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-rw-r--r--src/mbgl/renderer/sources/render_raster_source.hpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/mbgl/renderer/sources/render_raster_source.hpp b/src/mbgl/renderer/sources/render_raster_source.hpp
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+++ b/src/mbgl/renderer/sources/render_raster_source.hpp
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+#pragma once
+
+#include <mbgl/renderer/render_source.hpp>
+#include <mbgl/renderer/tile_pyramid.hpp>
+#include <mbgl/style/sources/raster_source_impl.hpp>
+
+namespace mbgl {
+
+class RenderRasterSource : public RenderSource {
+public:
+ RenderRasterSource(const style::RasterSource::Impl&);
+
+ bool isLoaded() const final;
+
+ // Called when the camera has changed. May load new tiles, unload obsolete tiles, or
+ // trigger re-placement of existing complete tiles.
+ void updateTiles(const style::UpdateParameters&) final;
+
+ // Removes all tiles (by putting them into the cache).
+ void removeTiles() final;
+
+ // Remove all tiles and clear the cache.
+ void invalidateTiles() final;
+
+ // Request that all loaded tiles re-run the layout operation on the existing source
+ // data with fresh style information.
+ void reloadTiles() final;
+
+ void startRender(algorithm::ClipIDGenerator&,
+ const mat4& projMatrix,
+ const mat4& clipMatrix,
+ const TransformState&) final;
+ void finishRender(Painter&) final;
+
+ std::map<UnwrappedTileID, RenderTile>& getRenderTiles() final;
+
+ std::unordered_map<std::string, std::vector<Feature>>
+ queryRenderedFeatures(const ScreenLineString& geometry,
+ const TransformState& transformState,
+ const RenderedQueryOptions& options) const final;
+
+ std::vector<Feature>
+ querySourceFeatures(const SourceQueryOptions&) const final;
+
+ void setCacheSize(size_t) final;
+ void onLowMemory() final;
+ void dumpDebugLogs() const final;
+
+private:
+ const style::RasterSource::Impl& impl;
+ TilePyramid tilePyramid;
+ optional<std::vector<std::string>> tileURLTemplates;
+};
+
+} // namespace mbgl