diff options
Diffstat (limited to 'src/mbgl/renderer/painters')
-rw-r--r-- | src/mbgl/renderer/painters/painter_clipping.cpp | 38 | ||||
-rw-r--r-- | src/mbgl/renderer/painters/painter_debug.cpp | 164 |
2 files changed, 0 insertions, 202 deletions
diff --git a/src/mbgl/renderer/painters/painter_clipping.cpp b/src/mbgl/renderer/painters/painter_clipping.cpp deleted file mode 100644 index 025019b5c7..0000000000 --- a/src/mbgl/renderer/painters/painter_clipping.cpp +++ /dev/null @@ -1,38 +0,0 @@ -#include <mbgl/renderer/painter.hpp> -#include <mbgl/programs/programs.hpp> -#include <mbgl/programs/fill_program.hpp> -#include <mbgl/util/clip_id.hpp> - -namespace mbgl { - -void Painter::renderClippingMask(const UnwrappedTileID& tileID, const ClipID& clip) { - static const style::FillPaintProperties::PossiblyEvaluated properties {}; - static const FillProgram::PaintPropertyBinders paintAttibuteData(properties, 0); - programs->fill.get(properties).draw( - context, - gl::Triangles(), - gl::DepthMode::disabled(), - gl::StencilMode { - gl::StencilMode::Always(), - static_cast<int32_t>(clip.reference.to_ulong()), - 0b11111111, - gl::StencilMode::Keep, - gl::StencilMode::Keep, - gl::StencilMode::Replace - }, - gl::ColorMode::disabled(), - FillProgram::UniformValues { - uniforms::u_matrix::Value{ matrixForTile(tileID) }, - uniforms::u_world::Value{ context.viewport.getCurrentValue().size }, - }, - tileVertexBuffer, - quadTriangleIndexBuffer, - tileTriangleSegments, - paintAttibuteData, - properties, - state.getZoom(), - "clipping" - ); -} - -} // namespace mbgl diff --git a/src/mbgl/renderer/painters/painter_debug.cpp b/src/mbgl/renderer/painters/painter_debug.cpp deleted file mode 100644 index 989bbab5e5..0000000000 --- a/src/mbgl/renderer/painters/painter_debug.cpp +++ /dev/null @@ -1,164 +0,0 @@ -#include <mbgl/renderer/painter.hpp> -#include <mbgl/renderer/buckets/debug_bucket.hpp> -#include <mbgl/renderer/render_tile.hpp> -#include <mbgl/renderer/paint_parameters.hpp> -#include <mbgl/map/view.hpp> -#include <mbgl/tile/tile.hpp> -#include <mbgl/programs/programs.hpp> -#include <mbgl/programs/fill_program.hpp> -#include <mbgl/util/string.hpp> -#include <mbgl/gl/debugging.hpp> -#include <mbgl/util/color.hpp> - -namespace mbgl { - -using namespace style; - -void Painter::renderTileDebug(const RenderTile& renderTile) { - if (frame.debugOptions == MapDebugOptions::NoDebug) - return; - - MBGL_DEBUG_GROUP(context, std::string { "debug " } + util::toString(renderTile.id)); - - static const style::Properties<>::PossiblyEvaluated properties {}; - static const DebugProgram::PaintPropertyBinders paintAttibuteData(properties, 0); - - auto draw = [&] (Color color, const auto& vertexBuffer, const auto& indexBuffer, const auto& segments, auto drawMode) { - programs->debug.draw( - context, - drawMode, - gl::DepthMode::disabled(), - stencilModeForClipping(renderTile.clip), - gl::ColorMode::unblended(), - DebugProgram::UniformValues { - uniforms::u_matrix::Value{ renderTile.matrix }, - uniforms::u_color::Value{ color } - }, - vertexBuffer, - indexBuffer, - segments, - paintAttibuteData, - properties, - state.getZoom(), - "debug" - ); - }; - - if (frame.debugOptions & (MapDebugOptions::Timestamps | MapDebugOptions::ParseStatus)) { - Tile& tile = renderTile.tile; - if (!tile.debugBucket || tile.debugBucket->renderable != tile.isRenderable() || - tile.debugBucket->complete != tile.isComplete() || - !(tile.debugBucket->modified == tile.modified) || - !(tile.debugBucket->expires == tile.expires) || - tile.debugBucket->debugMode != frame.debugOptions) { - tile.debugBucket = std::make_unique<DebugBucket>( - tile.id, tile.isRenderable(), tile.isComplete(), tile.modified, - tile.expires, frame.debugOptions, context); - } - - draw(Color::white(), - *tile.debugBucket->vertexBuffer, - *tile.debugBucket->indexBuffer, - tile.debugBucket->segments, - gl::Lines { 4.0f * frame.pixelRatio }); - - draw(Color::black(), - *tile.debugBucket->vertexBuffer, - *tile.debugBucket->indexBuffer, - tile.debugBucket->segments, - gl::Lines { 2.0f * frame.pixelRatio }); - } - - if (frame.debugOptions & MapDebugOptions::TileBorders) { - draw(Color::red(), - tileVertexBuffer, - tileBorderIndexBuffer, - tileBorderSegments, - gl::LineStrip { 4.0f * frame.pixelRatio }); - } -} - -void Painter::renderTileDebug(const mat4& matrix) { - if (frame.debugOptions == MapDebugOptions::NoDebug) - return; - - static const style::Properties<>::PossiblyEvaluated properties {}; - static const DebugProgram::PaintPropertyBinders paintAttibuteData(properties, 0); - - if (frame.debugOptions & MapDebugOptions::TileBorders) { - programs->debug.draw( - context, - gl::LineStrip { 4.0f * frame.pixelRatio }, - gl::DepthMode::disabled(), - gl::StencilMode::disabled(), - gl::ColorMode::unblended(), - DebugProgram::UniformValues { - uniforms::u_matrix::Value{ matrix }, - uniforms::u_color::Value{ Color::red() } - }, - tileVertexBuffer, - tileBorderIndexBuffer, - tileBorderSegments, - paintAttibuteData, - properties, - state.getZoom(), - "debug" - ); - } -} - -#ifndef NDEBUG -void Painter::renderClipMasks(PaintParameters&) { - context.setStencilMode(gl::StencilMode::disabled()); - context.setDepthMode(gl::DepthMode::disabled()); - context.setColorMode(gl::ColorMode::unblended()); - context.program = 0; - -#if not MBGL_USE_GLES2 - // Reset the value in case someone else changed it, or it's dirty. - context.pixelTransferStencil = gl::value::PixelTransferStencil::Default; - - // Read the stencil buffer - const auto viewport = context.viewport.getCurrentValue(); - auto image = - context.readFramebuffer<AlphaImage, gl::TextureFormat::Stencil>(viewport.size, false); - - // Scale the Stencil buffer to cover the entire color space. - auto it = image.data.get(); - auto end = it + viewport.size.width * viewport.size.height; - const auto factor = 255.0f / *std::max_element(it, end); - for (; it != end; ++it) { - *it *= factor; - } - - context.pixelZoom = { 1, 1 }; - context.rasterPos = { -1, -1, 0, 1 }; - context.drawPixels(image); -#endif // MBGL_USE_GLES2 -} - -void Painter::renderDepthBuffer(PaintParameters&) { - context.setStencilMode(gl::StencilMode::disabled()); - context.setDepthMode(gl::DepthMode::disabled()); - context.setColorMode(gl::ColorMode::unblended()); - context.program = 0; - -#if not MBGL_USE_GLES2 - // Scales the values in the depth buffer so that they cover the entire grayscale range. This - // makes it easier to spot tiny differences. - const float base = 1.0f / (1.0f - depthRangeSize); - context.pixelTransferDepth = { base, 1.0f - base }; - - // Read the stencil buffer - auto viewport = context.viewport.getCurrentValue(); - auto image = - context.readFramebuffer<AlphaImage, gl::TextureFormat::Depth>(viewport.size, false); - - context.pixelZoom = { 1, 1 }; - context.rasterPos = { -1, -1, 0, 1 }; - context.drawPixels(image); -#endif // MBGL_USE_GLES2 -} -#endif // NDEBUG - -} // namespace mbgl |