diff options
Diffstat (limited to 'src/mbgl/renderer/layers/render_heatmap_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_heatmap_layer.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp index 8ec6f7707b..a8d25df818 100644 --- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp +++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp @@ -106,9 +106,9 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { const auto allUniformValues = programInstance.computeAllUniformValues( HeatmapProgram::LayoutUniformValues { - uniforms::u_intensity::Value( evaluated.get<style::HeatmapIntensity>() ), - uniforms::u_matrix::Value( tile.matrix ), - uniforms::heatmap::u_extrude_scale::Value( extrudeScale ) + uniforms::intensity::Value( evaluated.get<style::HeatmapIntensity>() ), + uniforms::matrix::Value( tile.matrix ), + uniforms::heatmap::extrude_scale::Value( extrudeScale ) }, paintPropertyBinders, evaluated, @@ -151,9 +151,9 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { const auto allUniformValues = programInstance.computeAllUniformValues( HeatmapTextureProgram::LayoutUniformValues{ - uniforms::u_matrix::Value( viewportMat ), - uniforms::u_world::Value( size ), - uniforms::u_opacity::Value( evaluated.get<HeatmapOpacity>() ) + uniforms::matrix::Value( viewportMat ), + uniforms::world::Value( size ), + uniforms::opacity::Value( evaluated.get<HeatmapOpacity>() ) }, paintAttributeData, properties, @@ -179,8 +179,8 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { allUniformValues, allAttributeBindings, HeatmapTextureProgram::TextureBindings{ - textures::u_image::Value{ *renderTexture->getTexture().resource, gfx::TextureFilterType::Linear }, - textures::u_color_ramp::Value{ *colorRampTexture->resource, gfx::TextureFilterType::Linear }, + textures::image::Value{ *renderTexture->getTexture().resource, gfx::TextureFilterType::Linear }, + textures::color_ramp::Value{ *colorRampTexture->resource, gfx::TextureFilterType::Linear }, }, getID() ); |