diff options
Diffstat (limited to 'src/mbgl/renderer/painters/painter_symbol.cpp')
-rw-r--r-- | src/mbgl/renderer/painters/painter_symbol.cpp | 191 |
1 files changed, 0 insertions, 191 deletions
diff --git a/src/mbgl/renderer/painters/painter_symbol.cpp b/src/mbgl/renderer/painters/painter_symbol.cpp deleted file mode 100644 index 183d09fa86..0000000000 --- a/src/mbgl/renderer/painters/painter_symbol.cpp +++ /dev/null @@ -1,191 +0,0 @@ -#include <mbgl/renderer/painter.hpp> -#include <mbgl/renderer/paint_parameters.hpp> -#include <mbgl/renderer/buckets/symbol_bucket.hpp> -#include <mbgl/renderer/render_tile.hpp> -#include <mbgl/renderer/layers/render_symbol_layer.hpp> -#include <mbgl/style/layers/symbol_layer_impl.hpp> -#include <mbgl/text/glyph_atlas.hpp> -#include <mbgl/programs/programs.hpp> -#include <mbgl/programs/symbol_program.hpp> -#include <mbgl/programs/collision_box_program.hpp> -#include <mbgl/util/math.hpp> -#include <mbgl/tile/geometry_tile.hpp> -#include <mbgl/layout/symbol_projection.hpp> - -#include <cmath> - -namespace mbgl { - -using namespace style; - -void Painter::renderSymbol(PaintParameters& parameters, - SymbolBucket& bucket, - const RenderSymbolLayer& layer, - const RenderTile& tile) { - if (pass == RenderPass::Opaque) { - return; - } - - const auto& layout = bucket.layout; - - frameHistory.bind(context, 1); - - auto draw = [&] (auto& program, - auto&& uniformValues, - const auto& buffers, - const auto& symbolSizeBinder, - const SymbolPropertyValues& values_, - const auto& binders, - const auto& paintProperties) - { - // We clip symbols to their tile extent in still mode. - const bool needsClipping = frame.mapMode == MapMode::Still; - - program.get(paintProperties).draw( - context, - gl::Triangles(), - values_.pitchAlignment == AlignmentType::Map - ? depthModeForSublayer(0, gl::DepthMode::ReadOnly) - : gl::DepthMode::disabled(), - needsClipping - ? stencilModeForClipping(tile.clip) - : gl::StencilMode::disabled(), - colorModeForRenderPass(), - std::move(uniformValues), - *buffers.vertexBuffer, - *buffers.dynamicVertexBuffer, - *symbolSizeBinder, - *buffers.indexBuffer, - buffers.segments, - binders, - paintProperties, - state.getZoom(), - layer.getID() - ); - }; - - assert(dynamic_cast<GeometryTile*>(&tile.tile)); - GeometryTile& geometryTile = static_cast<GeometryTile&>(tile.tile); - - - if (bucket.hasIconData()) { - auto values = layer.iconPropertyValues(layout); - auto paintPropertyValues = layer.iconPaintProperties(); - - const bool alongLine = bucket.layout.get<SymbolPlacement>() == SymbolPlacementType::Line && - bucket.layout.get<IconRotationAlignment>() == AlignmentType::Map; - - if (alongLine) { - reprojectLineLabels(bucket.icon.dynamicVertices, bucket.icon.placedSymbols, tile.matrix, values, tile, *(bucket.iconSizeBinder), state, frameHistory); - context.updateVertexBuffer(*bucket.icon.dynamicVertexBuffer, std::move(bucket.icon.dynamicVertices)); - } - - const bool iconScaled = layout.get<IconSize>().constantOr(1.0) != 1.0 || bucket.iconsNeedLinear; - const bool iconTransformed = values.rotationAlignment == AlignmentType::Map || state.getPitch() != 0; - - context.bindTexture(*geometryTile.iconAtlasTexture, 0, - bucket.sdfIcons || state.isChanging() || iconScaled || iconTransformed - ? gl::TextureFilter::Linear : gl::TextureFilter::Nearest); - - const Size texsize = geometryTile.iconAtlasTexture->size; - - if (bucket.sdfIcons) { - if (values.hasHalo) { - draw(parameters.programs.symbolIconSDF, - SymbolSDFIconProgram::uniformValues(false, values, texsize, pixelsToGLUnits, alongLine, tile, state, SymbolSDFPart::Halo), - bucket.icon, - bucket.iconSizeBinder, - values, - bucket.paintPropertyBinders.at(layer.getID()).first, - paintPropertyValues); - } - - if (values.hasFill) { - draw(parameters.programs.symbolIconSDF, - SymbolSDFIconProgram::uniformValues(false, values, texsize, pixelsToGLUnits, alongLine, tile, state, SymbolSDFPart::Fill), - bucket.icon, - bucket.iconSizeBinder, - values, - bucket.paintPropertyBinders.at(layer.getID()).first, - paintPropertyValues); - } - } else { - draw(parameters.programs.symbolIcon, - SymbolIconProgram::uniformValues(false, values, texsize, pixelsToGLUnits, alongLine, tile, state), - bucket.icon, - bucket.iconSizeBinder, - values, - bucket.paintPropertyBinders.at(layer.getID()).first, - paintPropertyValues); - } - } - - if (bucket.hasTextData()) { - context.bindTexture(*geometryTile.glyphAtlasTexture, 0, gl::TextureFilter::Linear); - - auto values = layer.textPropertyValues(layout); - auto paintPropertyValues = layer.textPaintProperties(); - - const bool alongLine = bucket.layout.get<SymbolPlacement>() == SymbolPlacementType::Line && - bucket.layout.get<TextRotationAlignment>() == AlignmentType::Map; - - if (alongLine) { - reprojectLineLabels(bucket.text.dynamicVertices, bucket.text.placedSymbols, tile.matrix, values, tile, *(bucket.textSizeBinder), state, frameHistory); - context.updateVertexBuffer(*bucket.text.dynamicVertexBuffer, std::move(bucket.text.dynamicVertices)); - } - - const Size texsize = geometryTile.glyphAtlasTexture->size; - - if (values.hasHalo) { - draw(parameters.programs.symbolGlyph, - SymbolSDFTextProgram::uniformValues(true, values, texsize, pixelsToGLUnits, alongLine, tile, state, SymbolSDFPart::Halo), - bucket.text, - bucket.textSizeBinder, - values, - bucket.paintPropertyBinders.at(layer.getID()).second, - paintPropertyValues); - } - - if (values.hasFill) { - draw(parameters.programs.symbolGlyph, - SymbolSDFTextProgram::uniformValues(true, values, texsize, pixelsToGLUnits, alongLine, tile, state, SymbolSDFPart::Fill), - bucket.text, - bucket.textSizeBinder, - values, - bucket.paintPropertyBinders.at(layer.getID()).second, - paintPropertyValues); - } - } - - if (bucket.hasCollisionBoxData()) { - static const style::Properties<>::PossiblyEvaluated properties {}; - static const CollisionBoxProgram::PaintPropertyBinders paintAttributeData(properties, 0); - - programs->collisionBox.draw( - context, - gl::Lines { 1.0f }, - gl::DepthMode::disabled(), - stencilModeForClipping(tile.clip), - colorModeForRenderPass(), - CollisionBoxProgram::UniformValues { - uniforms::u_matrix::Value{ tile.matrix }, - uniforms::u_scale::Value{ std::pow(2.0f, float(state.getZoom() - tile.tile.id.overscaledZ)) }, - uniforms::u_zoom::Value{ float(state.getZoom() * 10) }, - uniforms::u_maxzoom::Value{ float((tile.id.canonical.z + 1) * 10) }, - uniforms::u_collision_y_stretch::Value{ tile.tile.yStretch() }, - uniforms::u_camera_to_center_distance::Value{ state.getCameraToCenterDistance() }, - uniforms::u_pitch::Value{ state.getPitch() }, - uniforms::u_fadetexture::Value{ 1 } - }, - *bucket.collisionBox.vertexBuffer, - *bucket.collisionBox.indexBuffer, - bucket.collisionBox.segments, - paintAttributeData, - properties, - state.getZoom(), - layer.getID() - ); - } -} - -} // namespace mbgl |