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-rw-r--r--src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
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index 0000000000..f6166495c6
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+++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
@@ -0,0 +1,39 @@
+#pragma once
+
+#include <mbgl/renderer/render_layer.hpp>
+#include <mbgl/style/layers/fill_extrusion_layer_impl.hpp>
+#include <mbgl/style/layers/fill_extrusion_layer_properties.hpp>
+
+namespace mbgl {
+
+class RenderFillExtrusionLayer: public RenderLayer {
+public:
+ RenderFillExtrusionLayer(Immutable<style::FillExtrusionLayer::Impl>);
+ ~RenderFillExtrusionLayer() final = default;
+
+ void cascade(const CascadeParameters&) override;
+ void evaluate(const PropertyEvaluationParameters&) override;
+ bool hasTransition() const override;
+
+ bool queryIntersectsFeature(
+ const GeometryCoordinates&,
+ const GeometryTileFeature&,
+ const float,
+ const float,
+ const float) const override;
+
+ std::unique_ptr<Bucket> createBucket(const BucketParameters&, const std::vector<const RenderLayer*>&) const override;
+
+ // Paint properties
+ style::FillExtrusionPaintProperties::Unevaluated unevaluated;
+ style::FillExtrusionPaintProperties::Evaluated evaluated;
+
+ const style::FillExtrusionLayer::Impl& impl() const;
+};
+
+template <>
+inline bool RenderLayer::is<RenderFillExtrusionLayer>() const {
+ return type == style::LayerType::FillExtrusion;
+}
+
+} // namespace mbgl