diff options
Diffstat (limited to 'src/mbgl/renderer/painter_background.cpp')
-rw-r--r-- | src/mbgl/renderer/painter_background.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mbgl/renderer/painter_background.cpp b/src/mbgl/renderer/painter_background.cpp index a8ebf0de05..3e2597e47c 100644 --- a/src/mbgl/renderer/painter_background.cpp +++ b/src/mbgl/renderer/painter_background.cpp @@ -2,8 +2,8 @@ #include <mbgl/renderer/paint_parameters.hpp> #include <mbgl/style/layers/background_layer.hpp> #include <mbgl/style/layers/background_layer_impl.hpp> -#include <mbgl/shader/shaders.hpp> -#include <mbgl/shader/fill_uniforms.hpp> +#include <mbgl/programs/programs.hpp> +#include <mbgl/programs/fill_program.hpp> #include <mbgl/sprite/sprite_atlas.hpp> #include <mbgl/util/tile_cover.hpp> @@ -32,7 +32,7 @@ void Painter::renderBackground(PaintParameters& parameters, const BackgroundLaye depthModeForSublayer(0, gl::DepthMode::ReadOnly), gl::StencilMode::disabled(), colorModeForRenderPass(), - parameters.shaders.fillPattern, + parameters.programs.fillPattern, FillPatternUniforms::values( matrixForTile(tileID), properties.backgroundOpacity.value, @@ -52,8 +52,8 @@ void Painter::renderBackground(PaintParameters& parameters, const BackgroundLaye depthModeForSublayer(0, gl::DepthMode::ReadOnly), gl::StencilMode::disabled(), colorModeForRenderPass(), - parameters.shaders.fill, - FillColorUniforms::Values { + parameters.programs.fill, + FillProgram::UniformValues { uniforms::u_matrix::Value{ matrixForTile(tileID) }, uniforms::u_opacity::Value{ properties.backgroundOpacity.value }, uniforms::u_color::Value{ properties.backgroundColor.value }, |