diff options
Diffstat (limited to 'src/mbgl/renderer/layers/render_fill_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_layer.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp new file mode 100644 index 0000000000..89fb9a364f --- /dev/null +++ b/src/mbgl/renderer/layers/render_fill_layer.cpp @@ -0,0 +1,70 @@ +#include <mbgl/renderer/layers/render_fill_layer.hpp> +#include <mbgl/renderer/buckets/fill_bucket.hpp> +#include <mbgl/style/layers/fill_layer_impl.hpp> +#include <mbgl/geometry/feature_index.hpp> +#include <mbgl/util/math.hpp> +#include <mbgl/util/intersection_tests.hpp> + +namespace mbgl { + +RenderFillLayer::RenderFillLayer(Immutable<style::FillLayer::Impl> _impl) + : RenderLayer(style::LayerType::Fill, _impl) { +} + +const style::FillLayer::Impl& RenderFillLayer::impl() const { + return static_cast<const style::FillLayer::Impl&>(*baseImpl); +} + +std::unique_ptr<Bucket> RenderFillLayer::createBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& layers) const { + return std::make_unique<FillBucket>(parameters, layers); +} + +void RenderFillLayer::cascade(const CascadeParameters& parameters) { + unevaluated = impl().cascading.cascade(parameters, std::move(unevaluated)); +} + +void RenderFillLayer::evaluate(const PropertyEvaluationParameters& parameters) { + evaluated = unevaluated.evaluate(parameters); + + if (unevaluated.get<style::FillOutlineColor>().isUndefined()) { + evaluated.get<style::FillOutlineColor>() = evaluated.get<style::FillColor>(); + } + + passes = RenderPass::None; + + if (evaluated.get<style::FillAntialias>()) { + passes |= RenderPass::Translucent; + } + + if (!unevaluated.get<style::FillPattern>().isUndefined() + || evaluated.get<style::FillColor>().constantOr(Color()).a < 1.0f + || evaluated.get<style::FillOpacity>().constantOr(0) < 1.0f) { + passes |= RenderPass::Translucent; + } else { + passes |= RenderPass::Opaque; + } +} + +bool RenderFillLayer::hasTransition() const { + return unevaluated.hasTransition(); +} + +bool RenderFillLayer::queryIntersectsFeature( + const GeometryCoordinates& queryGeometry, + const GeometryTileFeature& feature, + const float, + const float bearing, + const float pixelsToTileUnits) const { + + auto translatedQueryGeometry = FeatureIndex::translateQueryGeometry( + queryGeometry, + evaluated.get<style::FillTranslate>(), + evaluated.get<style::FillTranslateAnchor>(), + bearing, + pixelsToTileUnits); + + return util::polygonIntersectsMultiPolygon(translatedQueryGeometry.value_or(queryGeometry), feature.getGeometries()); +} + + +} // namespace mbgl |