diff options
Diffstat (limited to 'src/mbgl/renderer/layers')
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp | 1 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_layer.cpp | 9 |
3 files changed, 9 insertions, 5 deletions
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp index b8d195cfa1..5ad2e53a5b 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp @@ -55,6 +55,10 @@ bool RenderFillExtrusionLayer::hasCrossfade() const { return getCrossfade<FillExtrusionLayerProperties>(evaluatedProperties).t != 1; } +bool RenderFillExtrusionLayer::is3D() const { + return true; +} + void RenderFillExtrusionLayer::render(PaintParameters& parameters) { assert(renderTiles); if (parameters.pass != RenderPass::Translucent) { diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp index 9118601581..8bd1f52adf 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp @@ -17,6 +17,7 @@ private: void evaluate(const PropertyEvaluationParameters&) override; bool hasTransition() const override; bool hasCrossfade() const override; + bool is3D() const override; void render(PaintParameters&) override; bool queryIntersectsFeature( diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp index 6a3c247fbb..c2bf149582 100644 --- a/src/mbgl/renderer/layers/render_fill_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_layer.cpp @@ -130,11 +130,10 @@ void RenderFillLayer::render(PaintParameters& parameters) { ); }; - // Only draw the fill when it's opaque and we're drawing opaque fragments, - // or when it's translucent and we're drawing translucent fragments. - if (bucket.triangleIndexBuffer && - (evaluated.get<FillColor>().constantOr(Color()).a >= 1.0f && - evaluated.get<FillOpacity>().constantOr(0) >= 1.0f) == (parameters.pass == RenderPass::Opaque)) { + auto fillRenderPass = (evaluated.get<FillColor>().constantOr(Color()).a >= 1.0f + && evaluated.get<FillOpacity>().constantOr(0) >= 1.0f + && parameters.currentLayer >= parameters.opaquePassCutoff) ? RenderPass::Opaque : RenderPass::Translucent; + if (bucket.triangleIndexBuffer && parameters.pass == fillRenderPass) { draw(parameters.programs.getFillLayerPrograms().fill, gfx::Triangles(), parameters.depthModeForSublayer(1, parameters.pass == RenderPass::Opaque |