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-rw-r--r--src/mbgl/renderer/buckets/symbol_bucket.cpp4
-rw-r--r--src/mbgl/renderer/buckets/symbol_bucket.hpp2
-rw-r--r--src/mbgl/renderer/render_source.hpp3
-rw-r--r--src/mbgl/renderer/renderer_impl.cpp50
-rw-r--r--src/mbgl/renderer/renderer_impl.hpp8
-rw-r--r--src/mbgl/renderer/sources/render_custom_geometry_source.cpp5
-rw-r--r--src/mbgl/renderer/sources/render_custom_geometry_source.hpp3
-rw-r--r--src/mbgl/renderer/sources/render_geojson_source.cpp5
-rw-r--r--src/mbgl/renderer/sources/render_geojson_source.hpp3
-rw-r--r--src/mbgl/renderer/sources/render_image_source.cpp3
-rw-r--r--src/mbgl/renderer/sources/render_image_source.hpp3
-rw-r--r--src/mbgl/renderer/sources/render_raster_dem_source.cpp3
-rw-r--r--src/mbgl/renderer/sources/render_raster_dem_source.hpp3
-rw-r--r--src/mbgl/renderer/sources/render_raster_source.cpp3
-rw-r--r--src/mbgl/renderer/sources/render_raster_source.hpp3
-rw-r--r--src/mbgl/renderer/sources/render_vector_source.cpp5
-rw-r--r--src/mbgl/renderer/sources/render_vector_source.hpp3
-rw-r--r--src/mbgl/renderer/tile_pyramid.cpp6
-rw-r--r--src/mbgl/renderer/tile_pyramid.hpp3
19 files changed, 67 insertions, 51 deletions
diff --git a/src/mbgl/renderer/buckets/symbol_bucket.cpp b/src/mbgl/renderer/buckets/symbol_bucket.cpp
index 60e8a0b504..3d40a1714d 100644
--- a/src/mbgl/renderer/buckets/symbol_bucket.cpp
+++ b/src/mbgl/renderer/buckets/symbol_bucket.cpp
@@ -200,8 +200,12 @@ void SymbolBucket::sortFeatures(const float angle) {
text.triangles.clear();
icon.triangles.clear();
+ featureSortOrder = std::make_unique<std::vector<size_t>>();
+ featureSortOrder->reserve(symbolInstanceIndexes.size());
+
for (auto i : symbolInstanceIndexes) {
const SymbolInstance& symbolInstance = symbolInstances[i];
+ featureSortOrder->push_back(symbolInstance.featureIndex);
if (symbolInstance.placedTextIndex) {
addPlacedSymbol(text.triangles, text.placedSymbols[*symbolInstance.placedTextIndex]);
diff --git a/src/mbgl/renderer/buckets/symbol_bucket.hpp b/src/mbgl/renderer/buckets/symbol_bucket.hpp
index ed8afb052c..e52d18372d 100644
--- a/src/mbgl/renderer/buckets/symbol_bucket.hpp
+++ b/src/mbgl/renderer/buckets/symbol_bucket.hpp
@@ -131,6 +131,8 @@ public:
uint32_t bucketInstanceId = 0;
bool justReloaded = false;
+
+ std::shared_ptr<std::vector<size_t>> featureSortOrder;
};
} // namespace mbgl
diff --git a/src/mbgl/renderer/render_source.hpp b/src/mbgl/renderer/render_source.hpp
index 53519c763e..54a0b5db43 100644
--- a/src/mbgl/renderer/render_source.hpp
+++ b/src/mbgl/renderer/render_source.hpp
@@ -64,8 +64,7 @@ public:
queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const = 0;
+ const RenderedQueryOptions& options) const = 0;
virtual std::vector<Feature>
querySourceFeatures(const SourceQueryOptions&) const = 0;
diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp
index 7b25b37cf2..4348dfca75 100644
--- a/src/mbgl/renderer/renderer_impl.cpp
+++ b/src/mbgl/renderer/renderer_impl.cpp
@@ -401,10 +401,6 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
}
placementChanged = newPlacement->commit(*placement, parameters.timePoint);
- // commitFeatureIndexes depends on the assumption that no new FeatureIndex has been loaded since placement
- // started. If we violate this assumption, then we need to either make CollisionIndex completely independendent of
- // FeatureIndex, or find a way for its entries to point to multiple FeatureIndexes.
- commitFeatureIndexes();
crossTileSymbolIndex.pruneUnusedLayers(usedSymbolLayers);
if (placementChanged || symbolBucketsChanged) {
placement = std::move(newPlacement);
@@ -681,6 +677,39 @@ std::vector<Feature> Renderer::Impl::queryRenderedFeatures(const ScreenLineStrin
return queryRenderedFeatures(geometry, options, layers);
}
+
+void Renderer::Impl::queryRenderedSymbols(std::unordered_map<std::string, std::vector<Feature>>& resultsByLayer,
+ const ScreenLineString& geometry,
+ const std::vector<const RenderLayer*>& layers,
+ const RenderedQueryOptions& options) const {
+
+ auto renderedSymbols = placement->getCollisionIndex().queryRenderedSymbols(geometry);
+ std::vector<std::reference_wrapper<const RetainedQueryData>> bucketQueryData;
+ for (auto entry : renderedSymbols) {
+ bucketQueryData.push_back(placement->getQueryData(entry.first));
+ }
+ // Although symbol query is global, symbol results are only sortable within a bucket
+ // For a predictable global sort order, we sort the buckets based on their corresponding tile position
+ std::sort(bucketQueryData.begin(), bucketQueryData.end(), [](const RetainedQueryData& a, const RetainedQueryData& b) {
+ return
+ std::tie(a.tileID.canonical.z, a.tileID.canonical.y, a.tileID.wrap, a.tileID.canonical.x) <
+ std::tie(b.tileID.canonical.z, b.tileID.canonical.y, b.tileID.wrap, b.tileID.canonical.x);
+ });
+
+ for (auto wrappedQueryData : bucketQueryData) {
+ auto& queryData = wrappedQueryData.get();
+ auto bucketSymbols = queryData.featureIndex->lookupSymbolFeatures(renderedSymbols[queryData.bucketInstanceId],
+ options,
+ layers,
+ queryData.tileID,
+ queryData.featureSortOrder);
+
+ for (auto layer : bucketSymbols) {
+ auto& resultFeatures = resultsByLayer[layer.first];
+ std::move(layer.second.begin(), layer.second.end(), std::inserter(resultFeatures, resultFeatures.end()));
+ }
+ }
+}
std::vector<Feature> Renderer::Impl::queryRenderedFeatures(const ScreenLineString& geometry, const RenderedQueryOptions& options, const std::vector<const RenderLayer*>& layers) const {
std::unordered_set<std::string> sourceIDs;
@@ -691,10 +720,12 @@ std::vector<Feature> Renderer::Impl::queryRenderedFeatures(const ScreenLineStrin
std::unordered_map<std::string, std::vector<Feature>> resultsByLayer;
for (const auto& sourceID : sourceIDs) {
if (RenderSource* renderSource = getRenderSource(sourceID)) {
- auto sourceResults = renderSource->queryRenderedFeatures(geometry, transformState, layers, options, placement->getCollisionIndex());
+ auto sourceResults = renderSource->queryRenderedFeatures(geometry, transformState, layers, options);
std::move(sourceResults.begin(), sourceResults.end(), std::inserter(resultsByLayer, resultsByLayer.begin()));
}
}
+
+ queryRenderedSymbols(resultsByLayer, geometry, layers, options);
std::vector<Feature> result;
@@ -793,15 +824,6 @@ bool Renderer::Impl::hasTransitions(TimePoint timePoint) const {
return false;
}
-void Renderer::Impl::commitFeatureIndexes() {
- for (auto& source : renderSources) {
- for (auto& renderTile : source.second->getRenderTiles()) {
- Tile& tile = renderTile.get().tile;
- tile.commitFeatureIndex();
- }
- }
-}
-
void Renderer::Impl::updateFadingTiles() {
fadingTiles = false;
for (auto& source : renderSources) {
diff --git a/src/mbgl/renderer/renderer_impl.hpp b/src/mbgl/renderer/renderer_impl.hpp
index 4675ac79ea..4124f6f416 100644
--- a/src/mbgl/renderer/renderer_impl.hpp
+++ b/src/mbgl/renderer/renderer_impl.hpp
@@ -64,7 +64,12 @@ private:
RenderLayer* getRenderLayer(const std::string& id);
const RenderLayer* getRenderLayer(const std::string& id) const;
-
+
+ void queryRenderedSymbols(std::unordered_map<std::string, std::vector<Feature>>& resultsByLayer,
+ const ScreenLineString& geometry,
+ const std::vector<const RenderLayer*>& layers,
+ const RenderedQueryOptions& options) const;
+
std::vector<Feature> queryRenderedFeatures(const ScreenLineString&, const RenderedQueryOptions&, const std::vector<const RenderLayer*>&) const;
// GlyphManagerObserver implementation.
@@ -74,7 +79,6 @@ private:
void onTileChanged(RenderSource&, const OverscaledTileID&) override;
void onTileError(RenderSource&, const OverscaledTileID&, std::exception_ptr) override;
- void commitFeatureIndexes();
void updateFadingTiles();
friend class Renderer;
diff --git a/src/mbgl/renderer/sources/render_custom_geometry_source.cpp b/src/mbgl/renderer/sources/render_custom_geometry_source.cpp
index 057ad5a4a7..88792db00b 100644
--- a/src/mbgl/renderer/sources/render_custom_geometry_source.cpp
+++ b/src/mbgl/renderer/sources/render_custom_geometry_source.cpp
@@ -67,9 +67,8 @@ std::unordered_map<std::string, std::vector<Feature>>
RenderCustomGeometrySource::queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const {
- return tilePyramid.queryRenderedFeatures(geometry, transformState, layers, options, collisionIndex);
+ const RenderedQueryOptions& options) const {
+ return tilePyramid.queryRenderedFeatures(geometry, transformState, layers, options);
}
std::vector<Feature> RenderCustomGeometrySource::querySourceFeatures(const SourceQueryOptions& options) const {
diff --git a/src/mbgl/renderer/sources/render_custom_geometry_source.hpp b/src/mbgl/renderer/sources/render_custom_geometry_source.hpp
index 033d731029..9e47b9e392 100644
--- a/src/mbgl/renderer/sources/render_custom_geometry_source.hpp
+++ b/src/mbgl/renderer/sources/render_custom_geometry_source.hpp
@@ -27,8 +27,7 @@ public:
queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const final;
+ const RenderedQueryOptions& options) const final;
std::vector<Feature>
querySourceFeatures(const SourceQueryOptions&) const final;
diff --git a/src/mbgl/renderer/sources/render_geojson_source.cpp b/src/mbgl/renderer/sources/render_geojson_source.cpp
index cbf4db70b5..7492a4cf16 100644
--- a/src/mbgl/renderer/sources/render_geojson_source.cpp
+++ b/src/mbgl/renderer/sources/render_geojson_source.cpp
@@ -85,9 +85,8 @@ std::unordered_map<std::string, std::vector<Feature>>
RenderGeoJSONSource::queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const {
- return tilePyramid.queryRenderedFeatures(geometry, transformState, layers, options, collisionIndex);
+ const RenderedQueryOptions& options) const {
+ return tilePyramid.queryRenderedFeatures(geometry, transformState, layers, options);
}
std::vector<Feature> RenderGeoJSONSource::querySourceFeatures(const SourceQueryOptions& options) const {
diff --git a/src/mbgl/renderer/sources/render_geojson_source.hpp b/src/mbgl/renderer/sources/render_geojson_source.hpp
index 72fccbd043..bcdc109953 100644
--- a/src/mbgl/renderer/sources/render_geojson_source.hpp
+++ b/src/mbgl/renderer/sources/render_geojson_source.hpp
@@ -31,8 +31,7 @@ public:
queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex&) const final;
+ const RenderedQueryOptions& options) const final;
std::vector<Feature>
querySourceFeatures(const SourceQueryOptions&) const final;
diff --git a/src/mbgl/renderer/sources/render_image_source.cpp b/src/mbgl/renderer/sources/render_image_source.cpp
index 4946b0bc30..8506dd1ab5 100644
--- a/src/mbgl/renderer/sources/render_image_source.cpp
+++ b/src/mbgl/renderer/sources/render_image_source.cpp
@@ -92,8 +92,7 @@ std::unordered_map<std::string, std::vector<Feature>>
RenderImageSource::queryRenderedFeatures(const ScreenLineString&,
const TransformState&,
const std::vector<const RenderLayer*>&,
- const RenderedQueryOptions&,
- const CollisionIndex&) const {
+ const RenderedQueryOptions&) const {
return std::unordered_map<std::string, std::vector<Feature>> {};
}
diff --git a/src/mbgl/renderer/sources/render_image_source.hpp b/src/mbgl/renderer/sources/render_image_source.hpp
index 85ee0ace11..7dc89d3591 100644
--- a/src/mbgl/renderer/sources/render_image_source.hpp
+++ b/src/mbgl/renderer/sources/render_image_source.hpp
@@ -32,8 +32,7 @@ public:
queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const final;
+ const RenderedQueryOptions& options) const final;
std::vector<Feature> querySourceFeatures(const SourceQueryOptions&) const final;
diff --git a/src/mbgl/renderer/sources/render_raster_dem_source.cpp b/src/mbgl/renderer/sources/render_raster_dem_source.cpp
index b3153622c3..58bdba1840 100644
--- a/src/mbgl/renderer/sources/render_raster_dem_source.cpp
+++ b/src/mbgl/renderer/sources/render_raster_dem_source.cpp
@@ -146,8 +146,7 @@ std::unordered_map<std::string, std::vector<Feature>>
RenderRasterDEMSource::queryRenderedFeatures(const ScreenLineString&,
const TransformState&,
const std::vector<const RenderLayer*>&,
- const RenderedQueryOptions&,
- const CollisionIndex& ) const {
+ const RenderedQueryOptions&) const {
return std::unordered_map<std::string, std::vector<Feature>> {};
}
diff --git a/src/mbgl/renderer/sources/render_raster_dem_source.hpp b/src/mbgl/renderer/sources/render_raster_dem_source.hpp
index 741214a14d..512fe6367c 100644
--- a/src/mbgl/renderer/sources/render_raster_dem_source.hpp
+++ b/src/mbgl/renderer/sources/render_raster_dem_source.hpp
@@ -27,8 +27,7 @@ public:
queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const final;
+ const RenderedQueryOptions& options) const final;
std::vector<Feature>
querySourceFeatures(const SourceQueryOptions&) const final;
diff --git a/src/mbgl/renderer/sources/render_raster_source.cpp b/src/mbgl/renderer/sources/render_raster_source.cpp
index 60b3fa9a3b..3162acc7b4 100644
--- a/src/mbgl/renderer/sources/render_raster_source.cpp
+++ b/src/mbgl/renderer/sources/render_raster_source.cpp
@@ -76,8 +76,7 @@ std::unordered_map<std::string, std::vector<Feature>>
RenderRasterSource::queryRenderedFeatures(const ScreenLineString&,
const TransformState&,
const std::vector<const RenderLayer*>&,
- const RenderedQueryOptions&,
- const CollisionIndex& ) const {
+ const RenderedQueryOptions&) const {
return std::unordered_map<std::string, std::vector<Feature>> {};
}
diff --git a/src/mbgl/renderer/sources/render_raster_source.hpp b/src/mbgl/renderer/sources/render_raster_source.hpp
index 78eda199ac..c60a51c63b 100644
--- a/src/mbgl/renderer/sources/render_raster_source.hpp
+++ b/src/mbgl/renderer/sources/render_raster_source.hpp
@@ -27,8 +27,7 @@ public:
queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const final;
+ const RenderedQueryOptions& options) const final;
std::vector<Feature>
querySourceFeatures(const SourceQueryOptions&) const final;
diff --git a/src/mbgl/renderer/sources/render_vector_source.cpp b/src/mbgl/renderer/sources/render_vector_source.cpp
index e87bea5dcd..c9c47359f4 100644
--- a/src/mbgl/renderer/sources/render_vector_source.cpp
+++ b/src/mbgl/renderer/sources/render_vector_source.cpp
@@ -79,9 +79,8 @@ std::unordered_map<std::string, std::vector<Feature>>
RenderVectorSource::queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const {
- return tilePyramid.queryRenderedFeatures(geometry, transformState, layers, options, collisionIndex);
+ const RenderedQueryOptions& options) const {
+ return tilePyramid.queryRenderedFeatures(geometry, transformState, layers, options);
}
std::vector<Feature> RenderVectorSource::querySourceFeatures(const SourceQueryOptions& options) const {
diff --git a/src/mbgl/renderer/sources/render_vector_source.hpp b/src/mbgl/renderer/sources/render_vector_source.hpp
index 592160dc16..a0351c226c 100644
--- a/src/mbgl/renderer/sources/render_vector_source.hpp
+++ b/src/mbgl/renderer/sources/render_vector_source.hpp
@@ -27,8 +27,7 @@ public:
queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const final;
+ const RenderedQueryOptions& options) const final;
std::vector<Feature>
querySourceFeatures(const SourceQueryOptions&) const final;
diff --git a/src/mbgl/renderer/tile_pyramid.cpp b/src/mbgl/renderer/tile_pyramid.cpp
index 8f83a0f982..e2d4d9829f 100644
--- a/src/mbgl/renderer/tile_pyramid.cpp
+++ b/src/mbgl/renderer/tile_pyramid.cpp
@@ -241,8 +241,7 @@ void TilePyramid::update(const std::vector<Immutable<style::Layer::Impl>>& layer
std::unordered_map<std::string, std::vector<Feature>> TilePyramid::queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const {
+ const RenderedQueryOptions& options) const {
std::unordered_map<std::string, std::vector<Feature>> result;
if (renderTiles.empty() || geometry.empty()) {
return result;
@@ -285,8 +284,7 @@ std::unordered_map<std::string, std::vector<Feature>> TilePyramid::queryRendered
tileSpaceQueryGeometry,
transformState,
layers,
- options,
- collisionIndex);
+ options);
}
return result;
diff --git a/src/mbgl/renderer/tile_pyramid.hpp b/src/mbgl/renderer/tile_pyramid.hpp
index 2638599c38..bf3ba0d7b8 100644
--- a/src/mbgl/renderer/tile_pyramid.hpp
+++ b/src/mbgl/renderer/tile_pyramid.hpp
@@ -53,8 +53,7 @@ public:
queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>&,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const;
+ const RenderedQueryOptions& options) const;
std::vector<Feature> querySourceFeatures(const SourceQueryOptions&) const;