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-rw-r--r--src/mbgl/renderer/sources/render_image_source.cpp214
1 files changed, 214 insertions, 0 deletions
diff --git a/src/mbgl/renderer/sources/render_image_source.cpp b/src/mbgl/renderer/sources/render_image_source.cpp
new file mode 100644
index 0000000000..9140e01711
--- /dev/null
+++ b/src/mbgl/renderer/sources/render_image_source.cpp
@@ -0,0 +1,214 @@
+#include <mbgl/map/transform_state.hpp>
+#include <mbgl/math/log2.hpp>
+#include <mbgl/renderer/buckets/raster_bucket.hpp>
+#include <mbgl/renderer/paint_parameters.hpp>
+#include <mbgl/renderer/render_tile.hpp>
+#include <mbgl/renderer/sources/render_image_source.hpp>
+#include <mbgl/renderer/tile_parameters.hpp>
+#include <mbgl/renderer/render_static_data.hpp>
+#include <mbgl/programs/programs.hpp>
+#include <mbgl/util/tile_coordinate.hpp>
+#include <mbgl/util/tile_cover.hpp>
+#include <mbgl/util/logging.hpp>
+#include <mbgl/util/constants.hpp>
+
+namespace mbgl {
+
+using namespace style;
+
+RenderImageSource::RenderImageSource(Immutable<style::ImageSource::Impl> impl_)
+ : RenderSource(impl_) {
+}
+
+RenderImageSource::~RenderImageSource() = default;
+
+const style::ImageSource::Impl& RenderImageSource::impl() const {
+ return static_cast<const style::ImageSource::Impl&>(*baseImpl);
+}
+
+bool RenderImageSource::isLoaded() const {
+ return !!bucket;
+}
+
+void RenderImageSource::startRender(PaintParameters& parameters) {
+ if (!isLoaded()) {
+ return;
+ }
+
+ matrices.clear();
+
+ for (size_t i = 0; i < tileIds.size(); i++) {
+ mat4 matrix;
+ matrix::identity(matrix);
+ parameters.state.matrixFor(matrix, tileIds[i]);
+ matrix::multiply(matrix, parameters.projMatrix, matrix);
+ matrices.push_back(matrix);
+ }
+
+ if (bucket->needsUpload()) {
+ bucket->upload(parameters.context);
+ }
+}
+
+void RenderImageSource::finishRender(PaintParameters& parameters) {
+ if (!isLoaded() || !(parameters.debugOptions & MapDebugOptions::TileBorders)) {
+ return;
+ }
+
+ static const style::Properties<>::PossiblyEvaluated properties {};
+ static const DebugProgram::PaintPropertyBinders paintAttibuteData(properties, 0);
+
+ for (auto matrix : matrices) {
+ parameters.programs.debug.draw(
+ parameters.context,
+ gl::LineStrip { 4.0f * parameters.pixelRatio },
+ gl::DepthMode::disabled(),
+ gl::StencilMode::disabled(),
+ gl::ColorMode::unblended(),
+ DebugProgram::UniformValues {
+ uniforms::u_matrix::Value{ matrix },
+ uniforms::u_color::Value{ Color::red() }
+ },
+ parameters.staticData.tileVertexBuffer,
+ parameters.staticData.tileBorderIndexBuffer,
+ parameters.staticData.tileBorderSegments,
+ paintAttibuteData,
+ properties,
+ parameters.state.getZoom(),
+ "debug"
+ );
+ }
+}
+
+std::unordered_map<std::string, std::vector<Feature>>
+RenderImageSource::queryRenderedFeatures(const ScreenLineString&,
+ const TransformState&,
+ const std::vector<const RenderLayer*>&,
+ const RenderedQueryOptions&) const {
+ return std::unordered_map<std::string, std::vector<Feature>> {};
+}
+
+std::vector<Feature> RenderImageSource::querySourceFeatures(const SourceQueryOptions&) const {
+ return {};
+}
+
+void RenderImageSource::update(Immutable<style::Source::Impl> baseImpl_,
+ const std::vector<Immutable<Layer::Impl>>&,
+ const bool needsRendering,
+ const bool,
+ const TileParameters& parameters) {
+ enabled = needsRendering;
+ if (!needsRendering) {
+ return;
+ }
+
+ auto transformState = parameters.transformState;
+ std::swap(baseImpl, baseImpl_);
+
+ auto coords = impl().getCoordinates();
+ std::shared_ptr<PremultipliedImage> image = impl().getImage();
+
+ if (!image || !image->valid()) {
+ enabled = false;
+ return;
+ }
+
+ auto size = transformState.getSize();
+ const double viewportHeight = size.height;
+
+ // Compute the screen coordinates at wrap=0 for the given LatLng
+ ScreenCoordinate nePixel = { -INFINITY, -INFINITY };
+ ScreenCoordinate swPixel = { INFINITY, INFINITY };
+
+ for (LatLng latLng : coords) {
+ ScreenCoordinate pixel = transformState.latLngToScreenCoordinate(latLng);
+ swPixel.x = std::min(swPixel.x, pixel.x);
+ nePixel.x = std::max(nePixel.x, pixel.x);
+ swPixel.y = std::min(swPixel.y, viewportHeight - pixel.y);
+ nePixel.y = std::max(nePixel.y, viewportHeight - pixel.y);
+ }
+ const double width = nePixel.x - swPixel.x;
+ const double height = nePixel.y - swPixel.y;
+
+ // Don't bother drawing the ImageSource unless it occupies >4 screen pixels
+ enabled = (width * height > 4);
+ if (!enabled) {
+ return;
+ }
+
+ // Calculate the optimum zoom level to determine the tile ids to use for transforms
+ double minScale = INFINITY;
+ double scaleX = double(size.width) / width;
+ double scaleY = double(size.height) / height;
+ minScale = util::min(scaleX, scaleY);
+ double zoom = transformState.getZoom() + util::log2(minScale);
+ zoom = std::floor(util::clamp(zoom, transformState.getMinZoom(), transformState.getMaxZoom()));
+ auto imageBounds = LatLngBounds::hull(coords[0], coords[1]);
+ imageBounds.extend(coords[2]);
+ imageBounds.extend(coords[3]);
+ auto tileCover = util::tileCover(imageBounds, zoom);
+ tileIds.clear();
+ tileIds.push_back(tileCover[0]);
+ bool hasVisibleTile = false;
+
+ // Add additional wrapped tile ids if neccessary
+ auto idealTiles = util::tileCover(transformState, transformState.getZoom());
+ for (auto tile : idealTiles) {
+ if (tile.wrap != 0 && tileCover[0].canonical.isChildOf(tile.canonical)) {
+ tileIds.push_back({ tile.wrap, tileCover[0].canonical });
+ hasVisibleTile = true;
+ }
+ else if (!hasVisibleTile) {
+ for (auto coveringTile: tileCover) {
+ if(coveringTile.canonical == tile.canonical ||
+ coveringTile.canonical.isChildOf(tile.canonical) ||
+ tile.canonical.isChildOf(coveringTile.canonical)) {
+ hasVisibleTile = true;
+ }
+ }
+ }
+ }
+
+ enabled = hasVisibleTile;
+ if (!enabled) {
+ return;
+ }
+
+ // Calculate Geometry Coordinates based on tile cover at ideal zoom
+ GeometryCoordinates geomCoords;
+ for (auto latLng : coords) {
+ auto tc = TileCoordinate::fromLatLng(0, latLng);
+ auto gc = TileCoordinate::toGeometryCoordinate(tileIds[0], tc.p);
+ geomCoords.push_back(gc);
+ }
+ if (!bucket) {
+ bucket = std::make_unique<RasterBucket>(image);
+ } else {
+ bucket->clear();
+ if (image != bucket->image) {
+ bucket->setImage(image);
+ }
+ }
+
+ // Set Bucket Vertices, Indices, and segments
+ bucket->vertices.emplace_back(
+ RasterProgram::layoutVertex({ geomCoords[0].x, geomCoords[0].y }, { 0, 0 }));
+ bucket->vertices.emplace_back(
+ RasterProgram::layoutVertex({ geomCoords[1].x, geomCoords[1].y }, { util::EXTENT, 0 }));
+ bucket->vertices.emplace_back(
+ RasterProgram::layoutVertex({ geomCoords[3].x, geomCoords[3].y }, { 0, util::EXTENT }));
+ bucket->vertices.emplace_back(
+ RasterProgram::layoutVertex({ geomCoords[2].x, geomCoords[2].y }, { util::EXTENT, util::EXTENT }));
+
+ bucket->indices.emplace_back(0, 1, 2);
+ bucket->indices.emplace_back(1, 2, 3);
+
+ bucket->segments.emplace_back(0, 0, 4, 6);
+}
+
+void RenderImageSource::dumpDebugLogs() const {
+ Log::Info(Event::General, "RenderImageSource::id: %s", impl().id.c_str());
+ Log::Info(Event::General, "RenderImageSource::loaded: %s", isLoaded() ? "yes" : "no");
+}
+
+} // namespace mbgl