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-rw-r--r--src/mbgl/renderer/layers/render_circle_layer.cpp66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp
new file mode 100644
index 0000000000..a9c451d28c
--- /dev/null
+++ b/src/mbgl/renderer/layers/render_circle_layer.cpp
@@ -0,0 +1,66 @@
+#include <mbgl/renderer/layers/render_circle_layer.hpp>
+#include <mbgl/renderer/buckets/circle_bucket.hpp>
+#include <mbgl/style/layers/circle_layer_impl.hpp>
+#include <mbgl/geometry/feature_index.hpp>
+#include <mbgl/util/math.hpp>
+#include <mbgl/util/intersection_tests.hpp>
+
+namespace mbgl {
+
+RenderCircleLayer::RenderCircleLayer(Immutable<style::CircleLayer::Impl> _impl)
+ : RenderLayer(style::LayerType::Circle, _impl) {
+}
+
+const style::CircleLayer::Impl& RenderCircleLayer::impl() const {
+ return static_cast<const style::CircleLayer::Impl&>(*baseImpl);
+}
+
+std::unique_ptr<Bucket> RenderCircleLayer::createBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& layers) const {
+ return std::make_unique<CircleBucket>(parameters, layers);
+}
+
+void RenderCircleLayer::cascade(const CascadeParameters& parameters) {
+ unevaluated = impl().cascading.cascade(parameters, std::move(unevaluated));
+}
+
+void RenderCircleLayer::evaluate(const PropertyEvaluationParameters& parameters) {
+ evaluated = unevaluated.evaluate(parameters);
+
+ passes = ((evaluated.get<style::CircleRadius>().constantOr(1) > 0 ||
+ evaluated.get<style::CircleStrokeWidth>().constantOr(1) > 0)
+ && (evaluated.get<style::CircleColor>().constantOr(Color::black()).a > 0 ||
+ evaluated.get<style::CircleStrokeColor>().constantOr(Color::black()).a > 0)
+ && (evaluated.get<style::CircleOpacity>().constantOr(1) > 0 ||
+ evaluated.get<style::CircleStrokeOpacity>().constantOr(1) > 0))
+ ? RenderPass::Translucent : RenderPass::None;
+}
+
+bool RenderCircleLayer::hasTransition() const {
+ return unevaluated.hasTransition();
+}
+
+bool RenderCircleLayer::queryIntersectsFeature(
+ const GeometryCoordinates& queryGeometry,
+ const GeometryTileFeature& feature,
+ const float zoom,
+ const float bearing,
+ const float pixelsToTileUnits) const {
+
+ // Translate query geometry
+ auto translatedQueryGeometry = FeatureIndex::translateQueryGeometry(
+ queryGeometry,
+ evaluated.get<style::CircleTranslate>(),
+ evaluated.get<style::CircleTranslateAnchor>(),
+ bearing,
+ pixelsToTileUnits);
+
+ // Evaluate function
+ auto circleRadius = evaluated.get<style::CircleRadius>()
+ .evaluate(feature, zoom, style::CircleRadius::defaultValue())
+ * pixelsToTileUnits;
+
+ // Test intersection
+ return util::polygonIntersectsBufferedMultiPoint(translatedQueryGeometry.value_or(queryGeometry), feature.getGeometries(), circleRadius);
+}
+
+} // namespace mbgl