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Diffstat (limited to 'src/mbgl/programs/symbol_program.cpp')
-rw-r--r--src/mbgl/programs/symbol_program.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mbgl/programs/symbol_program.cpp b/src/mbgl/programs/symbol_program.cpp
index 07d07ff0dd..d73abd4fe1 100644
--- a/src/mbgl/programs/symbol_program.cpp
+++ b/src/mbgl/programs/symbol_program.cpp
@@ -14,7 +14,7 @@ using namespace style;
static_assert(sizeof(SymbolLayoutVertex) == 16, "expected SymbolLayoutVertex size");
std::unique_ptr<SymbolSizeBinder> SymbolSizeBinder::create(const float tileZoom,
- const style::DataDrivenPropertyValue<float>& sizeProperty,
+ const style::PropertyValue<float>& sizeProperty,
const float defaultValue) {
return sizeProperty.match(
[&] (const Undefined& value) -> std::unique_ptr<SymbolSizeBinder> {
@@ -46,7 +46,7 @@ Values makeValues(const bool isText,
const float symbolFadeChange,
Args&&... args) {
std::array<float, 2> extrudeScale;
-
+
if (values.pitchAlignment == AlignmentType::Map) {
extrudeScale.fill(tile.id.pixelsToTileUnits(1, state.getZoom()));
} else {
@@ -59,7 +59,7 @@ Values makeValues(const bool isText,
const float pixelsToTileUnits = tile.id.pixelsToTileUnits(1.0, state.getZoom());
const bool pitchWithMap = values.pitchAlignment == style::AlignmentType::Map;
const bool rotateWithMap = values.rotationAlignment == style::AlignmentType::Map;
-
+
// Line label rotation happens in `updateLineLabels`
// Pitched point labels are automatically rotated by the labelPlaneMatrix projection
// Unpitched point labels need to have their rotation applied after projection
@@ -75,7 +75,7 @@ Values makeValues(const bool isText,
}
mat4 glCoordMatrix = getGlCoordMatrix(tile.matrix, pitchWithMap, rotateWithMap, state, pixelsToTileUnits);
-
+
return Values {
uniforms::u_matrix::Value{ tile.translatedMatrix(values.translate,
values.translateAnchor,
@@ -137,7 +137,7 @@ typename SymbolSDFProgram<PaintProperties>::UniformValues SymbolSDFProgram<Paint
const float gammaScale = (values.pitchAlignment == AlignmentType::Map
? std::cos(state.getPitch()) * state.getCameraToCenterDistance()
: 1.0);
-
+
return makeValues<SymbolSDFProgram<PaintProperties>::UniformValues>(
isText,
values,