diff options
Diffstat (limited to 'src/mbgl/programs/line_program.cpp')
-rw-r--r-- | src/mbgl/programs/line_program.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mbgl/programs/line_program.cpp b/src/mbgl/programs/line_program.cpp index 74a1ba3162..9e035ff245 100644 --- a/src/mbgl/programs/line_program.cpp +++ b/src/mbgl/programs/line_program.cpp @@ -26,13 +26,13 @@ Values makeValues(const RenderLinePaintProperties::PossiblyEvaluated& properties Args&&... args) { return Values { - uniforms::u_matrix::Value( + uniforms::matrix::Value( tile.translatedMatrix(properties.get<LineTranslate>(), properties.get<LineTranslateAnchor>(), state) ), - uniforms::u_ratio::Value( 1.0f / tile.id.pixelsToTileUnits(1.0, state.getZoom()) ), - uniforms::u_gl_units_to_pixels::Value({ {1.0f / pixelsToGLUnits[0], 1.0f / pixelsToGLUnits[1]} }), + uniforms::ratio::Value( 1.0f / tile.id.pixelsToTileUnits(1.0, state.getZoom()) ), + uniforms::gl_units_to_pixels::Value({ {1.0f / pixelsToGLUnits[0], 1.0f / pixelsToGLUnits[1]} }), std::forward<Args>(args)... }; } @@ -78,12 +78,12 @@ LineSDFProgram::layoutUniformValues(const RenderLinePaintProperties::PossiblyEva tile, state, pixelsToGLUnits, - uniforms::u_patternscale_a::Value( scaleA ), - uniforms::u_patternscale_b::Value( scaleB ), - uniforms::u_tex_y_a::Value( posA.y ), - uniforms::u_tex_y_b::Value( posB.y ), - uniforms::u_mix::Value( crossfade.t ), - uniforms::u_sdfgamma::Value( atlasWidth / (std::min(widthA, widthB) * 256.0f * pixelRatio) / 2.0f ) + uniforms::patternscale_a::Value( scaleA ), + uniforms::patternscale_b::Value( scaleB ), + uniforms::tex_y_a::Value( posA.y ), + uniforms::tex_y_b::Value( posB.y ), + uniforms::mix::Value( crossfade.t ), + uniforms::sdfgamma::Value( atlasWidth / (std::min(widthA, widthB) * 256.0f * pixelRatio) / 2.0f ) ); } @@ -103,9 +103,9 @@ LinePatternProgram::LayoutUniformValues LinePatternProgram::layoutUniformValues( tile, state, pixelsToGLUnits, - uniforms::u_scale::Value ({ {pixelRatio, tileRatio, crossfade.fromScale, crossfade.toScale} }), - uniforms::u_texsize::Value( atlasSize ), - uniforms::u_fade::Value( crossfade.t ) + uniforms::scale::Value ({ {pixelRatio, tileRatio, crossfade.fromScale, crossfade.toScale} }), + uniforms::texsize::Value( atlasSize ), + uniforms::fade::Value( crossfade.t ) ); } |