diff options
Diffstat (limited to 'src/mbgl/programs/background_program.hpp')
-rw-r--r-- | src/mbgl/programs/background_program.hpp | 33 |
1 files changed, 14 insertions, 19 deletions
diff --git a/src/mbgl/programs/background_program.hpp b/src/mbgl/programs/background_program.hpp index 9899fb695a..b1ade6dc84 100644 --- a/src/mbgl/programs/background_program.hpp +++ b/src/mbgl/programs/background_program.hpp @@ -4,14 +4,9 @@ #include <mbgl/programs/attributes.hpp> #include <mbgl/programs/uniforms.hpp> #include <mbgl/programs/textures.hpp> -#include <mbgl/shaders/background.hpp> -#include <mbgl/shaders/background_pattern.hpp> #include <mbgl/util/geometry.hpp> #include <mbgl/util/mat4.hpp> #include <mbgl/util/size.hpp> -#include <mbgl/style/layers/background_layer_properties.hpp> - -#include <string> namespace mbgl { @@ -45,8 +40,8 @@ using BackgroundPatternUniforms = TypeList< uniforms::u_tile_units_to_pixels>; class BackgroundProgram : public Program< - shaders::background, - gfx::Triangle, + BackgroundProgram, + gfx::PrimitiveType::Triangle, BackgroundLayoutAttributes, BackgroundUniforms, TypeList<>, @@ -57,8 +52,8 @@ public: }; class BackgroundPatternProgram : public Program< - shaders::background_pattern, - gfx::Triangle, + BackgroundPatternProgram, + gfx::PrimitiveType::Triangle, BackgroundLayoutAttributes, BackgroundPatternUniforms, TypeList< @@ -68,22 +63,22 @@ class BackgroundPatternProgram : public Program< public: using Program::Program; - static UniformValues uniformValues(mat4 matrix, - float opacity, - Size atlasSize, - const ImagePosition&, - const ImagePosition&, - const CrossfadeParameters&, - const UnwrappedTileID&, - const TransformState&); + static LayoutUniformValues layoutUniformValues(mat4 matrix, + float opacity, + Size atlasSize, + const ImagePosition&, + const ImagePosition&, + const CrossfadeParameters&, + const UnwrappedTileID&, + const TransformState&); }; using BackgroundLayoutVertex = BackgroundProgram::LayoutVertex; -using BackgroundAttributes = BackgroundProgram::Attributes; +using BackgroundAttributes = BackgroundProgram::AttributeList; class BackgroundLayerPrograms final : public LayerTypePrograms { public: - BackgroundLayerPrograms(gl::Context& context, const ProgramParameters& programParameters) + BackgroundLayerPrograms(gfx::Context& context, const ProgramParameters& programParameters) : background(context, programParameters), backgroundPattern(context, programParameters) {} BackgroundProgram background; |