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Diffstat (limited to 'src/mbgl/renderer/layers/render_symbol_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_symbol_layer.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp index 743e94447e..d7951c647a 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.cpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp @@ -470,12 +470,9 @@ style::SymbolPropertyValues RenderSymbolLayer::textPropertyValues(const style::S }; } -RenderLayer::RenderTiles RenderSymbolLayer::filterRenderTiles(RenderTiles tiles) const { +void RenderSymbolLayer::setRenderTiles(RenderTiles tiles, const TransformState& state) { auto filterFn = [](auto& tile){ return !tile.tile.isRenderable(); }; - return RenderLayer::filterRenderTiles(std::move(tiles), filterFn); -} - -void RenderSymbolLayer::sortRenderTiles(const TransformState& state) { + renderTiles = RenderLayer::filterRenderTiles(std::move(tiles), filterFn); // Sort symbol tiles in opposite y position, so tiles with overlapping symbols are drawn // on top of each other, with lower symbols being drawn on top of higher symbols. std::sort(renderTiles.begin(), renderTiles.end(), [&state](const auto& a, const auto& b) { |