diff options
Diffstat (limited to 'src/mbgl/renderer/renderer_impl.cpp')
-rw-r--r-- | src/mbgl/renderer/renderer_impl.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp index 514d02808e..9575efbb81 100644 --- a/src/mbgl/renderer/renderer_impl.cpp +++ b/src/mbgl/renderer/renderer_impl.cpp @@ -444,13 +444,13 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { parameters.context, gfx::Triangles(), gfx::DepthMode::disabled(), - gl::StencilMode { - gl::StencilMode::Always(), + gfx::StencilMode { + gfx::StencilMode::Always(), static_cast<int32_t>(clipID.second.reference.to_ulong()), 0b11111111, - gl::StencilMode::Keep, - gl::StencilMode::Keep, - gl::StencilMode::Replace + gfx::StencilOpType::Keep, + gfx::StencilOpType::Keep, + gfx::StencilOpType::Replace }, gfx::ColorMode::disabled(), gl::CullFaceMode::disabled(), @@ -477,7 +477,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { #if not MBGL_USE_GLES2 and not defined(NDEBUG) // Render tile clip boundaries, using stencil buffer to calculate fill color. if (parameters.debugOptions & MapDebugOptions::StencilClip) { - parameters.context.setStencilMode(gl::StencilMode::disabled()); + parameters.context.setStencilMode(gfx::StencilMode::disabled()); parameters.context.setDepthMode(gfx::DepthMode::disabled()); parameters.context.setColorMode(gfx::ColorMode::unblended()); parameters.context.program = 0; @@ -560,7 +560,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { #if not MBGL_USE_GLES2 and not defined(NDEBUG) // Render the depth buffer. if (parameters.debugOptions & MapDebugOptions::DepthBuffer) { - parameters.context.setStencilMode(gl::StencilMode::disabled()); + parameters.context.setStencilMode(gfx::StencilMode::disabled()); parameters.context.setDepthMode(gfx::DepthMode::disabled()); parameters.context.setColorMode(gfx::ColorMode::unblended()); parameters.context.program = 0; |