summaryrefslogtreecommitdiff
path: root/src/mbgl/programs/symbol_program.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/programs/symbol_program.cpp')
-rw-r--r--src/mbgl/programs/symbol_program.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mbgl/programs/symbol_program.cpp b/src/mbgl/programs/symbol_program.cpp
index 2300dedff3..0195506129 100644
--- a/src/mbgl/programs/symbol_program.cpp
+++ b/src/mbgl/programs/symbol_program.cpp
@@ -82,24 +82,24 @@ Values makeValues(const bool isText,
mat4 glCoordMatrix = getGlCoordMatrix(tile.matrix, pitchWithMap, rotateWithMap, state, pixelsToTileUnits);
return Values {
- uniforms::u_matrix::Value( tile.translatedMatrix(values.translate,
+ uniforms::matrix::Value( tile.translatedMatrix(values.translate,
values.translateAnchor,
state) ),
- uniforms::u_label_plane_matrix::Value(labelPlaneMatrix),
- uniforms::u_gl_coord_matrix::Value( tile.translateVtxMatrix(glCoordMatrix,
+ uniforms::label_plane_matrix::Value(labelPlaneMatrix),
+ uniforms::gl_coord_matrix::Value( tile.translateVtxMatrix(glCoordMatrix,
values.translate,
values.translateAnchor,
state,
true) ),
- uniforms::u_extrude_scale::Value( extrudeScale ),
- uniforms::u_texsize::Value( texsize ),
- uniforms::u_fade_change::Value( symbolFadeChange ),
- uniforms::u_is_text::Value( isText ),
- uniforms::u_camera_to_center_distance::Value( state.getCameraToCenterDistance() ),
- uniforms::u_pitch::Value( state.getPitch() ),
- uniforms::u_pitch_with_map::Value( pitchWithMap ),
- uniforms::u_rotate_symbol::Value( rotateInShader ),
- uniforms::u_aspect_ratio::Value( state.getSize().aspectRatio() ),
+ uniforms::extrude_scale::Value( extrudeScale ),
+ uniforms::texsize::Value( texsize ),
+ uniforms::fade_change::Value( symbolFadeChange ),
+ uniforms::is_text::Value( isText ),
+ uniforms::camera_to_center_distance::Value( state.getCameraToCenterDistance() ),
+ uniforms::pitch::Value( state.getPitch() ),
+ uniforms::pitch_with_map::Value( pitchWithMap ),
+ uniforms::rotate_symbol::Value( rotateInShader ),
+ uniforms::aspect_ratio::Value( state.getSize().aspectRatio() ),
std::forward<Args>(args)...
};
}
@@ -149,8 +149,8 @@ SymbolSDFProgram<Name, PaintProperties>::layoutUniformValues(const bool isText,
tile,
state,
symbolFadeChange,
- uniforms::u_gamma_scale::Value( gammaScale ),
- uniforms::u_is_halo::Value( part == SymbolSDFPart::Halo )
+ uniforms::gamma_scale::Value( gammaScale ),
+ uniforms::is_halo::Value( part == SymbolSDFPart::Halo )
);
}