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Diffstat (limited to 'src/mbgl/renderer/painter.hpp')
-rw-r--r-- | src/mbgl/renderer/painter.hpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mbgl/renderer/painter.hpp b/src/mbgl/renderer/painter.hpp index 06810927b7..78cf308b7b 100644 --- a/src/mbgl/renderer/painter.hpp +++ b/src/mbgl/renderer/painter.hpp @@ -38,6 +38,7 @@ struct FrameData; class DebugBucket; class FillBucket; class LineBucket; +class CircleBucket; class SymbolBucket; class RasterBucket; @@ -50,6 +51,7 @@ class LineShader; class LinejoinShader; class LineSDFShader; class LinepatternShader; +class CircleShader; class PatternShader; class IconShader; class RasterShader; @@ -100,6 +102,7 @@ public: void renderDebugText(DebugBucket& bucket, const mat4 &matrix); void renderFill(FillBucket& bucket, const StyleLayer &layer_desc, const TileID& id, const mat4 &matrix); void renderLine(LineBucket& bucket, const StyleLayer &layer_desc, const TileID& id, const mat4 &matrix); + void renderCircle(CircleBucket& bucket, const StyleLayer &layer_desc, const TileID& id, const mat4 &matrix); void renderSymbol(SymbolBucket& bucket, const StyleLayer &layer_desc, const TileID& id, const mat4 &matrix); void renderRaster(RasterBucket& bucket, const StyleLayer &layer_desc, const TileID& id, const mat4 &matrix); void renderBackground(const StyleLayer &layer_desc); @@ -222,6 +225,7 @@ public: std::unique_ptr<SDFIconShader> sdfIconShader; std::unique_ptr<DotShader> dotShader; std::unique_ptr<CollisionBoxShader> collisionBoxShader; + std::unique_ptr<CircleShader> circleShader; StaticVertexBuffer backgroundBuffer = { { -1, -1 }, { 1, -1 }, |