diff options
Diffstat (limited to 'src/mbgl/renderer/sources/render_raster_source.hpp')
-rw-r--r-- | src/mbgl/renderer/sources/render_raster_source.hpp | 25 |
1 files changed, 5 insertions, 20 deletions
diff --git a/src/mbgl/renderer/sources/render_raster_source.hpp b/src/mbgl/renderer/sources/render_raster_source.hpp index bc3bc53d35..ec6d7f2474 100644 --- a/src/mbgl/renderer/sources/render_raster_source.hpp +++ b/src/mbgl/renderer/sources/render_raster_source.hpp @@ -1,48 +1,33 @@ #pragma once -#include <mbgl/renderer/render_source.hpp> -#include <mbgl/renderer/tile_pyramid.hpp> +#include <mbgl/renderer/sources/render_tile_source.hpp> #include <mbgl/style/sources/raster_source_impl.hpp> namespace mbgl { -class RenderRasterSource : public RenderSource { +class RenderRasterSource final : public RenderTileSource { public: - RenderRasterSource(Immutable<style::RasterSource::Impl>); - - bool isLoaded() const final; + explicit RenderRasterSource(Immutable<style::RasterSource::Impl>); void update(Immutable<style::Source::Impl>, const std::vector<Immutable<style::LayerProperties>>&, bool needsRendering, bool needsRelayout, const TileParameters&) final; - - void upload(gfx::UploadPass&) final; void prepare(const SourcePrepareParameters&) final; - void finishRender(PaintParameters&) final; - void updateFadingTiles() final; - bool hasFadingTiles() const final; - - std::vector<std::reference_wrapper<RenderTile>> getRenderTiles() final; std::unordered_map<std::string, std::vector<Feature>> queryRenderedFeatures(const ScreenLineString& geometry, const TransformState& transformState, const std::vector<const RenderLayer*>& layers, const RenderedQueryOptions& options, - const mat4& projMatrix) const final; + const mat4& projMatrix) const override; std::vector<Feature> - querySourceFeatures(const SourceQueryOptions&) const final; - - void reduceMemoryUse() final; - void dumpDebugLogs() const final; + querySourceFeatures(const SourceQueryOptions&) const override; private: const style::RasterSource::Impl& impl() const; - - TilePyramid tilePyramid; optional<Tileset> tileset; }; |