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path: root/src/mbgl/renderer/buckets/symbol_bucket.hpp
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Diffstat (limited to 'src/mbgl/renderer/buckets/symbol_bucket.hpp')
-rw-r--r--src/mbgl/renderer/buckets/symbol_bucket.hpp24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/mbgl/renderer/buckets/symbol_bucket.hpp b/src/mbgl/renderer/buckets/symbol_bucket.hpp
index 002b6e28b3..ffa22e9021 100644
--- a/src/mbgl/renderer/buckets/symbol_bucket.hpp
+++ b/src/mbgl/renderer/buckets/symbol_bucket.hpp
@@ -15,6 +15,23 @@
namespace mbgl {
+class PlacedSymbol {
+public:
+ PlacedSymbol(Point<float> anchorPoint_, uint16_t segment_, float lowerSize_, float upperSize_,
+ std::array<float, 2> lineOffset_, float placementZoom_, bool useVerticalMode_, GeometryCoordinates line_) :
+ anchorPoint(anchorPoint_), segment(segment_), lowerSize(lowerSize_), upperSize(upperSize_),
+ lineOffset(lineOffset_), placementZoom(placementZoom_), useVerticalMode(useVerticalMode_), line(std::move(line_)) {}
+ Point<float> anchorPoint;
+ uint16_t segment;
+ float lowerSize;
+ float upperSize;
+ std::array<float, 2> lineOffset;
+ float placementZoom;
+ bool useVerticalMode;
+ GeometryCoordinates line;
+ std::vector<float> glyphOffsets;
+};
+
class SymbolBucket : public Bucket {
public:
SymbolBucket(style::SymbolLayoutProperties::PossiblyEvaluated,
@@ -44,10 +61,13 @@ public:
struct TextBuffer {
gl::VertexVector<SymbolLayoutVertex> vertices;
+ gl::VertexVector<SymbolDynamicLayoutAttributes::Vertex> dynamicVertices;
gl::IndexVector<gl::Triangles> triangles;
gl::SegmentVector<SymbolTextAttributes> segments;
+ std::vector<PlacedSymbol> placedSymbols;
optional<gl::VertexBuffer<SymbolLayoutVertex>> vertexBuffer;
+ optional<gl::VertexBuffer<SymbolDynamicLayoutAttributes::Vertex>> dynamicVertexBuffer;
optional<gl::IndexBuffer<gl::Triangles>> indexBuffer;
} text;
@@ -55,11 +75,14 @@ public:
struct IconBuffer {
gl::VertexVector<SymbolLayoutVertex> vertices;
+ gl::VertexVector<SymbolDynamicLayoutAttributes::Vertex> dynamicVertices;
gl::IndexVector<gl::Triangles> triangles;
gl::SegmentVector<SymbolIconAttributes> segments;
+ std::vector<PlacedSymbol> placedSymbols;
PremultipliedImage atlasImage;
optional<gl::VertexBuffer<SymbolLayoutVertex>> vertexBuffer;
+ optional<gl::VertexBuffer<SymbolDynamicLayoutAttributes::Vertex>> dynamicVertexBuffer;
optional<gl::IndexBuffer<gl::Triangles>> indexBuffer;
} icon;
@@ -69,6 +92,7 @@ public:
gl::SegmentVector<CollisionBoxAttributes> segments;
optional<gl::VertexBuffer<CollisionBoxVertex>> vertexBuffer;
+ optional<gl::VertexBuffer<SymbolDynamicLayoutAttributes::Vertex>> dynamicVertexBuffer;
optional<gl::IndexBuffer<gl::Lines>> indexBuffer;
} collisionBox;
};