diff options
Diffstat (limited to 'src/mbgl/programs')
-rw-r--r-- | src/mbgl/programs/attributes.hpp | 1 | ||||
-rw-r--r-- | src/mbgl/programs/collision_box_program.cpp | 2 | ||||
-rw-r--r-- | src/mbgl/programs/collision_box_program.hpp | 31 |
3 files changed, 14 insertions, 20 deletions
diff --git a/src/mbgl/programs/attributes.hpp b/src/mbgl/programs/attributes.hpp index 459de23f41..437ae2195c 100644 --- a/src/mbgl/programs/attributes.hpp +++ b/src/mbgl/programs/attributes.hpp @@ -31,6 +31,7 @@ MBGL_DEFINE_ATTRIBUTE(uint16_t, 2, a_texture_pos); MBGL_DEFINE_ATTRIBUTE(int16_t, 3, a_normal); MBGL_DEFINE_ATTRIBUTE(uint16_t, 1, a_edgedistance); MBGL_DEFINE_ATTRIBUTE(uint8_t, 1, a_fade_opacity); +MBGL_DEFINE_ATTRIBUTE(uint8_t, 2, a_placed); template <typename T, std::size_t N> struct a_data { diff --git a/src/mbgl/programs/collision_box_program.cpp b/src/mbgl/programs/collision_box_program.cpp index 57107db75d..babd4b2596 100644 --- a/src/mbgl/programs/collision_box_program.cpp +++ b/src/mbgl/programs/collision_box_program.cpp @@ -2,6 +2,6 @@ namespace mbgl { -static_assert(sizeof(CollisionBoxProgram::LayoutVertex) == 14, "expected CollisionBoxVertex size"); +static_assert(sizeof(CollisionBoxProgram::LayoutVertex) == 12, "expected CollisionBoxVertex size"); } // namespace mbgl diff --git a/src/mbgl/programs/collision_box_program.hpp b/src/mbgl/programs/collision_box_program.hpp index ba99e0c087..d4b5ea0e5a 100644 --- a/src/mbgl/programs/collision_box_program.hpp +++ b/src/mbgl/programs/collision_box_program.hpp @@ -11,16 +11,18 @@ namespace mbgl { -namespace uniforms { -MBGL_DEFINE_UNIFORM_SCALAR(float, u_scale); -MBGL_DEFINE_UNIFORM_SCALAR(float, u_maxzoom); -} // namespace uniforms - using CollisionBoxAttributes = gl::Attributes< attributes::a_pos, attributes::a_anchor_pos, - attributes::a_extrude, - attributes::a_data<uint8_t, 2>>; + attributes::a_extrude>; + +struct CollisionBoxOpacityAttributes : gl::Attributes<attributes::a_placed> { + static Vertex vertex(bool placed, bool notUsed) { + return Vertex { + {{ static_cast<uint8_t>(placed), static_cast<uint8_t>(notUsed) }} + }; + } +}; class CollisionBoxProgram : public Program< shaders::collision_box, @@ -28,19 +30,14 @@ class CollisionBoxProgram : public Program< CollisionBoxAttributes, gl::Uniforms< uniforms::u_matrix, - uniforms::u_scale, - uniforms::u_zoom, - uniforms::u_maxzoom, - uniforms::u_collision_y_stretch, - uniforms::u_camera_to_center_distance, - uniforms::u_pitch, - uniforms::u_fadetexture>, + uniforms::u_extrude_scale, + uniforms::u_camera_to_center_distance>, style::Properties<>> { public: using Program::Program; - static LayoutVertex vertex(Point<float> a, Point<float> anchor, Point<float> o, float maxzoom, float placementZoom) { + static LayoutVertex vertex(Point<float> a, Point<float> anchor, Point<float> o) { return LayoutVertex { {{ static_cast<int16_t>(a.x), @@ -53,10 +50,6 @@ public: {{ static_cast<int16_t>(::round(o.x)), static_cast<int16_t>(::round(o.y)) - }}, - {{ - static_cast<uint8_t>(maxzoom * 10), - static_cast<uint8_t>(placementZoom * 10) }} }; } |