SourceFeatureState::updateState(const optional<std::string>& sourceLayerID, const std::string& featureID, const FeatureState& newState) {
+void SourceFeatureState::updateState(const optional<std::string>& sourceLayerID, const std::string& featureID,
+ const FeatureState& newState) {
std::string sourceLayer = sourceLayerID.value_or(std::string());
for (const auto& state : newState) {
auto& layerStates = stateChanges[sourceLayer];
@@ -14,9 +15,11 @@ void SourceFeatureState::updateState(const optional<std::string>& sourceLayerID,
}
}
-void SourceFeatureState::getState(FeatureState& result, const optional<std::string>& sourceLayerID, const std::string& featureID) const {
+void SourceFeatureState::getState(FeatureState& result, const optional<std::string>& sourceLayerID,
+ const std::string& featureID) const {
std::string sourceLayer = sourceLayerID.value_or(std::string());
- FeatureState current, changes;
+ FeatureState current;
+ FeatureState changes;
auto layerStates = currentStates.find(sourceLayer);
if (layerStates != currentStates.end()) {
const auto currentStateEntry = layerStates->second.find(featureID);
@@ -61,7 +64,7 @@ void SourceFeatureState::coalesceChanges(std::vector<RenderTile>& tiles) {
for (const auto& layerStatesEntry : deletedStates) {
const auto& sourceLayer = layerStatesEntry.first;
- FeatureStates layerStates = { {}, {} };
+ FeatureStates layerStates = {{}, {}};
if (deletedStates[sourceLayer].empty()) {
for (const auto& featureStatesEntry : currentStates[sourceLayer]) {
@@ -89,25 +92,31 @@ void SourceFeatureState::coalesceChanges(std::vector<RenderTile>& tiles) {
stateChanges.clear();
deletedStates.clear();
- if (changes.empty()) return;
+ if (changes.empty()) {
+ return;
+ }
for (auto& tile : tiles) {
tile.setFeatureState(changes);
}
}
-void SourceFeatureState::removeState(const optional<std::string>& sourceLayerID, const optional<std::string>& featureID, const optional<std::string>& stateKey) {
+void SourceFeatureState::removeState(const optional<std::string>& sourceLayerID, const optional<std::string>& featureID,
+ const optional<std::string>& stateKey) {
std::string sourceLayer = sourceLayerID.value_or(std::string());
bool sourceLayerDeleted = (deletedStates.count(sourceLayer) > 0) && deletedStates[sourceLayer].empty();
- if (sourceLayerDeleted) return;
+ if (sourceLayerDeleted) {
+ return;
+ }
if (stateKey && featureID) {
if ((deletedStates.count(sourceLayer) == 0) && (deletedStates[sourceLayer].count(*featureID)) == 0) {
deletedStates[sourceLayer][*featureID][*stateKey] = {};
}
} else if (featureID) {
- bool updateInQueue = stateChanges.count(sourceLayer) && stateChanges[sourceLayer].count(*featureID);
+ bool updateInQueue =
+ (stateChanges.count(sourceLayer) != 0U) && (stateChanges[sourceLayer].count(*featureID) != 0U);
if (updateInQueue) {
for (const auto& changeEntry : stateChanges[sourceLayer][*featureID]) {
deletedStates[sourceLayer][*featureID][changeEntry.first] = {};
diff --git a/src/mbgl/renderer/source_state.hpp b/src/mbgl/renderer/source_state.hpp
index 61546aff62..7217302630 100644
--- a/src/mbgl/renderer/source_state.hpp
+++ b/src/mbgl/renderer/source_state.hpp
@@ -6,16 +6,17 @@
namespace mbgl {
class RenderTile;
-using namespace style::conversion;
class SourceFeatureState {
public:
SourceFeatureState() = default;
~SourceFeatureState() = default;
- void updateState(const optional<std::string>& sourceLayerID, const std::string& featureID, const FeatureState& newState);
+ void updateState(const optional<std::string>& sourceLayerID, const std::string& featureID,
+ const FeatureState& newState);
void getState(FeatureState& result, const optional<std::string>& sourceLayerID, const std::string& featureID) const;
- void removeState(const optional<std::string>& sourceLayerID, const optional<std::string>& featureID, const optional<std::string>& stateKey);
+ void removeState(const optional<std::string>& sourceLayerID, const optional<std::string>& featureID,
+ const optional<std::string>& stateKey);
void coalesceChanges(std::vector<RenderTile>& tiles);
diff --git a/src/mbgl/renderer/sources/render_tile_source.cpp b/src/mbgl/renderer/sources/render_tile_source.cpp
index 3c6eff0855..221f976c50 100644
--- a/src/mbgl/renderer/sources/render_tile_source.cpp
+++ b/src/mbgl/renderer/sources/render_tile_source.cpp
@@ -134,14 +134,12 @@ std::vector<Feature> RenderTileSource::querySourceFeatures(const SourceQueryOpti
return tilePyramid.querySourceFeatures(options);
}
-void RenderTileSource::setFeatureState(const optional<std::string>& sourceLayerID,
- const std::string& featureID,
+void RenderTileSource::setFeatureState(const optional<std::string>& sourceLayerID, const std::string& featureID,
const FeatureState& state) {
featureState.updateState(sourceLayerID, featureID, state);
}
-void RenderTileSource::getFeatureState(FeatureState& state,
- const optional<std::string>& sourceLayerID,
+void RenderTileSource::getFeatureState(FeatureState& state, const optional<std::string>& sourceLayerID,
const std::string& featureID) const {
featureState.getState(state, sourceLayerID, featureID);
}
diff --git a/src/mbgl/renderer/sources/render_tile_source.hpp b/src/mbgl/renderer/sources/render_tile_source.hpp
index 48eea8558c..7756bd8ed0 100644
--- a/src/mbgl/renderer/sources/render_tile_source.hpp
+++ b/src/mbgl/renderer/sources/render_tile_source.hpp
@@ -1,9 +1,9 @@
#pragma once
#include <mbgl/renderer/render_source.hpp>
+#include <mbgl/renderer/source_state.hpp>
#include <mbgl/renderer/tile_pyramid.hpp>
#include <mbgl/style/sources/vector_source_impl.hpp>
-#include <mbgl/renderer/source_state.hpp>
namespace mbgl {
@@ -35,17 +35,12 @@ public:
std::vector<Feature>
querySourceFeatures(const SourceQueryOptions&) const override;
- virtual void setFeatureState(const optional<std::string>&,
- const std::string&,
- const FeatureState&) override;
+ void setFeatureState(const optional<std::string>&, const std::string&, const FeatureState&) override;
- virtual void getFeatureState(FeatureState& state,
- const optional<std::string>&,
- const std::string&) const override;
+ void getFeatureState(FeatureState& state, const optional<std::string>&, const std::string&) const override;
- virtual void removeFeatureState(const optional<std::string>&,
- const optional<std::string>&,
- const optional<std::string>&) override;
+ void removeFeatureState(const optional<std::string>&, const optional<std::string>&,
+ const optional<std::string>&) override;
void reduceMemoryUse() override;
void dumpDebugLogs() const override;
@@ -56,7 +51,9 @@ protected:
Immutable<std::vector<RenderTile>> renderTiles;
mutable RenderTiles filteredRenderTiles;
mutable RenderTiles renderTilesSortedByY;
- float bearing = 0.0f;
+
+private:
+ float bearing = 0.0F;
SourceFeatureState featureState;
};
diff --git a/src/mbgl/renderer/tile_pyramid.cpp b/src/mbgl/renderer/tile_pyramid.cpp
index db3e731605..2bf6e2e1a9 100644
--- a/src/mbgl/renderer/tile_pyramid.cpp
+++ b/src/mbgl/renderer/tile_pyramid.cpp
@@ -278,13 +278,10 @@ void TilePyramid::handleWrapJump(float lng) {
}
}
-
-std::unordered_map<std::string, std::vector<Feature>> TilePyramid::queryRenderedFeatures(const ScreenLineString& geometry,
- const TransformState& transformState,
- const std::unordered_map<std::string, const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const mat4& projMatrix,
- const SourceFeatureState& featureState) const {
+std::unordered_map<std::string, std::vector<Feature>> TilePyramid::queryRenderedFeatures(
+ const ScreenLineString& geometry, const TransformState& transformState,
+ const std::unordered_map<std::string, const RenderLayer*>& layers, const RenderedQueryOptions& options,
+ const mat4& projMatrix, const SourceFeatureState& featureState) const {
std::unordered_map<std::string, std::vector<Feature>> result;
if (renderedTiles.empty() || geometry.empty()) {
return result;
@@ -332,12 +329,7 @@ std::unordered_map<std::string, std::vector<Feature>> TilePyramid::queryRendered
tileSpaceQueryGeometry.push_back(TileCoordinate::toGeometryCoordinate(id, c));
}
- tile.queryRenderedFeatures(result,
- tileSpaceQueryGeometry,
- transformState,
- layers,
- options,
- projMatrix,
+ tile.queryRenderedFeatures(result, tileSpaceQueryGeometry, transformState, layers, options, projMatrix,
featureState);
}
diff --git a/src/mbgl/renderer/tile_pyramid.hpp b/src/mbgl/renderer/tile_pyramid.hpp
index bb0b7e9f67..3b5cab5d6c 100644
--- a/src/mbgl/renderer/tile_pyramid.hpp
+++ b/src/mbgl/renderer/tile_pyramid.hpp
@@ -49,13 +49,10 @@ public:
void handleWrapJump(float lng);
- std::unordered_map<std::string, std::vector<Feature>>
- queryRenderedFeatures(const ScreenLineString& geometry,
- const TransformState& transformState,
- const std::unordered_map<std::string, const RenderLayer*>&,
- const RenderedQueryOptions& options,
- const mat4& projMatrix,
- const mbgl::SourceFeatureState& featureState) const;
+ std::unordered_map<std::string, std::vector<Feature>> queryRenderedFeatures(
+ const ScreenLineString& geometry, const TransformState& transformState,
+ const std::unordered_map<std::string, const RenderLayer*>&, const RenderedQueryOptions& options,
+ const mat4& projMatrix, const mbgl::SourceFeatureState& featureState) const;
std::vector<Feature> querySourceFeatures(const SourceQueryOptions&) const;