diff options
Diffstat (limited to 'src/mbgl/renderer/sources/render_raster_source.hpp')
-rw-r--r-- | src/mbgl/renderer/sources/render_raster_source.hpp | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/src/mbgl/renderer/sources/render_raster_source.hpp b/src/mbgl/renderer/sources/render_raster_source.hpp new file mode 100644 index 0000000000..6b95be363f --- /dev/null +++ b/src/mbgl/renderer/sources/render_raster_source.hpp @@ -0,0 +1,55 @@ +#pragma once + +#include <mbgl/renderer/render_source.hpp> +#include <mbgl/renderer/tile_pyramid.hpp> +#include <mbgl/style/sources/raster_source_impl.hpp> + +namespace mbgl { + +class RenderRasterSource : public RenderSource { +public: + RenderRasterSource(const style::RasterSource::Impl&); + + bool isLoaded() const final; + + // Called when the camera has changed. May load new tiles, unload obsolete tiles, or + // trigger re-placement of existing complete tiles. + void updateTiles(const style::UpdateParameters&) final; + + // Removes all tiles (by putting them into the cache). + void removeTiles() final; + + // Remove all tiles and clear the cache. + void invalidateTiles() final; + + // Request that all loaded tiles re-run the layout operation on the existing source + // data with fresh style information. + void reloadTiles() final; + + void startRender(algorithm::ClipIDGenerator&, + const mat4& projMatrix, + const mat4& clipMatrix, + const TransformState&) final; + void finishRender(Painter&) final; + + std::map<UnwrappedTileID, RenderTile>& getRenderTiles() final; + + std::unordered_map<std::string, std::vector<Feature>> + queryRenderedFeatures(const ScreenLineString& geometry, + const TransformState& transformState, + const RenderedQueryOptions& options) const final; + + std::vector<Feature> + querySourceFeatures(const SourceQueryOptions&) const final; + + void setCacheSize(size_t) final; + void onLowMemory() final; + void dumpDebugLogs() const final; + +private: + const style::RasterSource::Impl& impl; + TilePyramid tilePyramid; + optional<std::vector<std::string>> tileURLTemplates; +}; + +} // namespace mbgl |