diff options
Diffstat (limited to 'src/mbgl/renderer/layers/render_symbol_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_symbol_layer.cpp | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp index f9e4e7c043..cf65e29048 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.cpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp @@ -69,6 +69,10 @@ bool RenderSymbolLayer::hasTransition() const { return unevaluated.hasTransition(); } +bool RenderSymbolLayer::hasCrossfade() const { + return false; +} + void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { if (parameters.pass == RenderPass::Opaque) { return; @@ -251,9 +255,9 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { gl::StencilMode::disabled(), parameters.colorModeForRenderPass(), CollisionBoxProgram::UniformValues { - uniforms::u_matrix::Value{ tile.matrix }, - uniforms::u_extrude_scale::Value{ extrudeScale }, - uniforms::u_camera_to_center_distance::Value{ parameters.state.getCameraToCenterDistance() } + uniforms::u_matrix::Value( tile.matrix ), + uniforms::u_extrude_scale::Value( extrudeScale ), + uniforms::u_camera_to_center_distance::Value( parameters.state.getCameraToCenterDistance() ) }, *bucket.collisionBox.vertexBuffer, *bucket.collisionBox.dynamicVertexBuffer, @@ -285,10 +289,10 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { gl::StencilMode::disabled(), parameters.colorModeForRenderPass(), CollisionCircleProgram::UniformValues { - uniforms::u_matrix::Value{ tile.matrix }, - uniforms::u_extrude_scale::Value{ extrudeScale }, - uniforms::u_overscale_factor::Value{ float(tile.tile.id.overscaleFactor()) }, - uniforms::u_camera_to_center_distance::Value{ parameters.state.getCameraToCenterDistance() } + uniforms::u_matrix::Value( tile.matrix ), + uniforms::u_extrude_scale::Value( extrudeScale ), + uniforms::u_overscale_factor::Value( float(tile.tile.id.overscaleFactor()) ), + uniforms::u_camera_to_center_distance::Value( parameters.state.getCameraToCenterDistance() ) }, *bucket.collisionCircle.vertexBuffer, *bucket.collisionCircle.dynamicVertexBuffer, |