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-rw-r--r--src/mbgl/renderer/image_manager.cpp184
1 files changed, 184 insertions, 0 deletions
diff --git a/src/mbgl/renderer/image_manager.cpp b/src/mbgl/renderer/image_manager.cpp
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+++ b/src/mbgl/renderer/image_manager.cpp
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+#include <mbgl/renderer/image_manager.hpp>
+#include <mbgl/util/logging.hpp>
+#include <mbgl/gl/context.hpp>
+
+namespace mbgl {
+
+void ImageManager::setLoaded(bool loaded_) {
+ if (loaded == loaded_) {
+ return;
+ }
+
+ loaded = loaded_;
+
+ if (loaded) {
+ for (const auto& entry : requestors) {
+ notify(*entry.first, entry.second);
+ }
+ requestors.clear();
+ }
+}
+
+bool ImageManager::isLoaded() const {
+ return loaded;
+}
+
+void ImageManager::addImage(Immutable<style::Image::Impl> image_) {
+ assert(images.find(image_->id) == images.end());
+ images.emplace(image_->id, std::move(image_));
+}
+
+void ImageManager::updateImage(Immutable<style::Image::Impl> image_) {
+ removeImage(image_->id);
+ addImage(std::move(image_));
+}
+
+void ImageManager::removeImage(const std::string& id) {
+ assert(images.find(id) != images.end());
+ images.erase(id);
+
+ auto it = patterns.find(id);
+ if (it != patterns.end()) {
+ // Clear pattern from the atlas image.
+ const uint32_t x = it->second.bin->x;
+ const uint32_t y = it->second.bin->y;
+ const uint32_t w = it->second.bin->w;
+ const uint32_t h = it->second.bin->h;
+ PremultipliedImage::clear(atlasImage, { x, y }, { w, h });
+
+ shelfPack.unref(*it->second.bin);
+ patterns.erase(it);
+ }
+}
+
+const style::Image::Impl* ImageManager::getImage(const std::string& id) const {
+ const auto it = images.find(id);
+ if (it != images.end()) {
+ return it->second.get();
+ }
+ return nullptr;
+}
+
+void ImageManager::getImages(ImageRequestor& requestor, ImageRequestPair&& pair) {
+ // If the sprite has been loaded, or if all the icon dependencies are already present
+ // (i.e. if they've been addeded via runtime styling), then notify the requestor immediately.
+ // Otherwise, delay notification until the sprite is loaded. At that point, if any of the
+ // dependencies are still unavailable, we'll just assume they are permanently missing.
+ bool hasAllDependencies = true;
+ if (!isLoaded()) {
+ for (const auto& dependency : pair.first) {
+ if (images.find(dependency) == images.end()) {
+ hasAllDependencies = false;
+ }
+ }
+ }
+ if (isLoaded() || hasAllDependencies) {
+ notify(requestor, std::move(pair));
+ } else {
+ requestors.emplace(&requestor, std::move(pair));
+ }
+}
+
+void ImageManager::removeRequestor(ImageRequestor& requestor) {
+ requestors.erase(&requestor);
+}
+
+void ImageManager::notify(ImageRequestor& requestor, const ImageRequestPair& pair) const {
+ ImageMap response;
+
+ for (const auto& dependency : pair.first) {
+ auto it = images.find(dependency);
+ if (it != images.end()) {
+ response.emplace(*it);
+ }
+ }
+
+ requestor.onImagesAvailable(response, pair.second);
+}
+
+void ImageManager::dumpDebugLogs() const {
+ Log::Info(Event::General, "ImageManager::loaded: %d", loaded);
+}
+
+// When copied into the atlas texture, image data is padded by one pixel on each side. Icon
+// images are padded with fully transparent pixels, while pattern images are padded with a
+// copy of the image data wrapped from the opposite side. In both cases, this ensures the
+// correct behavior of GL_LINEAR texture sampling mode.
+static constexpr uint16_t padding = 1;
+
+static mapbox::ShelfPack::ShelfPackOptions shelfPackOptions() {
+ mapbox::ShelfPack::ShelfPackOptions options;
+ options.autoResize = true;
+ return options;
+}
+
+ImageManager::ImageManager()
+ : shelfPack(64, 64, shelfPackOptions()) {
+}
+
+ImageManager::~ImageManager() = default;
+
+optional<ImagePosition> ImageManager::getPattern(const std::string& id) {
+ auto it = patterns.find(id);
+ if (it != patterns.end()) {
+ return it->second.position;
+ }
+
+ const style::Image::Impl* image = getImage(id);
+ if (!image) {
+ return {};
+ }
+
+ const uint16_t width = image->image.size.width + padding * 2;
+ const uint16_t height = image->image.size.height + padding * 2;
+
+ mapbox::Bin* bin = shelfPack.packOne(-1, width, height);
+ if (!bin) {
+ return {};
+ }
+
+ atlasImage.resize(getPixelSize());
+
+ const PremultipliedImage& src = image->image;
+
+ const uint32_t x = bin->x + padding;
+ const uint32_t y = bin->y + padding;
+ const uint32_t w = src.size.width;
+ const uint32_t h = src.size.height;
+
+ PremultipliedImage::copy(src, atlasImage, { 0, 0 }, { x, y }, { w, h });
+
+ // Add 1 pixel wrapped padding on each side of the image.
+ PremultipliedImage::copy(src, atlasImage, { 0, h - 1 }, { x, y - 1 }, { w, 1 }); // T
+ PremultipliedImage::copy(src, atlasImage, { 0, 0 }, { x, y + h }, { w, 1 }); // B
+ PremultipliedImage::copy(src, atlasImage, { w - 1, 0 }, { x - 1, y }, { 1, h }); // L
+ PremultipliedImage::copy(src, atlasImage, { 0, 0 }, { x + w, y }, { 1, h }); // R
+
+ dirty = true;
+
+ return patterns.emplace(id, Pattern { bin, { *bin, *image } }).first->second.position;
+}
+
+Size ImageManager::getPixelSize() const {
+ return Size {
+ static_cast<uint32_t>(shelfPack.width()),
+ static_cast<uint32_t>(shelfPack.height())
+ };
+}
+
+void ImageManager::upload(gl::Context& context, gl::TextureUnit unit) {
+ if (!atlasTexture) {
+ atlasTexture = context.createTexture(atlasImage, unit);
+ } else if (dirty) {
+ context.updateTexture(*atlasTexture, atlasImage, unit);
+ }
+
+ dirty = false;
+}
+
+void ImageManager::bind(gl::Context& context, gl::TextureUnit unit) {
+ upload(context, unit);
+ context.bindTexture(*atlasTexture, unit, gl::TextureFilter::Linear);
+}
+
+} // namespace mbgl