diff options
Diffstat (limited to 'src/mbgl/renderer/layers/render_hillshade_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_hillshade_layer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mbgl/renderer/layers/render_hillshade_layer.cpp b/src/mbgl/renderer/layers/render_hillshade_layer.cpp index b7b8beb2ef..438d6a345f 100644 --- a/src/mbgl/renderer/layers/render_hillshade_layer.cpp +++ b/src/mbgl/renderer/layers/render_hillshade_layer.cpp @@ -130,7 +130,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src OffscreenTexture view(parameters.context, { tilesize, tilesize }); view.bind(); - parameters.context.bindTexture(*bucket.dem, 0, gl::TextureFilter::Nearest, gl::TextureMipMap::No, gl::TextureWrap::Clamp, gl::TextureWrap::Clamp); + parameters.context.bindTexture(*bucket.dem, 0, gfx::TextureFilterType::Nearest, gfx::TextureMipMapType::No, gfx::TextureWrapType::Clamp, gfx::TextureWrapType::Clamp); const Properties<>::PossiblyEvaluated properties; const HillshadePrepareProgram::Binders paintAttributeData{ properties, 0 }; @@ -173,7 +173,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src bucket.setPrepared(true); } else if (parameters.pass == RenderPass::Translucent) { assert(bucket.texture); - parameters.context.bindTexture(*bucket.texture, 0, gl::TextureFilter::Linear, gl::TextureMipMap::No, gl::TextureWrap::Clamp, gl::TextureWrap::Clamp); + parameters.context.bindTexture(*bucket.texture, 0, gfx::TextureFilterType::Linear, gfx::TextureMipMapType::No, gfx::TextureWrapType::Clamp, gfx::TextureWrapType::Clamp); if (bucket.vertexBuffer && bucket.indexBuffer && !bucket.segments.empty()) { // Draw only the parts of the tile that aren't drawn by another tile in the layer. |