diff options
Diffstat (limited to 'src/mbgl/renderer/symbol_bucket.cpp')
-rw-r--r-- | src/mbgl/renderer/symbol_bucket.cpp | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/src/mbgl/renderer/symbol_bucket.cpp b/src/mbgl/renderer/symbol_bucket.cpp index ad54581e10..d5940eccf1 100644 --- a/src/mbgl/renderer/symbol_bucket.cpp +++ b/src/mbgl/renderer/symbol_bucket.cpp @@ -22,9 +22,8 @@ namespace mbgl { -SymbolBucket::SymbolBucket(std::unique_ptr<const StyleLayoutSymbol> styleLayout_, Collision &collision_) - : styleLayout(std::move(styleLayout_)), collision(collision_) { - assert(styleLayout); +SymbolBucket::SymbolBucket(Collision &collision_) + : collision(collision_) { } SymbolBucket::~SymbolBucket() { @@ -46,7 +45,6 @@ std::vector<SymbolFeature> SymbolBucket::processFeatures(const GeometryTileLayer const FilterExpression& filter, GlyphStore &glyphStore, const Sprite &sprite) { - auto &layout = *styleLayout; const bool has_text = layout.text.field.size(); const bool has_icon = layout.icon.image.size(); @@ -129,7 +127,6 @@ void SymbolBucket::addFeatures(const GeometryTileLayer& layer, Sprite& sprite, GlyphAtlas& glyphAtlas, GlyphStore& glyphStore) { - auto &layout = *styleLayout; const std::vector<SymbolFeature> features = processFeatures(layer, filter, glyphStore, sprite); float horizontalAlign = 0.5; @@ -175,7 +172,7 @@ void SymbolBucket::addFeatures(const GeometryTileLayer& layer, const auto &fontStack = glyphStore.getFontStack(layout.text.font); - for (const SymbolFeature &feature : features) { + for (const auto& feature : features) { if (!feature.geometry.size()) continue; Shaping shaping; @@ -212,7 +209,7 @@ void SymbolBucket::addFeatures(const GeometryTileLayer& layer, // if either shaping or icon position is present, add the feature if (shaping.size() || image) { - for (const std::vector<Coordinate> &line : feature.geometry) { + for (const auto& line : feature.geometry) { if (line.size()) { addFeature(line, shaping, face, image); } @@ -228,7 +225,6 @@ const PlacementRange fullRange{{2 * M_PI, 0}}; void SymbolBucket::addFeature(const std::vector<Coordinate> &line, const Shaping &shaping, const GlyphPositions &face, const Rect<uint16_t> &image) { assert(line.size()); - auto &layout = *styleLayout; const float minScale = 0.5f; const float glyphSize = 24.0f; @@ -276,7 +272,7 @@ void SymbolBucket::addFeature(const std::vector<Coordinate> &line, const Shaping // TODO: figure out correct ascender height. const vec2<float> origin = {0, -17}; - for (Anchor &anchor : anchors) { + for (auto& anchor : anchors) { // Calculate the scales at which the text and icons can be first shown without overlap Placement glyphPlacement; @@ -363,7 +359,7 @@ void SymbolBucket::addSymbols(Buffer &buffer, const PlacedGlyphs &symbols, float const float placementZoom = std::log(scale) / std::log(2) + zoom; - for (const PlacedGlyph &symbol : symbols) { + for (const auto& symbol : symbols) { const auto &tl = symbol.tl; const auto &tr = symbol.tr; const auto &bl = symbol.bl; |