diff options
Diffstat (limited to 'src/mbgl/programs/line_program.hpp')
-rw-r--r-- | src/mbgl/programs/line_program.hpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mbgl/programs/line_program.hpp b/src/mbgl/programs/line_program.hpp index 26f630a5eb..ed149abb33 100644 --- a/src/mbgl/programs/line_program.hpp +++ b/src/mbgl/programs/line_program.hpp @@ -39,7 +39,7 @@ class LineProgram : public Program< uniforms::ratio, uniforms::gl_units_to_pixels>, TypeList<>, - RenderLinePaintProperties> + style::LinePaintProperties> { public: using Program::Program; @@ -90,7 +90,7 @@ public: static const int8_t extrudeScale = 63; static LayoutUniformValues - layoutUniformValues(const RenderLinePaintProperties::PossiblyEvaluated&, + layoutUniformValues(const style::LinePaintProperties::PossiblyEvaluated&, const RenderTile&, const TransformState&, const std::array<float, 2>& pixelsToGLUnits); @@ -109,13 +109,13 @@ class LinePatternProgram : public Program< uniforms::fade>, TypeList< textures::image>, - RenderLinePaintProperties> + style::LinePaintProperties> { public: using Program::Program; static LayoutUniformValues - layoutUniformValues(const RenderLinePaintProperties::PossiblyEvaluated&, + layoutUniformValues(const style::LinePaintProperties::PossiblyEvaluated&, const RenderTile&, const TransformState&, const std::array<float, 2>& pixelsToGLUnits, @@ -140,13 +140,13 @@ class LineSDFProgram : public Program< uniforms::sdfgamma>, TypeList< textures::image>, - RenderLinePaintProperties> + style::LinePaintProperties> { public: using Program::Program; static LayoutUniformValues - layoutUniformValues(const RenderLinePaintProperties::PossiblyEvaluated&, + layoutUniformValues(const style::LinePaintProperties::PossiblyEvaluated&, float pixelRatio, const RenderTile&, const TransformState&, @@ -167,13 +167,13 @@ class LineGradientProgram : public Program< uniforms::gl_units_to_pixels>, TypeList< textures::image>, - RenderLinePaintProperties> + style::LinePaintProperties> { public: using Program::Program; static LayoutUniformValues - layoutUniformValues(const RenderLinePaintProperties::PossiblyEvaluated&, + layoutUniformValues(const style::LinePaintProperties::PossiblyEvaluated&, const RenderTile&, const TransformState&, const std::array<float, 2>& pixelsToGLUnits); |