diff options
Diffstat (limited to 'src/mbgl/renderer/layers/render_fill_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_layer.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp index 6a3c247fbb..c2bf149582 100644 --- a/src/mbgl/renderer/layers/render_fill_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_layer.cpp @@ -130,11 +130,10 @@ void RenderFillLayer::render(PaintParameters& parameters) { ); }; - // Only draw the fill when it's opaque and we're drawing opaque fragments, - // or when it's translucent and we're drawing translucent fragments. - if (bucket.triangleIndexBuffer && - (evaluated.get<FillColor>().constantOr(Color()).a >= 1.0f && - evaluated.get<FillOpacity>().constantOr(0) >= 1.0f) == (parameters.pass == RenderPass::Opaque)) { + auto fillRenderPass = (evaluated.get<FillColor>().constantOr(Color()).a >= 1.0f + && evaluated.get<FillOpacity>().constantOr(0) >= 1.0f + && parameters.currentLayer >= parameters.opaquePassCutoff) ? RenderPass::Opaque : RenderPass::Translucent; + if (bucket.triangleIndexBuffer && parameters.pass == fillRenderPass) { draw(parameters.programs.getFillLayerPrograms().fill, gfx::Triangles(), parameters.depthModeForSublayer(1, parameters.pass == RenderPass::Opaque |