diff options
Diffstat (limited to 'src/mbgl/renderer/painters/painter_fill_extrusion.cpp')
-rw-r--r-- | src/mbgl/renderer/painters/painter_fill_extrusion.cpp | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/src/mbgl/renderer/painters/painter_fill_extrusion.cpp b/src/mbgl/renderer/painters/painter_fill_extrusion.cpp new file mode 100644 index 0000000000..c00597ab40 --- /dev/null +++ b/src/mbgl/renderer/painters/painter_fill_extrusion.cpp @@ -0,0 +1,87 @@ +#include <mbgl/renderer/painter.hpp> +#include <mbgl/renderer/paint_parameters.hpp> +#include <mbgl/renderer/buckets/fill_extrusion_bucket.hpp> +#include <mbgl/renderer/render_tile.hpp> +#include <mbgl/renderer/layers/render_fill_extrusion_layer.hpp> +#include <mbgl/style/layers/fill_extrusion_layer_impl.hpp> +#include <mbgl/sprite/sprite_atlas.hpp> +#include <mbgl/programs/programs.hpp> +#include <mbgl/programs/fill_extrusion_program.hpp> +#include <mbgl/util/constants.hpp> +#include <mbgl/util/convert.hpp> + +namespace mbgl { + +using namespace style; + +void Painter::renderFillExtrusion(PaintParameters& parameters, + FillExtrusionBucket& bucket, + const RenderFillExtrusionLayer& layer, + const RenderTile& tile) { + const FillExtrusionPaintProperties::Evaluated& properties = layer.evaluated; + + if (pass == RenderPass::Opaque) { + return; + } + + if (!properties.get<FillExtrusionPattern>().from.empty()) { + optional<SpriteAtlasElement> imagePosA = + spriteAtlas->getPattern(properties.get<FillExtrusionPattern>().from); + optional<SpriteAtlasElement> imagePosB = + spriteAtlas->getPattern(properties.get<FillExtrusionPattern>().to); + + if (!imagePosA || !imagePosB) { + return; + } + + spriteAtlas->bind(true, context, 0); + + parameters.programs.fillExtrusionPattern.draw( + context, + gl::Triangles(), + depthModeForSublayer(0, gl::DepthMode::ReadWrite), + gl::StencilMode::disabled(), + colorModeForRenderPass(), + FillExtrusionPatternUniforms::values( + tile.translatedClipMatrix(properties.get<FillExtrusionTranslate>(), + properties.get<FillExtrusionTranslateAnchor>(), + state), + *imagePosA, + *imagePosB, + properties.get<FillExtrusionPattern>(), + tile.id, + state, + -std::pow(2, tile.id.canonical.z) / util::tileSize / 8.0f, + evaluatedLight + ), + *bucket.vertexBuffer, + *bucket.indexBuffer, + bucket.triangleSegments, + bucket.paintPropertyBinders.at(layer.getID()), + properties, + state.getZoom()); + + } else { + parameters.programs.fillExtrusion.draw( + context, + gl::Triangles(), + depthModeForSublayer(0, gl::DepthMode::ReadWrite), + gl::StencilMode::disabled(), + colorModeForRenderPass(), + FillExtrusionUniforms::values( + tile.translatedClipMatrix(properties.get<FillExtrusionTranslate>(), + properties.get<FillExtrusionTranslateAnchor>(), + state), + state, + evaluatedLight + ), + *bucket.vertexBuffer, + *bucket.indexBuffer, + bucket.triangleSegments, + bucket.paintPropertyBinders.at(layer.getID()), + properties, + state.getZoom()); + }; +} + +} // namespace mbgl |