diff options
Diffstat (limited to 'src/mbgl/renderer')
-rw-r--r-- | src/mbgl/renderer/buckets/hillshade_bucket.hpp | 6 | ||||
-rw-r--r-- | src/mbgl/renderer/buckets/raster_bucket.hpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/image_manager.cpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/image_manager.hpp | 8 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_heatmap_layer.hpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_line_layer.hpp | 4 |
6 files changed, 15 insertions, 15 deletions
diff --git a/src/mbgl/renderer/buckets/hillshade_bucket.hpp b/src/mbgl/renderer/buckets/hillshade_bucket.hpp index 50b05aaeef..906eac7e58 100644 --- a/src/mbgl/renderer/buckets/hillshade_bucket.hpp +++ b/src/mbgl/renderer/buckets/hillshade_bucket.hpp @@ -1,7 +1,7 @@ #pragma once #include <mbgl/gfx/index_buffer.hpp> -#include <mbgl/gl/texture.hpp> +#include <mbgl/gfx/texture.hpp> #include <mbgl/gfx/vertex_buffer.hpp> #include <mbgl/programs/hillshade_program.hpp> #include <mbgl/programs/hillshade_prepare_program.hpp> @@ -29,8 +29,8 @@ public: void clear(); void setMask(TileMask&&); - optional<gl::Texture> dem; - optional<gl::Texture> texture; + optional<gfx::Texture> dem; + optional<gfx::Texture> texture; TileMask mask{ { 0, 0, 0 } }; diff --git a/src/mbgl/renderer/buckets/raster_bucket.hpp b/src/mbgl/renderer/buckets/raster_bucket.hpp index ea48a0c235..4c4ca50320 100644 --- a/src/mbgl/renderer/buckets/raster_bucket.hpp +++ b/src/mbgl/renderer/buckets/raster_bucket.hpp @@ -1,7 +1,7 @@ #pragma once #include <mbgl/gfx/index_buffer.hpp> -#include <mbgl/gl/texture.hpp> +#include <mbgl/gfx/texture.hpp> #include <mbgl/gfx/vertex_buffer.hpp> #include <mbgl/programs/raster_program.hpp> #include <mbgl/renderer/bucket.hpp> @@ -27,7 +27,7 @@ public: void setMask(TileMask&&); std::shared_ptr<PremultipliedImage> image; - optional<gl::Texture> texture; + optional<gfx::Texture> texture; TileMask mask{ { 0, 0, 0 } }; // Bucket specific vertices are used for Image Sources only diff --git a/src/mbgl/renderer/image_manager.cpp b/src/mbgl/renderer/image_manager.cpp index 594d79b5cb..4d0f010e49 100644 --- a/src/mbgl/renderer/image_manager.cpp +++ b/src/mbgl/renderer/image_manager.cpp @@ -167,7 +167,7 @@ Size ImageManager::getPixelSize() const { }; } -void ImageManager::upload(gl::Context& context, gl::TextureUnit unit) { +void ImageManager::upload(gl::Context& context, uint8_t unit) { if (!atlasTexture) { atlasTexture = context.createTexture(atlasImage, unit); } else if (dirty) { @@ -177,7 +177,7 @@ void ImageManager::upload(gl::Context& context, gl::TextureUnit unit) { dirty = false; } -void ImageManager::bind(gl::Context& context, gl::TextureUnit unit) { +void ImageManager::bind(gl::Context& context, uint8_t unit) { upload(context, unit); context.bindTexture(*atlasTexture, unit, gfx::TextureFilterType::Linear); } diff --git a/src/mbgl/renderer/image_manager.hpp b/src/mbgl/renderer/image_manager.hpp index 103491c58b..e4b251e92b 100644 --- a/src/mbgl/renderer/image_manager.hpp +++ b/src/mbgl/renderer/image_manager.hpp @@ -5,7 +5,7 @@ #include <mbgl/util/noncopyable.hpp> #include <mbgl/util/immutable.hpp> #include <mbgl/util/optional.hpp> -#include <mbgl/gl/texture.hpp> +#include <mbgl/gfx/texture.hpp> #include <mapbox/shelf-pack.hpp> @@ -65,8 +65,8 @@ private: public: optional<ImagePosition> getPattern(const std::string& name); - void bind(gl::Context&, gl::TextureUnit unit); - void upload(gl::Context&, gl::TextureUnit unit); + void bind(gl::Context&, uint8_t unit); + void upload(gl::Context&, uint8_t unit); Size getPixelSize() const; @@ -84,7 +84,7 @@ private: mapbox::ShelfPack shelfPack; std::unordered_map<std::string, Pattern> patterns; PremultipliedImage atlasImage; - mbgl::optional<gl::Texture> atlasTexture; + mbgl::optional<gfx::Texture> atlasTexture; bool dirty = true; }; diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.hpp b/src/mbgl/renderer/layers/render_heatmap_layer.hpp index d63c30dcca..364628a2b2 100644 --- a/src/mbgl/renderer/layers/render_heatmap_layer.hpp +++ b/src/mbgl/renderer/layers/render_heatmap_layer.hpp @@ -3,7 +3,7 @@ #include <mbgl/renderer/render_layer.hpp> #include <mbgl/style/layers/heatmap_layer_impl.hpp> #include <mbgl/style/layers/heatmap_layer_properties.hpp> -#include <mbgl/gl/texture.hpp> +#include <mbgl/gfx/texture.hpp> #include <mbgl/util/optional.hpp> #include <mbgl/util/offscreen_texture.hpp> @@ -37,7 +37,7 @@ public: PremultipliedImage colorRamp; optional<OffscreenTexture> renderTexture; - optional<gl::Texture> colorRampTexture; + optional<gfx::Texture> colorRampTexture; private: void updateColorRamp(); diff --git a/src/mbgl/renderer/layers/render_line_layer.hpp b/src/mbgl/renderer/layers/render_line_layer.hpp index af2a5a26e2..186b740234 100644 --- a/src/mbgl/renderer/layers/render_line_layer.hpp +++ b/src/mbgl/renderer/layers/render_line_layer.hpp @@ -6,7 +6,7 @@ #include <mbgl/programs/uniforms.hpp> #include <mbgl/style/image_impl.hpp> #include <mbgl/layout/pattern_layout.hpp> -#include <mbgl/gl/texture.hpp> +#include <mbgl/gfx/texture.hpp> namespace mbgl { @@ -53,7 +53,7 @@ private: void updateColorRamp(); CrossfadeParameters crossfade; PremultipliedImage colorRamp; - optional<gl::Texture> colorRampTexture; + optional<gfx::Texture> colorRampTexture; }; inline const RenderLineLayer* toRenderLineLayer(const RenderLayer* layer) { |