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Diffstat (limited to 'src/mbgl/renderer/render_layer.hpp')
-rw-r--r-- | src/mbgl/renderer/render_layer.hpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mbgl/renderer/render_layer.hpp b/src/mbgl/renderer/render_layer.hpp index 485e5551c6..758412f932 100644 --- a/src/mbgl/renderer/render_layer.hpp +++ b/src/mbgl/renderer/render_layer.hpp @@ -96,6 +96,10 @@ protected: // Code specific to RenderTiles sorting / filtering virtual RenderTiles filterRenderTiles(RenderTiles) const; virtual void sortRenderTiles(const TransformState&); + // For some layers, we want Buckets to cache their corresponding paint properties, so that outdated buckets (and + // the cached paint properties) can be still in use while the tile is loading new buckets (which will + // correpond to the current paint properties of the layer). + virtual void updateBucketPaintProperties(Bucket*) const; using FilterFunctionPtr = bool (*)(RenderTile&); RenderTiles filterRenderTiles(RenderTiles, FilterFunctionPtr) const; |