diff options
Diffstat (limited to 'src/mbgl/renderer/buckets')
-rw-r--r-- | src/mbgl/renderer/buckets/symbol_bucket.cpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/buckets/symbol_bucket.hpp | 24 |
2 files changed, 26 insertions, 2 deletions
diff --git a/src/mbgl/renderer/buckets/symbol_bucket.cpp b/src/mbgl/renderer/buckets/symbol_bucket.cpp index 28e6a47250..194a5d6bd8 100644 --- a/src/mbgl/renderer/buckets/symbol_bucket.cpp +++ b/src/mbgl/renderer/buckets/symbol_bucket.cpp @@ -38,14 +38,14 @@ SymbolBucket::SymbolBucket(style::SymbolLayoutProperties::PossiblyEvaluated layo void SymbolBucket::upload(gl::Context& context) { if (hasTextData()) { text.vertexBuffer = context.createVertexBuffer(std::move(text.vertices)); + text.dynamicVertexBuffer = context.createVertexBuffer(std::move(text.dynamicVertices), gl::BufferUsageType::StreamDraw); text.indexBuffer = context.createIndexBuffer(std::move(text.triangles)); - textSizeBinder->upload(context); } if (hasIconData()) { icon.vertexBuffer = context.createVertexBuffer(std::move(icon.vertices)); + icon.dynamicVertexBuffer = context.createVertexBuffer(std::move(icon.dynamicVertices), gl::BufferUsageType::StreamDraw); icon.indexBuffer = context.createIndexBuffer(std::move(icon.triangles)); - iconSizeBinder->upload(context); } if (!collisionBox.vertices.empty()) { diff --git a/src/mbgl/renderer/buckets/symbol_bucket.hpp b/src/mbgl/renderer/buckets/symbol_bucket.hpp index 002b6e28b3..ffa22e9021 100644 --- a/src/mbgl/renderer/buckets/symbol_bucket.hpp +++ b/src/mbgl/renderer/buckets/symbol_bucket.hpp @@ -15,6 +15,23 @@ namespace mbgl { +class PlacedSymbol { +public: + PlacedSymbol(Point<float> anchorPoint_, uint16_t segment_, float lowerSize_, float upperSize_, + std::array<float, 2> lineOffset_, float placementZoom_, bool useVerticalMode_, GeometryCoordinates line_) : + anchorPoint(anchorPoint_), segment(segment_), lowerSize(lowerSize_), upperSize(upperSize_), + lineOffset(lineOffset_), placementZoom(placementZoom_), useVerticalMode(useVerticalMode_), line(std::move(line_)) {} + Point<float> anchorPoint; + uint16_t segment; + float lowerSize; + float upperSize; + std::array<float, 2> lineOffset; + float placementZoom; + bool useVerticalMode; + GeometryCoordinates line; + std::vector<float> glyphOffsets; +}; + class SymbolBucket : public Bucket { public: SymbolBucket(style::SymbolLayoutProperties::PossiblyEvaluated, @@ -44,10 +61,13 @@ public: struct TextBuffer { gl::VertexVector<SymbolLayoutVertex> vertices; + gl::VertexVector<SymbolDynamicLayoutAttributes::Vertex> dynamicVertices; gl::IndexVector<gl::Triangles> triangles; gl::SegmentVector<SymbolTextAttributes> segments; + std::vector<PlacedSymbol> placedSymbols; optional<gl::VertexBuffer<SymbolLayoutVertex>> vertexBuffer; + optional<gl::VertexBuffer<SymbolDynamicLayoutAttributes::Vertex>> dynamicVertexBuffer; optional<gl::IndexBuffer<gl::Triangles>> indexBuffer; } text; @@ -55,11 +75,14 @@ public: struct IconBuffer { gl::VertexVector<SymbolLayoutVertex> vertices; + gl::VertexVector<SymbolDynamicLayoutAttributes::Vertex> dynamicVertices; gl::IndexVector<gl::Triangles> triangles; gl::SegmentVector<SymbolIconAttributes> segments; + std::vector<PlacedSymbol> placedSymbols; PremultipliedImage atlasImage; optional<gl::VertexBuffer<SymbolLayoutVertex>> vertexBuffer; + optional<gl::VertexBuffer<SymbolDynamicLayoutAttributes::Vertex>> dynamicVertexBuffer; optional<gl::IndexBuffer<gl::Triangles>> indexBuffer; } icon; @@ -69,6 +92,7 @@ public: gl::SegmentVector<CollisionBoxAttributes> segments; optional<gl::VertexBuffer<CollisionBoxVertex>> vertexBuffer; + optional<gl::VertexBuffer<SymbolDynamicLayoutAttributes::Vertex>> dynamicVertexBuffer; optional<gl::IndexBuffer<gl::Lines>> indexBuffer; } collisionBox; }; |