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Diffstat (limited to 'src/mbgl/renderer/tile_pyramid.cpp')
-rw-r--r--src/mbgl/renderer/tile_pyramid.cpp47
1 files changed, 23 insertions, 24 deletions
diff --git a/src/mbgl/renderer/tile_pyramid.cpp b/src/mbgl/renderer/tile_pyramid.cpp
index 219f154675..3e2311089d 100644
--- a/src/mbgl/renderer/tile_pyramid.cpp
+++ b/src/mbgl/renderer/tile_pyramid.cpp
@@ -121,7 +121,7 @@ void TilePyramid::update(const std::vector<Immutable<style::Layer::Impl>>& layer
// we're actively using, e.g. as a replacement for tile that aren't loaded yet.
std::set<OverscaledTileID> retain;
- auto retainTileFn = [&](Tile& tile, Resource::Necessity necessity) -> void {
+ auto retainTileFn = [&](Tile& tile, TileNecessity necessity) -> void {
if (retain.emplace(tile.id).second) {
tile.setNecessity(necessity);
}
@@ -171,7 +171,26 @@ void TilePyramid::update(const std::vector<Immutable<style::Layer::Impl>>& layer
cache.setSize(conservativeCacheSize);
}
- removeStaleTiles(retain);
+ // Remove stale tiles. This goes through the (sorted!) tiles map and retain set in lockstep
+ // and removes items from tiles that don't have the corresponding key in the retain set.
+ {
+ auto tilesIt = tiles.begin();
+ auto retainIt = retain.begin();
+ while (tilesIt != tiles.end()) {
+ if (retainIt == retain.end() || tilesIt->first < *retainIt) {
+ if (!needsRelayout) {
+ tilesIt->second->setNecessity(TileNecessity::Optional);
+ cache.add(tilesIt->first, std::move(tilesIt->second));
+ }
+ tiles.erase(tilesIt++);
+ } else {
+ if (!(*retainIt < tilesIt->first)) {
+ ++tilesIt;
+ }
+ ++retainIt;
+ }
+ }
+ }
for (auto& pair : tiles) {
const PlacementConfig config { parameters.transformState.getAngle(),
@@ -184,29 +203,9 @@ void TilePyramid::update(const std::vector<Immutable<style::Layer::Impl>>& layer
}
}
-// Moves all tiles to the cache except for those specified in the retain set.
-void TilePyramid::removeStaleTiles(const std::set<OverscaledTileID>& retain) {
- // Remove stale tiles. This goes through the (sorted!) tiles map and retain set in lockstep
- // and removes items from tiles that don't have the corresponding key in the retain set.
- auto tilesIt = tiles.begin();
- auto retainIt = retain.begin();
- while (tilesIt != tiles.end()) {
- if (retainIt == retain.end() || tilesIt->first < *retainIt) {
- tilesIt->second->setNecessity(Tile::Necessity::Optional);
- cache.add(tilesIt->first, std::move(tilesIt->second));
- tiles.erase(tilesIt++);
- } else {
- if (!(*retainIt < tilesIt->first)) {
- ++tilesIt;
- }
- ++retainIt;
- }
- }
-}
-
std::unordered_map<std::string, std::vector<Feature>> TilePyramid::queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
- const RenderStyle& style,
+ const std::vector<const RenderLayer*>& layers,
const RenderedQueryOptions& options) const {
std::unordered_map<std::string, std::vector<Feature>> result;
if (renderTiles.empty() || geometry.empty()) {
@@ -249,7 +248,7 @@ std::unordered_map<std::string, std::vector<Feature>> TilePyramid::queryRendered
renderTile.tile.queryRenderedFeatures(result,
tileSpaceQueryGeometry,
transformState,
- style,
+ layers,
options);
}