diff options
Diffstat (limited to 'src/mbgl/programs/uniforms.hpp')
-rw-r--r-- | src/mbgl/programs/uniforms.hpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mbgl/programs/uniforms.hpp b/src/mbgl/programs/uniforms.hpp index e0c5a0d361..972405d5a9 100644 --- a/src/mbgl/programs/uniforms.hpp +++ b/src/mbgl/programs/uniforms.hpp @@ -17,6 +17,8 @@ MBGL_DEFINE_UNIFORM_SCALAR(float, u_zoom); MBGL_DEFINE_UNIFORM_SCALAR(float, u_pitch); MBGL_DEFINE_UNIFORM_SCALAR(float, u_bearing); +MBGL_DEFINE_UNIFORM_SCALAR(Size, u_world); + MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_extrude_scale); MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pattern_tl_a); @@ -25,9 +27,14 @@ MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pattern_tl_b); MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pattern_br_b); MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pattern_size_a); MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pattern_size_b); +MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pixel_coord_upper); +MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pixel_coord_lower); MBGL_DEFINE_UNIFORM_SCALAR(float, u_mix); MBGL_DEFINE_UNIFORM_SCALAR(gl::TextureUnit, u_image); +MBGL_DEFINE_UNIFORM_SCALAR(float, u_scale_a); +MBGL_DEFINE_UNIFORM_SCALAR(float, u_scale_b); +MBGL_DEFINE_UNIFORM_SCALAR(float, u_tile_units_to_pixels); } // namespace uniforms } // namespace mbgl |