summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/render_layer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/renderer/render_layer.cpp')
-rw-r--r--src/mbgl/renderer/render_layer.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mbgl/renderer/render_layer.cpp b/src/mbgl/renderer/render_layer.cpp
index 821b10050f..9e79d7338c 100644
--- a/src/mbgl/renderer/render_layer.cpp
+++ b/src/mbgl/renderer/render_layer.cpp
@@ -78,21 +78,21 @@ void RenderLayer::checkRenderability(const PaintParameters& parameters,
}
if (activeBindingCount > parameters.context.maximumVertexBindingCount) {
- Log::Info(Event::OpenGL,
- "The layer '%s' uses more data-driven properties than the current device "
- "supports, and will have rendering errors. To ensure compatibility with this "
- "device, use %d fewer data driven properties in this layer.",
- getID().c_str(),
- activeBindingCount - parameters.context.minimumRequiredVertexBindingCount);
+ Log::Error(Event::OpenGL,
+ "The layer '%s' uses more data-driven properties than the current device "
+ "supports, and will have rendering errors. To ensure compatibility with this "
+ "device, use %d fewer data driven properties in this layer.",
+ getID().c_str(),
+ activeBindingCount - parameters.context.minimumRequiredVertexBindingCount);
hasRenderFailures = true;
} else if (activeBindingCount > parameters.context.minimumRequiredVertexBindingCount) {
- Log::Info(Event::OpenGL,
- "The layer '%s' uses more data-driven properties than some devices may support. "
- "Though it will render correctly on this device, it may have rendering errors "
- "on other devices. To ensure compatibility with all devices, use %d fewer "
- "data-driven properties in this layer.",
- getID().c_str(),
- activeBindingCount - parameters.context.minimumRequiredVertexBindingCount);
+ Log::Warning(Event::OpenGL,
+ "The layer '%s' uses more data-driven properties than some devices may support. "
+ "Though it will render correctly on this device, it may have rendering errors "
+ "on other devices. To ensure compatibility with all devices, use %d fewer "
+ "data-driven properties in this layer.",
+ getID().c_str(),
+ activeBindingCount - parameters.context.minimumRequiredVertexBindingCount);
hasRenderFailures = true;
}
}