diff options
Diffstat (limited to 'src/mbgl/renderer/layers/render_heatmap_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_heatmap_layer.cpp | 68 |
1 files changed, 52 insertions, 16 deletions
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp index 4f2e899220..86884b01a4 100644 --- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp +++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp @@ -92,23 +92,38 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { ? parameters.stencilModeForClipping(tile.clip) : gl::StencilMode::disabled(); - parameters.programs.heatmap.get(evaluated).draw( + const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID()); + + auto& programInstance = parameters.programs.heatmap.get(evaluated); + + const auto allUniformValues = programInstance.computeAllUniformValues( + HeatmapProgram::UniformValues { + uniforms::u_intensity::Value{ evaluated.get<style::HeatmapIntensity>() }, + uniforms::u_matrix::Value{ tile.matrix }, + uniforms::heatmap::u_extrude_scale::Value{ extrudeScale } + }, + paintPropertyBinders, + evaluated, + parameters.state.getZoom() + ); + const auto allAttributeBindings = programInstance.computeAllAttributeBindings( + *bucket.vertexBuffer, + paintPropertyBinders, + evaluated + ); + + checkRenderability(parameters, programInstance.activeBindingCount(allAttributeBindings)); + + programInstance.draw( parameters.context, gl::Triangles(), parameters.depthModeForSublayer(0, gl::DepthMode::ReadOnly), stencilMode, gl::ColorMode::additive(), - HeatmapProgram::UniformValues { - uniforms::u_intensity::Value{evaluated.get<style::HeatmapIntensity>()}, - uniforms::u_matrix::Value{tile.matrix}, - uniforms::heatmap::u_extrude_scale::Value{extrudeScale} - }, - *bucket.vertexBuffer, *bucket.indexBuffer, bucket.segments, - bucket.paintPropertyBinders.at(getID()), - evaluated, - parameters.state.getZoom(), + allUniformValues, + allAttributeBindings, getID() ); } @@ -123,20 +138,41 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { matrix::ortho(viewportMat, 0, size.width, size.height, 0, 0, 1); const Properties<>::PossiblyEvaluated properties; + const HeatmapTextureProgram::PaintPropertyBinders paintAttributeData{ properties, 0 }; + + auto& programInstance = parameters.programs.heatmapTexture; - parameters.programs.heatmapTexture.draw( - parameters.context, gl::Triangles(), gl::DepthMode::disabled(), - gl::StencilMode::disabled(), parameters.colorModeForRenderPass(), + const auto allUniformValues = programInstance.computeAllUniformValues( HeatmapTextureProgram::UniformValues{ uniforms::u_matrix::Value{ viewportMat }, uniforms::u_world::Value{ size }, uniforms::u_image::Value{ 0 }, uniforms::u_color_ramp::Value{ 1 }, - uniforms::u_opacity::Value{ evaluated.get<HeatmapOpacity>() } }, + uniforms::u_opacity::Value{ evaluated.get<HeatmapOpacity>() } + }, + paintAttributeData, + properties, + parameters.state.getZoom() + ); + const auto allAttributeBindings = programInstance.computeAllAttributeBindings( parameters.staticData.extrusionTextureVertexBuffer, + paintAttributeData, + properties + ); + + checkRenderability(parameters, programInstance.activeBindingCount(allAttributeBindings)); + + programInstance.draw( + parameters.context, + gl::Triangles(), + gl::DepthMode::disabled(), + gl::StencilMode::disabled(), + parameters.colorModeForRenderPass(), parameters.staticData.quadTriangleIndexBuffer, parameters.staticData.extrusionTextureSegments, - HeatmapTextureProgram::PaintPropertyBinders{ properties, 0 }, properties, - parameters.state.getZoom(), getID()); + allUniformValues, + allAttributeBindings, + getID() + ); } } |