diff options
Diffstat (limited to 'src/mbgl/renderer/layers/render_hillshade_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_hillshade_layer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mbgl/renderer/layers/render_hillshade_layer.cpp b/src/mbgl/renderer/layers/render_hillshade_layer.cpp index 2ee824dcf3..9cdba21c2d 100644 --- a/src/mbgl/renderer/layers/render_hillshade_layer.cpp +++ b/src/mbgl/renderer/layers/render_hillshade_layer.cpp @@ -125,8 +125,8 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src } if (!bucket.isPrepared() && parameters.pass == RenderPass::Pass3D) { - const uint16_t tilesize = bucket.getDEMData().dim; - OffscreenTexture view(parameters.context, { tilesize, tilesize }); + const uint16_t stride = bucket.getDEMData().stride; + OffscreenTexture view(parameters.context, { stride, stride }); view.bind(); parameters.context.bindTexture(*bucket.dem, 0, gl::TextureFilter::Nearest, gl::TextureMipMap::No, gl::TextureWrap::Clamp, gl::TextureWrap::Clamp); @@ -138,7 +138,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src const auto allUniformValues = programInstance.computeAllUniformValues( HillshadePrepareProgram::UniformValues { uniforms::u_matrix::Value( mat ), - uniforms::u_dimension::Value( {{uint16_t(tilesize * 2), uint16_t(tilesize * 2)}} ), + uniforms::u_dimension::Value( {{stride, stride}} ), uniforms::u_zoom::Value( float(tile.id.canonical.z) ), uniforms::u_maxzoom::Value( float(maxzoom) ), uniforms::u_image::Value( 0 ) |