diff options
Diffstat (limited to 'src/mbgl/programs/circle_program.hpp')
-rw-r--r-- | src/mbgl/programs/circle_program.hpp | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/mbgl/programs/circle_program.hpp b/src/mbgl/programs/circle_program.hpp new file mode 100644 index 0000000000..690608a438 --- /dev/null +++ b/src/mbgl/programs/circle_program.hpp @@ -0,0 +1,52 @@ +#pragma once + +#include <mbgl/programs/program.hpp> +#include <mbgl/programs/attributes.hpp> +#include <mbgl/programs/uniforms.hpp> +#include <mbgl/shader/circle.hpp> +#include <mbgl/util/geometry.hpp> + +namespace mbgl { + +namespace uniforms { +MBGL_DEFINE_UNIFORM_SCALAR(float, u_radius); +MBGL_DEFINE_UNIFORM_SCALAR(bool, u_scale_with_map); +MBGL_DEFINE_UNIFORM_SCALAR(float, u_devicepixelratio); +} // namespace uniforms + +class CircleProgram : public Program< + shaders::circle, + gl::Attributes< + attributes::a_pos>, + gl::Uniforms< + uniforms::u_matrix, + uniforms::u_opacity, + uniforms::u_color, + uniforms::u_radius, + uniforms::u_blur, + uniforms::u_scale_with_map, + uniforms::u_extrude_scale, + uniforms::u_devicepixelratio>> +{ +public: + using Program::Program; + + /* + * @param {number} x vertex position + * @param {number} y vertex position + * @param {number} ex extrude normal + * @param {number} ey extrude normal + */ + static Vertex vertex(Point<int16_t> p, float ex, float ey) { + return Vertex { + { + static_cast<int16_t>((p.x * 2) + ((ex + 1) / 2)), + static_cast<int16_t>((p.y * 2) + ((ey + 1) / 2)) + } + }; + } +}; + +using CircleVertex = CircleProgram::Vertex; + +} // namespace mbgl |