diff options
Diffstat (limited to 'src/mbgl/renderer/layers/render_heatmap_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_heatmap_layer.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp index a3a9a67de5..66421874af 100644 --- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp +++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp @@ -56,7 +56,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { if (!renderTexture || renderTexture->getSize() != size) { if (parameters.context.supportsHalfFloatTextures) { - renderTexture = OffscreenTexture(parameters.context, size, gl::TextureType::HalfFloat); + renderTexture = OffscreenTexture(parameters.context, size, gfx::TextureChannelDataType::HalfFloat); try { renderTexture->bind(); @@ -68,7 +68,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { } if (!parameters.context.supportsHalfFloatTextures || !renderTexture) { - renderTexture = OffscreenTexture(parameters.context, size, gl::TextureType::UnsignedByte); + renderTexture = OffscreenTexture(parameters.context, size, gfx::TextureChannelDataType::UnsignedByte); renderTexture->bind(); } @@ -77,7 +77,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { } if (!colorRampTexture) { - colorRampTexture = parameters.context.createTexture(colorRamp, 1, gl::TextureType::UnsignedByte); + colorRampTexture = parameters.context.createTexture(colorRamp, 1, gfx::TextureChannelDataType::UnsignedByte); } parameters.context.clear(Color{ 0.0f, 0.0f, 0.0f, 1.0f }, {}, {}); @@ -133,8 +133,8 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { } } else if (parameters.pass == RenderPass::Translucent) { - parameters.context.bindTexture(renderTexture->getTexture(), 0, gl::TextureFilter::Linear); - parameters.context.bindTexture(*colorRampTexture, 1, gl::TextureFilter::Linear); + parameters.context.bindTexture(renderTexture->getTexture(), 0, gfx::TextureFilterType::Linear); + parameters.context.bindTexture(*colorRampTexture, 1, gfx::TextureFilterType::Linear); const auto& size = parameters.staticData.backendSize; |