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-rw-r--r--src/mbgl/renderer/layers/render_background_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_background_layer.hpp2
-rw-r--r--src/mbgl/renderer/layers/render_circle_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_circle_layer.hpp2
-rw-r--r--src/mbgl/renderer/layers/render_custom_layer.hpp2
-rw-r--r--src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp2
-rw-r--r--src/mbgl/renderer/layers/render_fill_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_fill_layer.hpp2
-rw-r--r--src/mbgl/renderer/layers/render_line_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_line_layer.hpp2
-rw-r--r--src/mbgl/renderer/layers/render_raster_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_raster_layer.hpp2
-rw-r--r--src/mbgl/renderer/layers/render_symbol_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_symbol_layer.hpp2
15 files changed, 22 insertions, 22 deletions
diff --git a/src/mbgl/renderer/layers/render_background_layer.cpp b/src/mbgl/renderer/layers/render_background_layer.cpp
index 50ec91d339..83ec7bf2db 100644
--- a/src/mbgl/renderer/layers/render_background_layer.cpp
+++ b/src/mbgl/renderer/layers/render_background_layer.cpp
@@ -18,8 +18,8 @@ std::unique_ptr<Bucket> RenderBackgroundLayer::createBucket(const BucketParamete
return nullptr;
}
-void RenderBackgroundLayer::cascade(const CascadeParameters &parameters) {
- unevaluated = impl().paint.cascade(parameters, std::move(unevaluated));
+void RenderBackgroundLayer::transition(const TransitionParameters &parameters) {
+ unevaluated = impl().paint.transition(parameters, std::move(unevaluated));
}
void RenderBackgroundLayer::evaluate(const PropertyEvaluationParameters &parameters) {
diff --git a/src/mbgl/renderer/layers/render_background_layer.hpp b/src/mbgl/renderer/layers/render_background_layer.hpp
index c2dfc27364..0fba3d2bb1 100644
--- a/src/mbgl/renderer/layers/render_background_layer.hpp
+++ b/src/mbgl/renderer/layers/render_background_layer.hpp
@@ -11,7 +11,7 @@ public:
RenderBackgroundLayer(Immutable<style::BackgroundLayer::Impl>);
~RenderBackgroundLayer() final = default;
- void cascade(const CascadeParameters&) override;
+ void transition(const TransitionParameters&) override;
void evaluate(const PropertyEvaluationParameters&) override;
bool hasTransition() const override;
diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp
index b7a2749e1b..a8595ce61d 100644
--- a/src/mbgl/renderer/layers/render_circle_layer.cpp
+++ b/src/mbgl/renderer/layers/render_circle_layer.cpp
@@ -19,8 +19,8 @@ std::unique_ptr<Bucket> RenderCircleLayer::createBucket(const BucketParameters&
return std::make_unique<CircleBucket>(parameters, layers);
}
-void RenderCircleLayer::cascade(const CascadeParameters& parameters) {
- unevaluated = impl().paint.cascade(parameters, std::move(unevaluated));
+void RenderCircleLayer::transition(const TransitionParameters& parameters) {
+ unevaluated = impl().paint.transition(parameters, std::move(unevaluated));
}
void RenderCircleLayer::evaluate(const PropertyEvaluationParameters& parameters) {
diff --git a/src/mbgl/renderer/layers/render_circle_layer.hpp b/src/mbgl/renderer/layers/render_circle_layer.hpp
index 64322487f0..4ae7399ad1 100644
--- a/src/mbgl/renderer/layers/render_circle_layer.hpp
+++ b/src/mbgl/renderer/layers/render_circle_layer.hpp
@@ -11,7 +11,7 @@ public:
RenderCircleLayer(Immutable<style::CircleLayer::Impl>);
~RenderCircleLayer() final = default;
- void cascade(const CascadeParameters&) override;
+ void transition(const TransitionParameters&) override;
void evaluate(const PropertyEvaluationParameters&) override;
bool hasTransition() const override;
diff --git a/src/mbgl/renderer/layers/render_custom_layer.hpp b/src/mbgl/renderer/layers/render_custom_layer.hpp
index d448433092..2f7c2d3239 100644
--- a/src/mbgl/renderer/layers/render_custom_layer.hpp
+++ b/src/mbgl/renderer/layers/render_custom_layer.hpp
@@ -10,7 +10,7 @@ public:
RenderCustomLayer(Immutable<style::CustomLayer::Impl>);
~RenderCustomLayer() final = default;
- void cascade(const CascadeParameters&) final {}
+ void transition(const TransitionParameters&) final {}
void evaluate(const PropertyEvaluationParameters&) override;
bool hasTransition() const override;
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
index fa0b27cf9d..551fcc5fc9 100644
--- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
@@ -19,8 +19,8 @@ std::unique_ptr<Bucket> RenderFillExtrusionLayer::createBucket(const BucketParam
return std::make_unique<FillExtrusionBucket>(parameters, layers);
}
-void RenderFillExtrusionLayer::cascade(const CascadeParameters& parameters) {
- unevaluated = impl().paint.cascade(parameters, std::move(unevaluated));
+void RenderFillExtrusionLayer::transition(const TransitionParameters& parameters) {
+ unevaluated = impl().paint.transition(parameters, std::move(unevaluated));
}
void RenderFillExtrusionLayer::evaluate(const PropertyEvaluationParameters& parameters) {
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
index 8bacd3e935..1a55b56836 100644
--- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
+++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
@@ -11,7 +11,7 @@ public:
RenderFillExtrusionLayer(Immutable<style::FillExtrusionLayer::Impl>);
~RenderFillExtrusionLayer() final = default;
- void cascade(const CascadeParameters&) override;
+ void transition(const TransitionParameters&) override;
void evaluate(const PropertyEvaluationParameters&) override;
bool hasTransition() const override;
diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp
index e030f5b38e..a36e1688a7 100644
--- a/src/mbgl/renderer/layers/render_fill_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_layer.cpp
@@ -19,8 +19,8 @@ std::unique_ptr<Bucket> RenderFillLayer::createBucket(const BucketParameters& pa
return std::make_unique<FillBucket>(parameters, layers);
}
-void RenderFillLayer::cascade(const CascadeParameters& parameters) {
- unevaluated = impl().paint.cascade(parameters, std::move(unevaluated));
+void RenderFillLayer::transition(const TransitionParameters& parameters) {
+ unevaluated = impl().paint.transition(parameters, std::move(unevaluated));
}
void RenderFillLayer::evaluate(const PropertyEvaluationParameters& parameters) {
diff --git a/src/mbgl/renderer/layers/render_fill_layer.hpp b/src/mbgl/renderer/layers/render_fill_layer.hpp
index 238cb06aa8..1960fb653f 100644
--- a/src/mbgl/renderer/layers/render_fill_layer.hpp
+++ b/src/mbgl/renderer/layers/render_fill_layer.hpp
@@ -11,7 +11,7 @@ public:
RenderFillLayer(Immutable<style::FillLayer::Impl>);
~RenderFillLayer() final = default;
- void cascade(const CascadeParameters&) override;
+ void transition(const TransitionParameters&) override;
void evaluate(const PropertyEvaluationParameters&) override;
bool hasTransition() const override;
diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp
index 29067b6bfa..076ee77aff 100644
--- a/src/mbgl/renderer/layers/render_line_layer.cpp
+++ b/src/mbgl/renderer/layers/render_line_layer.cpp
@@ -19,8 +19,8 @@ std::unique_ptr<Bucket> RenderLineLayer::createBucket(const BucketParameters& pa
return std::make_unique<LineBucket>(parameters, layers, impl().layout);
}
-void RenderLineLayer::cascade(const CascadeParameters& parameters) {
- unevaluated = impl().paint.cascade(parameters, std::move(unevaluated));
+void RenderLineLayer::transition(const TransitionParameters& parameters) {
+ unevaluated = impl().paint.transition(parameters, std::move(unevaluated));
}
void RenderLineLayer::evaluate(const PropertyEvaluationParameters& parameters) {
diff --git a/src/mbgl/renderer/layers/render_line_layer.hpp b/src/mbgl/renderer/layers/render_line_layer.hpp
index 23a78a3673..04ba745533 100644
--- a/src/mbgl/renderer/layers/render_line_layer.hpp
+++ b/src/mbgl/renderer/layers/render_line_layer.hpp
@@ -11,7 +11,7 @@ public:
RenderLineLayer(Immutable<style::LineLayer::Impl>);
~RenderLineLayer() final = default;
- void cascade(const CascadeParameters&) override;
+ void transition(const TransitionParameters&) override;
void evaluate(const PropertyEvaluationParameters&) override;
bool hasTransition() const override;
diff --git a/src/mbgl/renderer/layers/render_raster_layer.cpp b/src/mbgl/renderer/layers/render_raster_layer.cpp
index b235876894..feb3a4aca9 100644
--- a/src/mbgl/renderer/layers/render_raster_layer.cpp
+++ b/src/mbgl/renderer/layers/render_raster_layer.cpp
@@ -17,8 +17,8 @@ std::unique_ptr<Bucket> RenderRasterLayer::createBucket(const BucketParameters&,
return nullptr;
}
-void RenderRasterLayer::cascade(const CascadeParameters& parameters) {
- unevaluated = impl().paint.cascade(parameters, std::move(unevaluated));
+void RenderRasterLayer::transition(const TransitionParameters& parameters) {
+ unevaluated = impl().paint.transition(parameters, std::move(unevaluated));
}
void RenderRasterLayer::evaluate(const PropertyEvaluationParameters& parameters) {
diff --git a/src/mbgl/renderer/layers/render_raster_layer.hpp b/src/mbgl/renderer/layers/render_raster_layer.hpp
index 8cf62fa0d5..eecb0cd02d 100644
--- a/src/mbgl/renderer/layers/render_raster_layer.hpp
+++ b/src/mbgl/renderer/layers/render_raster_layer.hpp
@@ -11,7 +11,7 @@ public:
RenderRasterLayer(Immutable<style::RasterLayer::Impl>);
~RenderRasterLayer() final = default;
- void cascade(const CascadeParameters&) override;
+ void transition(const TransitionParameters&) override;
void evaluate(const PropertyEvaluationParameters&) override;
bool hasTransition() const override;
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp
index af8917a75b..0054d9f874 100644
--- a/src/mbgl/renderer/layers/render_symbol_layer.cpp
+++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp
@@ -33,8 +33,8 @@ std::unique_ptr<SymbolLayout> RenderSymbolLayer::createLayout(const BucketParame
glyphDependencies);
}
-void RenderSymbolLayer::cascade(const CascadeParameters& parameters) {
- unevaluated = impl().paint.cascade(parameters, std::move(unevaluated));
+void RenderSymbolLayer::transition(const TransitionParameters& parameters) {
+ unevaluated = impl().paint.transition(parameters, std::move(unevaluated));
}
void RenderSymbolLayer::evaluate(const PropertyEvaluationParameters& parameters) {
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.hpp b/src/mbgl/renderer/layers/render_symbol_layer.hpp
index 4308761ee8..42205496d9 100644
--- a/src/mbgl/renderer/layers/render_symbol_layer.hpp
+++ b/src/mbgl/renderer/layers/render_symbol_layer.hpp
@@ -64,7 +64,7 @@ public:
RenderSymbolLayer(Immutable<style::SymbolLayer::Impl>);
~RenderSymbolLayer() final = default;
- void cascade(const CascadeParameters&) override;
+ void transition(const TransitionParameters&) override;
void evaluate(const PropertyEvaluationParameters&) override;
bool hasTransition() const override;