diff options
Diffstat (limited to 'src/mbgl/renderer/render_tile.cpp')
-rw-r--r-- | src/mbgl/renderer/render_tile.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/mbgl/renderer/render_tile.cpp b/src/mbgl/renderer/render_tile.cpp index ce59186e61..3f6b270a95 100644 --- a/src/mbgl/renderer/render_tile.cpp +++ b/src/mbgl/renderer/render_tile.cpp @@ -1,4 +1,5 @@ #include <mbgl/renderer/render_tile.hpp> +#include <mbgl/renderer/painter.hpp> #include <mbgl/map/transform_state.hpp> namespace mbgl { @@ -44,15 +45,13 @@ mat4 RenderTile::translatedClipMatrix(const std::array<float, 2>& translation, return translateVtxMatrix(nearClippedMatrix, translation, anchor, state); } -void RenderTile::calculateMatrices(const mat4& projMatrix, - const mat4& projClipMatrix, - const TransformState& transform) { +void RenderTile::startRender(Painter& painter) { // Calculate two matrices for this tile: matrix is the standard tile matrix; nearClippedMatrix // clips the near plane to 100 to save depth buffer precision - transform.matrixFor(matrix, id); - transform.matrixFor(nearClippedMatrix, id); - matrix::multiply(matrix, projMatrix, matrix); - matrix::multiply(nearClippedMatrix, projClipMatrix, nearClippedMatrix); + painter.state.matrixFor(matrix, id); + painter.state.matrixFor(nearClippedMatrix, id); + matrix::multiply(matrix, painter.projMatrix, matrix); + matrix::multiply(nearClippedMatrix, painter.nearClippedProjMatrix, nearClippedMatrix); } } // namespace mbgl |