diff options
Diffstat (limited to 'src/mbgl/renderer/painters/painter_line.cpp')
-rw-r--r-- | src/mbgl/renderer/painters/painter_line.cpp | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/src/mbgl/renderer/painters/painter_line.cpp b/src/mbgl/renderer/painters/painter_line.cpp new file mode 100644 index 0000000000..20a16750d2 --- /dev/null +++ b/src/mbgl/renderer/painters/painter_line.cpp @@ -0,0 +1,91 @@ +#include <mbgl/renderer/painter.hpp> +#include <mbgl/renderer/paint_parameters.hpp> +#include <mbgl/renderer/buckets/line_bucket.hpp> +#include <mbgl/renderer/render_tile.hpp> +#include <mbgl/renderer/layers/render_line_layer.hpp> +#include <mbgl/style/layers/line_layer_impl.hpp> +#include <mbgl/programs/programs.hpp> +#include <mbgl/programs/line_program.hpp> +#include <mbgl/sprite/sprite_atlas.hpp> +#include <mbgl/geometry/line_atlas.hpp> + +namespace mbgl { + +using namespace style; + +void Painter::renderLine(PaintParameters& parameters, + LineBucket& bucket, + const RenderLineLayer& layer, + const RenderTile& tile) { + if (pass == RenderPass::Opaque) { + return; + } + + const LinePaintProperties::Evaluated& properties = layer.evaluated; + + auto draw = [&] (auto& program, auto&& uniformValues) { + program.draw( + context, + gl::Triangles(), + depthModeForSublayer(0, gl::DepthMode::ReadOnly), + stencilModeForClipping(tile.clip), + colorModeForRenderPass(), + std::move(uniformValues), + *bucket.vertexBuffer, + *bucket.indexBuffer, + bucket.segments, + bucket.paintPropertyBinders.at(layer.getID()), + properties, + state.getZoom() + ); + }; + + if (!properties.get<LineDasharray>().from.empty()) { + const LinePatternCap cap = bucket.layout.get<LineCap>() == LineCapType::Round + ? LinePatternCap::Round : LinePatternCap::Square; + LinePatternPos posA = lineAtlas->getDashPosition(properties.get<LineDasharray>().from, cap); + LinePatternPos posB = lineAtlas->getDashPosition(properties.get<LineDasharray>().to, cap); + + lineAtlas->bind(context, 0); + + draw(parameters.programs.lineSDF, + LineSDFProgram::uniformValues( + properties, + frame.pixelRatio, + tile, + state, + pixelsToGLUnits, + posA, + posB, + layer.dashLineWidth, + lineAtlas->getSize().width)); + + } else if (!properties.get<LinePattern>().from.empty()) { + optional<SpriteAtlasElement> posA = spriteAtlas->getPattern(properties.get<LinePattern>().from); + optional<SpriteAtlasElement> posB = spriteAtlas->getPattern(properties.get<LinePattern>().to); + + if (!posA || !posB) + return; + + spriteAtlas->bind(true, context, 0); + + draw(parameters.programs.linePattern, + LinePatternProgram::uniformValues( + properties, + tile, + state, + pixelsToGLUnits, + *posA, + *posB)); + + } else { + draw(parameters.programs.line, + LineProgram::uniformValues( + properties, + tile, + state, + pixelsToGLUnits)); + } +} + +} // namespace mbgl |