diff options
Diffstat (limited to 'src/mbgl/renderer/fill_bucket.hpp')
-rw-r--r-- | src/mbgl/renderer/fill_bucket.hpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mbgl/renderer/fill_bucket.hpp b/src/mbgl/renderer/fill_bucket.hpp index 674c41f7d1..b3b46f030b 100644 --- a/src/mbgl/renderer/fill_bucket.hpp +++ b/src/mbgl/renderer/fill_bucket.hpp @@ -2,7 +2,7 @@ #define MBGL_RENDERER_FILLBUCKET #include <mbgl/renderer/bucket.hpp> -#include <mbgl/map/geometry_tile.hpp> +#include <mbgl/tile/geometry_tile.hpp> #include <mbgl/geometry/elements_buffer.hpp> #include <mbgl/geometry/fill_buffer.hpp> @@ -32,16 +32,16 @@ public: FillBucket(); ~FillBucket() override; - void upload() override; + void upload(gl::GLObjectStore&) override; void render(Painter&, const StyleLayer&, const TileID&, const mat4&) override; bool hasData() const override; void addGeometry(const GeometryCollection&); void tessellate(); - void drawElements(PlainShader& shader); - void drawElements(PatternShader& shader); - void drawVertices(OutlineShader& shader); + void drawElements(PlainShader&, gl::GLObjectStore&); + void drawElements(PatternShader&, gl::GLObjectStore&); + void drawVertices(OutlineShader&, gl::GLObjectStore&); private: TESSalloc *allocator; |