summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/tile_pyramid.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/renderer/tile_pyramid.cpp')
-rw-r--r--src/mbgl/renderer/tile_pyramid.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mbgl/renderer/tile_pyramid.cpp b/src/mbgl/renderer/tile_pyramid.cpp
index e474737f8d..f6eb62f655 100644
--- a/src/mbgl/renderer/tile_pyramid.cpp
+++ b/src/mbgl/renderer/tile_pyramid.cpp
@@ -210,13 +210,6 @@ void TilePyramid::update(const std::vector<Immutable<style::Layer::Impl>>& layer
auto tilesIt = tiles.begin();
auto retainIt = retain.begin();
while (tilesIt != tiles.end()) {
- auto renderedIt = rendered.find(tilesIt->first.toUnwrapped());
- if (renderedIt == rendered.end()) {
- // Since this tile isn't in the render set, crossTileIDs won't be kept
- // updated by CrossTileSymbolIndex. We need to reset the stored crossTileIDs
- // so they're not reused if/when this tile is re-added to the render set
- tilesIt->second->resetCrossTileIDs();
- }
if (retainIt == retain.end() || tilesIt->first < *retainIt) {
if (!needsRelayout) {
tilesIt->second->setNecessity(TileNecessity::Optional);