diff options
Diffstat (limited to 'src/mbgl/renderer/layers/render_background_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_background_layer.cpp | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/src/mbgl/renderer/layers/render_background_layer.cpp b/src/mbgl/renderer/layers/render_background_layer.cpp index 3eb9bc2a30..51c4f2ae4f 100644 --- a/src/mbgl/renderer/layers/render_background_layer.cpp +++ b/src/mbgl/renderer/layers/render_background_layer.cpp @@ -1,6 +1,7 @@ #include <mbgl/renderer/layers/render_background_layer.hpp> #include <mbgl/style/layers/background_layer_impl.hpp> #include <mbgl/renderer/bucket.hpp> +#include <mbgl/renderer/upload_parameters.hpp> #include <mbgl/renderer/paint_parameters.hpp> #include <mbgl/renderer/image_manager.hpp> #include <mbgl/renderer/render_static_data.hpp> @@ -37,6 +38,9 @@ void RenderBackgroundLayer::evaluate(const PropertyEvaluationParameters ¶met passes = properties->evaluated.get<style::BackgroundOpacity>() > 0 ? RenderPass::Translucent : RenderPass::None; + if (passes != RenderPass::None && !properties->evaluated.get<style::BackgroundPattern>().to.empty()) { + passes |= RenderPass::Upload; + } evaluatedProperties = std::move(properties); } @@ -48,6 +52,15 @@ bool RenderBackgroundLayer::hasCrossfade() const { return getCrossfade<BackgroundLayerProperties>(evaluatedProperties).t != 1; } +void RenderBackgroundLayer::upload(gfx::UploadPass&, UploadParameters& parameters) { + const auto& evaluated = static_cast<const BackgroundLayerProperties&>(*evaluatedProperties).evaluated; + if (!evaluated.get<BackgroundPattern>().to.empty()) { + // Ensures that the texture gets added and uploaded to the atlas. + parameters.imageManager.getPattern(evaluated.get<BackgroundPattern>().from); + parameters.imageManager.getPattern(evaluated.get<BackgroundPattern>().to); + } +} + void RenderBackgroundLayer::render(PaintParameters& parameters, RenderSource*) { // Note that for bottommost layers without a pattern, the background color is drawn with // glClear rather than this method. @@ -63,7 +76,7 @@ void RenderBackgroundLayer::render(PaintParameters& parameters, RenderSource*) { parameters.state.getZoom() ); const auto allAttributeBindings = program.computeAllAttributeBindings( - parameters.staticData.tileVertexBuffer, + *parameters.staticData.tileVertexBuffer, paintAttributeData, properties ); @@ -78,7 +91,7 @@ void RenderBackgroundLayer::render(PaintParameters& parameters, RenderSource*) { gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), gfx::CullFaceMode::disabled(), - parameters.staticData.quadTriangleIndexBuffer, + *parameters.staticData.quadTriangleIndexBuffer, parameters.staticData.tileTriangleSegments, allUniformValues, allAttributeBindings, @@ -109,7 +122,7 @@ void RenderBackgroundLayer::render(PaintParameters& parameters, RenderSource*) { parameters.state ), BackgroundPatternProgram::TextureBindings{ - textures::image::Value{ parameters.imageManager.textureBinding(parameters.context) }, + textures::image::Value{ parameters.imageManager.textureBinding() }, } ); } |