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-rw-r--r--src/mbgl/renderer/painters/painter_fill.cpp140
1 files changed, 140 insertions, 0 deletions
diff --git a/src/mbgl/renderer/painters/painter_fill.cpp b/src/mbgl/renderer/painters/painter_fill.cpp
new file mode 100644
index 0000000000..782fba3d42
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+++ b/src/mbgl/renderer/painters/painter_fill.cpp
@@ -0,0 +1,140 @@
+#include <mbgl/renderer/painter.hpp>
+#include <mbgl/renderer/paint_parameters.hpp>
+#include <mbgl/renderer/buckets/fill_bucket.hpp>
+#include <mbgl/renderer/render_tile.hpp>
+#include <mbgl/renderer/layers/render_fill_layer.hpp>
+#include <mbgl/style/layers/fill_layer_impl.hpp>
+#include <mbgl/sprite/sprite_atlas.hpp>
+#include <mbgl/programs/programs.hpp>
+#include <mbgl/programs/fill_program.hpp>
+#include <mbgl/util/convert.hpp>
+
+namespace mbgl {
+
+using namespace style;
+
+void Painter::renderFill(PaintParameters& parameters,
+ FillBucket& bucket,
+ const RenderFillLayer& layer,
+ const RenderTile& tile) {
+ const FillPaintProperties::Evaluated& properties = layer.evaluated;
+
+ if (!properties.get<FillPattern>().from.empty()) {
+ if (pass != RenderPass::Translucent) {
+ return;
+ }
+
+ optional<SpriteAtlasElement> imagePosA = spriteAtlas->getPattern(properties.get<FillPattern>().from);
+ optional<SpriteAtlasElement> imagePosB = spriteAtlas->getPattern(properties.get<FillPattern>().to);
+
+ if (!imagePosA || !imagePosB) {
+ return;
+ }
+
+ spriteAtlas->bind(true, context, 0);
+
+ auto draw = [&] (uint8_t sublayer,
+ auto& program,
+ const auto& drawMode,
+ const auto& indexBuffer,
+ const auto& segments) {
+ program.draw(
+ context,
+ drawMode,
+ depthModeForSublayer(sublayer, gl::DepthMode::ReadWrite),
+ stencilModeForClipping(tile.clip),
+ colorModeForRenderPass(),
+ FillPatternUniforms::values(
+ tile.translatedMatrix(properties.get<FillTranslate>(),
+ properties.get<FillTranslateAnchor>(),
+ state),
+ context.viewport.getCurrentValue().size,
+ *imagePosA,
+ *imagePosB,
+ properties.get<FillPattern>(),
+ tile.id,
+ state
+ ),
+ *bucket.vertexBuffer,
+ indexBuffer,
+ segments,
+ bucket.paintPropertyBinders.at(layer.getID()),
+ properties,
+ state.getZoom()
+ );
+ };
+
+ draw(0,
+ parameters.programs.fillPattern,
+ gl::Triangles(),
+ *bucket.triangleIndexBuffer,
+ bucket.triangleSegments);
+
+ if (!properties.get<FillAntialias>() || !layer.unevaluated.get<FillOutlineColor>().isUndefined()) {
+ return;
+ }
+
+ draw(2,
+ parameters.programs.fillOutlinePattern,
+ gl::Lines { 2.0f },
+ *bucket.lineIndexBuffer,
+ bucket.lineSegments);
+ } else {
+ auto draw = [&] (uint8_t sublayer,
+ auto& program,
+ const auto& drawMode,
+ const auto& indexBuffer,
+ const auto& segments) {
+ program.draw(
+ context,
+ drawMode,
+ depthModeForSublayer(sublayer, gl::DepthMode::ReadWrite),
+ stencilModeForClipping(tile.clip),
+ colorModeForRenderPass(),
+ FillProgram::UniformValues {
+ uniforms::u_matrix::Value{
+ tile.translatedMatrix(properties.get<FillTranslate>(),
+ properties.get<FillTranslateAnchor>(),
+ state)
+ },
+ uniforms::u_world::Value{ context.viewport.getCurrentValue().size },
+ },
+ *bucket.vertexBuffer,
+ indexBuffer,
+ segments,
+ bucket.paintPropertyBinders.at(layer.getID()),
+ properties,
+ state.getZoom()
+ );
+ };
+
+ if (properties.get<FillAntialias>() && !layer.unevaluated.get<FillOutlineColor>().isUndefined() && pass == RenderPass::Translucent) {
+ draw(2,
+ parameters.programs.fillOutline,
+ gl::Lines { 2.0f },
+ *bucket.lineIndexBuffer,
+ bucket.lineSegments);
+ }
+
+ // Only draw the fill when it's opaque and we're drawing opaque fragments,
+ // or when it's translucent and we're drawing translucent fragments.
+ if ((properties.get<FillColor>().constantOr(Color()).a >= 1.0f
+ && properties.get<FillOpacity>().constantOr(0) >= 1.0f) == (pass == RenderPass::Opaque)) {
+ draw(1,
+ parameters.programs.fill,
+ gl::Triangles(),
+ *bucket.triangleIndexBuffer,
+ bucket.triangleSegments);
+ }
+
+ if (properties.get<FillAntialias>() && layer.unevaluated.get<FillOutlineColor>().isUndefined() && pass == RenderPass::Translucent) {
+ draw(2,
+ parameters.programs.fillOutline,
+ gl::Lines { 2.0f },
+ *bucket.lineIndexBuffer,
+ bucket.lineSegments);
+ }
+ }
+}
+
+} // namespace mbgl