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path: root/src/mbgl/renderer/layers/render_symbol_layer.cpp
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Diffstat (limited to 'src/mbgl/renderer/layers/render_symbol_layer.cpp')
-rw-r--r--src/mbgl/renderer/layers/render_symbol_layer.cpp43
1 files changed, 26 insertions, 17 deletions
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp
index ffb32b9746..d0c038222a 100644
--- a/src/mbgl/renderer/layers/render_symbol_layer.cpp
+++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp
@@ -67,20 +67,20 @@ struct RenderableSegment {
const LayerRenderData& renderData_,
const SymbolBucket::PaintProperties& bucketPaintProperties_,
float sortKey_,
- bool isText_) :
+ const SymbolType type_) :
segment(std::move(segment_)),
tile(tile_),
renderData(renderData_),
bucketPaintProperties(bucketPaintProperties_),
sortKey(sortKey_),
- isText(isText_) {}
+ type(type_) {}
SegmentWrapper segment;
const RenderTile& tile;
const LayerRenderData& renderData;
const SymbolBucket::PaintProperties& bucketPaintProperties;
float sortKey;
- bool isText;
+ SymbolType type;
friend bool operator < (const RenderableSegment& lhs, const RenderableSegment& rhs) {
// Sort renderable segments by a sort key.
@@ -91,11 +91,11 @@ struct RenderableSegment {
// In cases when sort key is the same, sort by the type of a segment (text over icons),
// and for segments of the same type with the same sort key, sort by a tile id.
if (lhs.sortKey == rhs.sortKey) {
- if (!lhs.isText && rhs.isText) {
+ if (lhs.type != SymbolType::Text && rhs.type == SymbolType::Text) {
return true;
}
- if (lhs.isText == rhs.isText) {
+ if (lhs.type == rhs.type) {
return lhs.tile.id < rhs.tile.id;
}
}
@@ -110,7 +110,8 @@ void drawIcon(const DrawFn& draw,
const LayerRenderData& renderData,
SegmentsWrapper iconSegments,
const SymbolBucket::PaintProperties& bucketPaintProperties,
- const PaintParameters& parameters) {
+ const PaintParameters& parameters,
+ const bool sdfIcons) {
auto& bucket = static_cast<SymbolBucket&>(*renderData.bucket);
const auto& evaluated = getEvaluated<SymbolLayerProperties>(renderData.layerProperties);
const auto& layout = *bucket.layout;
@@ -124,7 +125,7 @@ void drawIcon(const DrawFn& draw,
const bool iconTransformed = values.rotationAlignment == AlignmentType::Map || parameters.state.getPitch() != 0;
const gfx::TextureBinding textureBinding{ tile.getIconAtlasTexture().getResource(),
- bucket.sdfIcons ||
+ sdfIcons ||
parameters.state.isChanging() ||
iconScaled || iconTransformed
? gfx::TextureFilterType::Linear
@@ -133,11 +134,11 @@ void drawIcon(const DrawFn& draw,
const Size& iconSize = tile.getIconAtlasTexture().size;
const bool variablePlacedIcon = bucket.hasVariablePlacement && layout.get<IconTextFit>() != IconTextFitType::None;
- if (bucket.sdfIcons) {
+ if (sdfIcons) {
if (values.hasHalo) {
draw(parameters.programs.getSymbolLayerPrograms().symbolIconSDF,
SymbolSDFIconProgram::layoutUniformValues(false, variablePlacedIcon, values, iconSize, parameters.pixelsToGLUnits, parameters.pixelRatio, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Halo),
- bucket.icon,
+ bucket.sdfIcon,
iconSegments,
bucket.iconSizeBinder,
bucketPaintProperties.iconBinders,
@@ -151,7 +152,7 @@ void drawIcon(const DrawFn& draw,
if (values.hasFill) {
draw(parameters.programs.getSymbolLayerPrograms().symbolIconSDF,
SymbolSDFIconProgram::layoutUniformValues(false, variablePlacedIcon, values, iconSize, parameters.pixelsToGLUnits, parameters.pixelRatio, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Fill),
- bucket.icon,
+ bucket.sdfIcon,
iconSegments,
bucket.iconSizeBinder,
bucketPaintProperties.iconBinders,
@@ -361,23 +362,31 @@ void RenderSymbolLayer::render(PaintParameters& parameters) {
assert(bucket.paintProperties.find(getID()) != bucket.paintProperties.end());
const auto& bucketPaintProperties = bucket.paintProperties.at(getID());
- auto addRenderables = [&renderableSegments, &tile, renderData, &bucketPaintProperties, it = renderableSegments.begin()] (auto& segments, bool isText) mutable {
+ auto addRenderables = [&renderableSegments, &tile, renderData, &bucketPaintProperties, it = renderableSegments.begin()] (auto& segments, const SymbolType type) mutable {
for (auto& segment : segments) {
- it = renderableSegments.emplace_hint(it, SegmentWrapper{std::ref(segment)}, tile, *renderData, bucketPaintProperties, segment.sortKey, isText);
+ it = renderableSegments.emplace_hint(it, SegmentWrapper{std::ref(segment)}, tile, *renderData, bucketPaintProperties, segment.sortKey, type);
}
};
if (bucket.hasIconData()) {
if (sortFeaturesByKey) {
- addRenderables(bucket.icon.segments, false /*isText*/);
+ addRenderables(bucket.icon.segments, SymbolType::IconRGBA);
+ } else {
+ drawIcon(draw, tile, *renderData, std::ref(bucket.icon.segments), bucketPaintProperties, parameters, false /*sdfIcon*/);
+ }
+ }
+
+ if (bucket.hasSdfIconData()) {
+ if (sortFeaturesByKey) {
+ addRenderables(bucket.sdfIcon.segments, SymbolType::IconSDF);
} else {
- drawIcon(draw, tile, *renderData, std::ref(bucket.icon.segments), bucketPaintProperties, parameters);
+ drawIcon(draw, tile, *renderData, std::ref(bucket.sdfIcon.segments), bucketPaintProperties, parameters, true /*sdfIcon*/);
}
}
if (bucket.hasTextData()) {
if (sortFeaturesByKey) {
- addRenderables(bucket.text.segments, true /*isText*/);
+ addRenderables(bucket.text.segments, SymbolType::Text);
} else {
drawText(draw, tile, *renderData, std::ref(bucket.text.segments), bucketPaintProperties, parameters);
}
@@ -460,10 +469,10 @@ void RenderSymbolLayer::render(PaintParameters& parameters) {
if (sortFeaturesByKey) {
for (auto& renderable : renderableSegments) {
- if (renderable.isText) {
+ if (renderable.type == SymbolType::Text) {
drawText(draw, renderable.tile, renderable.renderData, renderable.segment, renderable.bucketPaintProperties, parameters);
} else {
- drawIcon(draw, renderable.tile, renderable.renderData, renderable.segment, renderable.bucketPaintProperties, parameters);
+ drawIcon(draw, renderable.tile, renderable.renderData, renderable.segment, renderable.bucketPaintProperties, parameters, renderable.type == SymbolType::IconSDF);
}
}
}