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Diffstat (limited to 'src/mbgl/programs/uniforms.hpp')
-rw-r--r-- | src/mbgl/programs/uniforms.hpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mbgl/programs/uniforms.hpp b/src/mbgl/programs/uniforms.hpp index 184f42e504..071a27c808 100644 --- a/src/mbgl/programs/uniforms.hpp +++ b/src/mbgl/programs/uniforms.hpp @@ -37,9 +37,14 @@ MBGL_DEFINE_UNIFORM_SCALAR(Size, u_texsize); MBGL_DEFINE_UNIFORM_SCALAR(bool, u_pitch_with_map); MBGL_DEFINE_UNIFORM_SCALAR(float, u_camera_to_center_distance); MBGL_DEFINE_UNIFORM_SCALAR(float, u_fade_change); +MBGL_DEFINE_UNIFORM_SCALAR(float, u_weight); MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_extrude_scale); +namespace heatmap { +MBGL_DEFINE_UNIFORM_SCALAR(float, u_extrude_scale); +} // namespace heatmap + MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_pattern_tl_a); MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_pattern_br_a); MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_pattern_tl_b); @@ -55,6 +60,7 @@ MBGL_DEFINE_UNIFORM_SCALAR(gl::TextureUnit, u_fadetexture); MBGL_DEFINE_UNIFORM_SCALAR(float, u_scale_a); MBGL_DEFINE_UNIFORM_SCALAR(float, u_scale_b); MBGL_DEFINE_UNIFORM_SCALAR(float, u_tile_units_to_pixels); +MBGL_DEFINE_UNIFORM_SCALAR(float, u_overscale_factor); } // namespace uniforms } // namespace mbgl |